Player Matchup

Ymir
Ymir
Javichin_04
Ymir
Level 57
God Stats
26W - 25L
1,505 SR
Queue Stats
26W - 27L
1,440 Elo+
Party 1
Arachne
Arachne
cheehacker95
Arachne
Level 107
God Stats
3W - 2L
1,505 SR
Queue Stats
357W - 358L
1,452 Elo+
Solo
Neith
Neith
diegolpz21
Neith
Level 105
God Stats
12W - 7L
1,610 SR
Queue Stats
334W - 360L
1,471 Elo+
Party 1
Scylla
Scylla
xTriance_
Scylla
Level 121
God Stats
32W - 42L
1,487 SR
Queue Stats
1,077W - 1,116L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
yakiii
Sun Wukong
Level 99
God Stats
5W - 1L
1,500 SR
Queue Stats
172W - 171L
1,484 Elo+
Party 1
Team Averages
Level 98
1,521 SR
1,463 Elo+

VS

Team Averages
Level 71
1,469 SR
1,449 Elo+
Osiris
Osiris
ExactlyExotic
Osiris
Level 113
God Stats
1W - 1L
1,389 SR
Queue Stats
24W - 29L
1,394 Elo+
Solo
Loki
Loki
JsuiTropZehef
Loki
Level 34
God Stats
2W - 4L
1,469 SR
Queue Stats
132W - 122L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
SirCassin
Kuzenbo
Level 71
God Stats
25W - 25L
1,545 SR
Queue Stats
369W - 331L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Stonyray5788
Cernunnos
Level 52
God Stats
67W - 57L
1,549 SR
Queue Stats
219W - 251L
1,412 Elo+
Solo
Discordia
Discordia
TaCtIcAlAsS123
Discordia
Level 85
God Stats
1W - 5L
1,393 SR
Queue Stats
113W - 111L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 11
7,549
472
3,907
11,107
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
cheehacker95
Arachne
17
11 / 0 / 5
10,320
645
11,354
10,792
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
14
2 / 2 / 3
8,187
512
5,408
9,095
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
xTriance_
Scylla
13
2 / 2 / 6
7,887
493
7,728
8,554
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
yakiii
Sun Wukong
14
5 / 2 / 7
8,942
559
13,391
10,979
9,997
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,655
478
5,535
11,781
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 7 / 3
8,183
511
5,593
12,426
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
SirCassin
Kuzenbo
10
2 / 4 / 2
7,409
463
5,372
13,834
14,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Stonyray5788
Cernunnos
15
2 / 3 / 2
8,667
542
7,405
9,312
3,278
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
TaCtIcAlAsS123
Discordia
13
2 / 5 / 3
8,145
509
8,472
9,530
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
10
10
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
2
4
11
1.88
L
2
7
3
0.5
L
Kuzenbo
SirCassin
Kuzenbo
2
4
2
0.75
L
Cernunnos
Stonyray5788
Cernunnos
2
3
2
1
L
Discordia
TaCtIcAlAsS123
Discordia
2
5
3
0.7
W
Arachne
cheehacker95
Arachne
11
0
5
13.5
W
Neith
2
2
3
1.75
W
Scylla
xTriance_
Scylla
2
2
6
2.5
W
Sun Wukong
yakiii
Sun Wukong
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,788
Damage
32,377
50,527
Taken
56,883
30,297
Mitigated
32,548
17,219
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,535
2,347
193
1,181
11,781
7,735
0
2,491
9,198
0
34,453
W
3,907
577
171
1,660
11,107
9,344
0
3,341
7,523
15,269
0
L
5,593
1,471
0
3,222
12,426
3,831
711
724
11,666
0
52,343
L
Kuzenbo
SirCassin
Kuzenbo
5,372
2,147
0
2,401
13,834
14,573
0
3,838
9,822
18,205
0
L
Cernunnos
Stonyray5788
Cernunnos
7,405
3,116
0
2,977
9,312
3,278
0
1,563
7,697
0
64,973
L
Discordia
TaCtIcAlAsS123
Discordia
8,472
98
0
936
9,530
3,131
280
2,628
6,698
47,654
0
W
Arachne
cheehacker95
Arachne
11,354
7,666
0
6,204
10,792
5,034
10
1,845
8,873
0
64,122
W
Neith
5,408
2,518
0
3,677
9,095
3,211
373
2,042
7,041
0
51,465
W
Scylla
xTriance_
Scylla
7,728
423
81
3,022
8,554
2,711
0
2,426
5,879
46,479
0
W
Sun Wukong
yakiii
Sun Wukong
13,391
2,097
0
2,404
10,979
9,997
206
3,500
7,367
0
52,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,885
Gold Earned
40,059
432
Minions Killed
390
0
Camps Cleared
0
1,639,879
Distance Traveled
1,468,125
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,655
478
65
4
0
342,675
3
W
Ymir
7,549
472
23
1
0
320,250
0
L
Loki
8,183
511
94
6
0
322,550
5
L
Kuzenbo
7,409
463
20
1
0
292,601
3
L
Cernunnos
8,667
542
127
8
0
249,181
2
L
Discordia
8,145
509
84
5
0
261,118
1
W
Arachne
10,320
645
115
7
0
361,181
4
W
Neith
8,187
512
107
7
0
293,058
2
W
Scylla
7,887
493
90
6
0
324,992
5
W
Sun Wukong
8,942
559
97
6
0
340,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role