Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
AJHokage
King Arthur
Level 106
God Stats
2W - 1L
1,191 SR
Queue Stats
89W - 83L
1,530 Elo+
Solo
Cliodhna
Cliodhna
BrendanJ01
Cliodhna
Level 46
God Stats
2W - 3L
1,348 SR
Queue Stats
187W - 185L
1,591 Elo+
Solo
Ullr
Ullr
NyandaKun
Ullr
Level 37
God Stats
4W - 5L
1,407 SR
Queue Stats
125W - 138L
1,512 Elo+
Solo
Ra
Ra
Tressend
Ra
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 1L
1,500 Elo+
Party 3
Team Averages
Level 74
1,389 SR
1,527 Elo+

VS

Team Averages
Level 63
1,638 SR
1,519 Elo+
Tyr
Tyr
BaggeBaloo
Tyr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 87L
1,560 Elo+
Party 2
Poseidon
Poseidon
KidBoricua
Poseidon
Level 27
God Stats
0W - 1L
1,720 SR
Queue Stats
120W - 118L
1,435 Elo+
Party 1
Chaac
Chaac
Kilngo
Chaac
Level 27
God Stats
28W - 21L
1,625 SR
Queue Stats
101W - 97L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
PläpNäsa
Baron Samedi
Level 29
God Stats
3W - 6L
1,501 SR
Queue Stats
119W - 113L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
erican16
Cthulhu
Level 108
God Stats
2W - 1L
1,843 SR
Queue Stats
261W - 235L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 0 / 6
6,017
602
3,062
8,433
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
AJHokage
King Arthur
9
0 / 1 / 1
5,455
546
3,382
5,850
3,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
BrendanJ01
Cliodhna
11
6 / 0 / 3
6,502
650
6,464
6,294
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
9
4 / 2 / 5
5,738
574
4,471
5,990
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 0 / 1
7,270
727
5,773
3,148
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,057
506
2,718
6,657
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
KidBoricua
Poseidon
6
0 / 6 / 1
4,160
416
1,658
5,402
1,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Kilngo
Chaac
9
1 / 2 / 0
5,320
532
4,022
6,909
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
PläpNäsa
Baron Samedi
9
0 / 6 / 0
4,868
487
1,398
5,927
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
erican16
Cthulhu
6
0 / 4 / 2
4,629
463
2,773
6,862
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
19
Kills
3
3
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
6
5
W
King Arthur
AJHokage
King Arthur
0
1
1
0.5
L
2
1
0
2
W
Cliodhna
BrendanJ01
Cliodhna
6
0
3
7.5
L
Poseidon
KidBoricua
Poseidon
0
6
1
0.08
L
Chaac
Kilngo
Chaac
1
2
0
0.5
W
Ullr
4
2
5
3.25
L
Baron Samedi
PläpNäsa
Baron Samedi
0
6
0
0
W
7
0
1
7.5
L
Cthulhu
erican16
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,152
Damage
12,569
29,715
Taken
31,757
13,980
Mitigated
14,372
12,158
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,062
1,347
0
2,420
8,433
5,277
436
2,773
5,660
17,689
0
W
King Arthur
AJHokage
King Arthur
3,382
457
0
1,956
5,850
3,615
0
0
5,850
0
24,274
L
2,718
407
0
2,668
6,657
2,058
0
2,328
4,267
0
19,304
W
Cliodhna
BrendanJ01
Cliodhna
6,464
1,110
0
3,780
6,294
2,154
0
552
5,742
0
33,492
L
Poseidon
KidBoricua
Poseidon
1,658
692
0
773
5,402
1,058
0
1,195
4,167
12,777
0
L
Chaac
Kilngo
Chaac
4,022
635
0
2,572
6,909
4,622
0
1,120
5,729
0
28,122
W
Ullr
4,471
2,306
0
1,598
5,990
1,813
1,184
1,744
4,246
0
26,958
L
Baron Samedi
PläpNäsa
Baron Samedi
1,398
109
0
151
5,927
2,046
0
2,073
3,740
26,464
0
W
5,773
453
346
2,058
3,148
1,121
0
760
2,388
43,273
0
L
Cthulhu
erican16
Cthulhu
2,773
335
0
1,084
6,862
4,588
0
1,797
5,019
14,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
24,034
280
Minions Killed
186
0
Camps Cleared
0
1,042,008
Distance Traveled
965,387
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,017
602
38
4
0
207,788
2
W
King Arthur
5,455
546
41
4
0
209,885
2
L
Tyr
5,057
506
43
4
0
235,874
2
W
Cliodhna
6,502
650
69
7
0
230,427
1
L
Poseidon
4,160
416
16
2
0
162,706
3
L
Chaac
5,320
532
54
5
0
211,385
0
W
Ullr
5,738
574
44
4
0
195,947
2
L
Baron Samedi
4,868
487
53
5
0
183,740
0
W
Ra
7,270
727
88
9
0
197,961
3
L
Cthulhu
4,629
463
20
2
0
171,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role