Player Matchup

King Arthur
King Arthur
BuTaJIbKa1986
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,079 Elo+
Solo
Vulcan
Vulcan
Chuvasik
Vulcan
Level 24
God Stats
6W - 5L
1,619 SR
Queue Stats
32W - 45L
1,300 Elo+
Party 2
Geb
Geb
Kizuroo
Geb
Level 16
God Stats
12W - 14L
1,086 SR
Queue Stats
94W - 103L
1,269 Elo+
Party 1
Serqet
Serqet
Pssychonautt
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,295 Elo+
Party 2
Medusa
Medusa
Tamii7w7
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,179 Elo+
Party 1
Team Averages
Level 15
1,441 SR
1,225 Elo+

VS

Team Averages
Level 19
1,464 SR
1,293 Elo+
Zeus
Zeus
CociTeXyi
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,225 Elo+
Solo
Terra
Terra
Granio
Terra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 159L
1,370 Elo+
Solo
Anubis
Anubis
KillingMachinaa
Anubis
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 9L
1,171 Elo+
Solo
Izanami
Izanami
trandossian
Izanami
Level 24
God Stats
6W - 5L
1,266 SR
Queue Stats
107W - 100L
1,297 Elo+
Solo
Thanatos
Thanatos
yhe1
Thanatos
Level 30
God Stats
21W - 25L
1,553 SR
Queue Stats
65W - 89L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuTaJIbKa1986
King Arthur
4
0 / 3 / 0
5,254
292
590
2,213
380
Vulcan
Chuvasik
Vulcan
13
0 / 7 / 7
7,889
438
10,322
11,551
3,407
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
12
0 / 5 / 5
7,629
424
5,023
14,286
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
15
12 / 12 / 0
10,372
576
7,899
16,013
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Tamii7w7
Medusa
12
3 / 4 / 1
7,093
394
8,334
8,482
1,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
9 / 5 / 3
11,135
619
12,689
8,795
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Granio
Terra
14
1 / 2 / 6
9,029
502
3,826
12,512
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
11 / 2 / 0
10,555
586
11,648
13,369
5,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
trandossian
Izanami
13
3 / 2 / 2
8,650
481
8,877
11,478
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
yhe1
Thanatos
15
7 / 5 / 2
9,739
541
5,369
13,690
5,250
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
15
Kills
31
31
Deaths
16
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BuTaJIbKa1986
King Arthur
0
3
0
0
L
Vulcan
Chuvasik
Vulcan
0
7
7
0.5
W
Zeus
9
5
3
2.1
W
Terra
Granio
Terra
1
2
6
2
W
11
2
0
5.5
L
Geb
0
5
5
0.5
L
Serqet
12
12
0
1
L
Medusa
Tamii7w7
Medusa
3
4
1
0.88
W
Izanami
trandossian
Izanami
3
2
2
2
W
Thanatos
yhe1
Thanatos
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,168
Damage
42,409
52,545
Taken
59,844
20,484
Mitigated
25,909
6,321
Healing
27,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BuTaJIbKa1986
King Arthur
590
169
0
0
2,213
380
0
1,815
398
0
4,059
L
Vulcan
Chuvasik
Vulcan
10,322
4,892
0
1,981
11,551
3,407
57
8,841
2,710
45,793
0
W
Zeus
12,689
1,596
0
700
8,795
2,548
2,330
2,443
6,027
71,249
0
W
Terra
Granio
Terra
3,826
704
2,306
5,549
12,512
9,213
470
3,749
8,504
26,380
0
W
11,648
774
137
7,350
13,369
5,397
1,605
3,571
9,304
79,889
0
L
Geb
5,023
389
0
2,863
14,286
6,952
290
5,442
8,844
12,707
0
L
Serqet
7,899
1,971
0
891
16,013
7,974
0
9,204
6,809
0
32,454
L
Medusa
Tamii7w7
Medusa
8,334
3,088
0
586
8,482
1,771
995
2,964
5,518
0
31,561
W
Izanami
trandossian
Izanami
8,877
6,708
0
3,092
11,478
3,501
2,393
2,968
8,310
0
61,949
W
Thanatos
yhe1
Thanatos
5,369
958
0
8,733
13,690
5,250
786
2,369
11,037
0
46,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,237
Gold Earned
49,108
185
Minions Killed
488
0
Camps Cleared
0
1,260,848
Distance Traveled
1,554,040
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,254
292
6
0
0
70,408
0
L
Vulcan
7,889
438
75
4
0
267,798
4
W
Zeus
11,135
619
137
8
0
286,457
1
W
Terra
9,029
502
43
2
0
361,262
1
W
Anubis
10,555
586
127
7
0
256,650
0
L
Geb
7,629
424
5
0
0
327,590
6
L
Serqet
10,372
576
50
3
0
280,400
2
L
Medusa
7,093
394
49
3
0
314,652
0
W
Izanami
8,650
481
100
6
0
319,676
3
W
Thanatos
9,739
541
81
5
0
329,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role