Player Matchup

King Arthur
King Arthur
Goofu
King Arthur
Level 122
God Stats
3W - 13L
1,227 SR
Queue Stats
527W - 553L
1,442 Elo+
Solo
Loki
Loki
InfernoHs
Loki
Level 108
God Stats
6W - 7L
1,515 SR
Queue Stats
55W - 94L
1,325 Elo+
Solo
Cthulhu
Cthulhu
MasterDetsu
Cthulhu
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 54L
1,395 Elo+
Solo
Charybdis
Charybdis
TheRaven96
Charybdis
Level 129
God Stats
8W - 6L
1,505 SR
Queue Stats
86W - 107L
1,463 Elo+
Solo
Merlin
Merlin
justtjace
Merlin
Level 88
God Stats
74W - 119L
1,371 SR
Queue Stats
305W - 305L
1,458 Elo+
Solo
Team Averages
Level 101
1,424 SR
1,417 Elo+

VS

Team Averages
Level 84
1,517 SR
1,477 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BIGPURRRRRR
Nike
Level 69
God Stats
36W - 35L
1,537 SR
Queue Stats
409W - 429L
1,458 Elo+
Party 1
Xbalanque
Xbalanque
Revengedspirit
Xbalanque
Level 49
God Stats
5W - 0L
1,500 SR
Queue Stats
153W - 152L
1,423 Elo+
Solo
Hades
Hades
RosenGames
Hades
Level 109
God Stats
27W - 17L
1,737 SR
Queue Stats
261W - 277L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
SergeantSparkle
Jormungandr
Level 84
God Stats
15W - 33L
1,310 SR
Queue Stats
205W - 245L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Goofu
King Arthur
13
2 / 6 / 4
7,902
494
8,238
13,859
9,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
14
7 / 2 / 2
8,811
551
7,643
9,746
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
MasterDetsu
Cthulhu
13
1 / 3 / 6
7,281
455
6,517
8,891
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
TheRaven96
Charybdis
11
4 / 4 / 4
7,487
468
4,263
9,853
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
justtjace
Merlin
12
4 / 8 / 1
7,843
490
10,108
8,787
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 5 / 2
9,114
570
10,548
11,862
5,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 3 / 5
9,445
590
6,674
11,090
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Revengedspirit
Xbalanque
14
4 / 6 / 3
8,612
538
6,183
11,486
3,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
16
6 / 2 / 3
10,055
628
7,905
13,710
6,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SergeantSparkle
Jormungandr
12
2 / 2 / 6
7,332
458
4,952
10,681
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
18
Kills
23
23
Deaths
18
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
5
2
1
W
7
3
5
3.17
L
King Arthur
Goofu
King Arthur
2
6
4
0.67
L
Loki
7
2
2
4
L
Cthulhu
MasterDetsu
Cthulhu
1
3
6
1.33
W
Xbalanque
Revengedspirit
Xbalanque
4
6
3
0.92
W
Hades
6
2
3
3.75
W
Jormungandr
SergeantSparkle
Jormungandr
2
2
6
2.5
L
Charybdis
TheRaven96
Charybdis
4
4
4
1.5
L
Merlin
justtjace
Merlin
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,769
Damage
36,262
51,136
Taken
58,829
23,480
Mitigated
27,904
8,729
Healing
19,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,548
1,143
0
5,100
11,862
5,496
698
631
11,191
54,774
0
W
6,674
660
0
723
11,090
4,642
0
2,533
8,442
0
57,856
L
King Arthur
Goofu
King Arthur
8,238
903
0
2,522
13,859
9,314
0
8,879
4,980
3,159
40,672
L
Loki
7,643
1,691
0
3,128
9,746
3,090
0
3,981
5,637
0
45,037
L
Cthulhu
MasterDetsu
Cthulhu
6,517
346
47
658
8,891
5,958
87
2,247
6,334
29,668
0
W
Xbalanque
Revengedspirit
Xbalanque
6,183
3,638
0
2,389
11,486
3,546
432
3,278
8,194
0
56,065
W
Hades
7,905
1,112
271
9,216
13,710
6,217
301
6,254
7,023
69,942
0
W
Jormungandr
SergeantSparkle
Jormungandr
4,952
1,070
824
1,318
10,681
8,003
259
3,808
6,805
29,089
0
L
Charybdis
TheRaven96
Charybdis
4,263
2,411
0
1,904
9,853
2,687
0
2,694
6,873
0
38,719
L
Merlin
justtjace
Merlin
10,108
1,192
0
470
8,787
2,431
810
4,840
3,907
41,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,324
Gold Earned
44,558
357
Minions Killed
466
0
Camps Cleared
0
1,371,933
Distance Traveled
1,444,318
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,114
570
110
7
0
241,311
2
W
Nike
9,445
590
90
6
0
332,874
6
L
King Arthur
7,902
494
80
5
0
264,710
0
L
Loki
8,811
551
78
5
0
331,707
1
L
Cthulhu
7,281
455
53
3
0
296,757
5
W
Xbalanque
8,612
538
101
6
0
279,665
3
W
Hades
10,055
628
131
8
0
297,841
4
W
Jormungandr
7,332
458
34
2
0
292,627
7
L
Charybdis
7,487
468
67
4
0
247,521
3
L
Merlin
7,843
490
79
5
0
231,238
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role