Player Matchup

Ymir
Ymir
Gubsquatch
Ymir
Level 97
God Stats
33W - 20L
1,568 SR
Queue Stats
245W - 231L
1,488 Elo+
Party 3
Fenrir
Fenrir
PapaEmeritasIII
Fenrir
Level 106
God Stats
14W - 23L
1,385 SR
Queue Stats
357W - 394L
1,457 Elo+
Party 1
Charybdis
Charybdis
Tubbyyyy
Charybdis
Level 117
God Stats
8W - 4L
1,295 SR
Queue Stats
278W - 251L
1,466 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
jay513
Morgan Le Fay
Level 64
God Stats
6W - 2L
1,634 SR
Queue Stats
320W - 310L
1,525 Elo+
Solo
Horus
Horus
patsnationd45
Horus
Level 154
God Stats
2W - 4L
1,553 SR
Queue Stats
348W - 315L
1,486 Elo+
Party 1
Team Averages
Level 108
1,487 SR
1,484 Elo+

VS

Team Averages
Level 116
1,529 SR
1,545 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
FFreaX
Ra
Level 146
God Stats
1W - 2L
1,586 SR
Queue Stats
698W - 670L
1,506 Elo+
Solo
Awilix
Awilix
Tressend
Awilix
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,731 Elo+
Party 2
Hou Yi
Hou Yi
p0lakpaw
Hou Yi
Level 144
God Stats
12W - 12L
1,560 SR
Queue Stats
290W - 276L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 4
4,641
464
1,355
7,138
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
4 / 4 / 0
5,413
541
2,706
7,308
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Tubbyyyy
Charybdis
9
2 / 2 / 3
5,485
549
4,351
5,200
862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
jay513
Morgan Le Fay
9
1 / 3 / 1
5,108
511
2,553
5,120
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,235
524
4,906
6,474
5,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 4
5,777
578
3,755
7,592
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
 
Kuzenbo
8
1 / 3 / 2
5,068
507
1,210
8,612
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
12
2 / 0 / 6
6,676
668
4,494
2,795
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
Tressend
Awilix
12
7 / 2 / 2
7,090
709
7,108
5,782
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
p0lakpaw
Hou Yi
8
3 / 2 / 1
5,361
536
6,042
4,763
1,155
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
14
14
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
4
3
W
Kuzenbo
 
Kuzenbo
1
3
2
0.67
W
Ra
2
0
6
5
L
0
3
4
0.67
L
4
4
0
1
W
Awilix
Tressend
Awilix
7
2
2
4
L
Charybdis
Tubbyyyy
Charybdis
2
2
3
1.75
L
Morgan Le Fay
jay513
Morgan Le Fay
1
3
1
0.5
W
Hou Yi
p0lakpaw
Hou Yi
3
2
1
1.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,871
Damage
22,609
31,240
Taken
29,544
14,877
Mitigated
13,333
7,374
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,755
877
29
4,754
7,592
4,344
0
159
7,433
0
26,895
W
Kuzenbo
 
Kuzenbo
1,210
501
0
1,864
8,612
5,340
296
1,190
7,422
10,299
0
W
Ra
4,494
462
141
1,569
2,795
823
0
669
2,126
43,960
0
L
1,355
410
0
1,230
7,138
4,620
0
1,910
5,228
7,883
0
L
2,706
719
0
1,801
7,308
1,924
0
908
6,400
0
20,673
W
Awilix
Tressend
Awilix
7,108
2,879
0
2,596
5,782
1,671
0
874
4,908
0
44,817
L
Charybdis
Tubbyyyy
Charybdis
4,351
2,486
0
982
5,200
862
0
904
4,296
0
27,870
L
Morgan Le Fay
jay513
Morgan Le Fay
2,553
252
0
767
5,120
1,566
0
1,550
3,570
24,034
0
W
Hou Yi
p0lakpaw
Hou Yi
6,042
3,421
0
1,078
4,763
1,155
552
1,016
3,747
0
27,162
L
4,906
2,797
72
2,522
6,474
5,905
0
432
5,548
0
28,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
29,972
223
Minions Killed
320
0
Camps Cleared
0
907,457
Distance Traveled
1,004,234
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,777
578
58
6
0
211,054
0
W
Kuzenbo
5,068
507
29
3
0
177,637
0
W
Ra
6,676
668
102
10
0
227,906
2
L
Ymir
4,641
464
15
2
0
180,546
3
L
Fenrir
5,413
541
45
5
0
197,039
1
W
Awilix
7,090
709
83
8
0
233,345
4
L
Charybdis
5,485
549
63
6
0
178,986
4
L
Morgan Le Fay
5,108
511
50
5
0
185,135
2
W
Hou Yi
5,361
536
48
5
0
154,292
1
L
Horus
5,235
524
50
5
0
165,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role