Player Matchup

King Arthur
King Arthur
Diclonus
King Arthur
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 250L
1,363 Elo+
Party 1
Fenrir
Fenrir
Infinity_ZayWolf
Fenrir
Level 92
God Stats
37W - 33L
1,503 SR
Queue Stats
422W - 345L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
effect_zac
Cernunnos
Level 66
God Stats
2W - 2L
1,701 SR
Queue Stats
46W - 32L
1,554 Elo+
Party 1
Vulcan
Vulcan
fortrot
Vulcan
Level 124
God Stats
4W - 11L
1,305 SR
Queue Stats
568W - 469L
1,631 Elo+
Party 1
Ne Zha
Ne Zha
miss15skokx
Ne Zha
Level 120
God Stats
33W - 19L
1,677 SR
Queue Stats
891W - 712L
1,507 Elo+
Party 1
Team Averages
Level 95
1,537 SR
1,522 Elo+

VS

Team Averages
Level 121
1,510 SR
1,540 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Not_Anonymus0
Medusa
Level 123
God Stats
11W - 8L
1,703 SR
Queue Stats
200W - 163L
1,619 Elo+
Party 2
King Arthur
King Arthur
Thunder_King1917
King Arthur
Level 124
God Stats
3W - 6L
1,357 SR
Queue Stats
429W - 390L
1,564 Elo+
Party 2
Hera
Hera
alexis18938
Hera
Level 76
God Stats
1W - 4L
1,522 SR
Queue Stats
183W - 188L
1,518 Elo+
Party 2
Cliodhna
Cliodhna
am2709
Cliodhna
Level 126
God Stats
24W - 18L
1,466 SR
Queue Stats
477W - 471L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diclonus
King Arthur
16
0 / 3 / 2
9,273
422
3,841
17,416
10,786
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 3 / 9
13,942
634
20,950
19,728
15,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
effect_zac
Cernunnos
19
3 / 2 / 7
12,019
546
12,822
13,986
4,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
fortrot
Vulcan
20
15 / 2 / 11
13,768
626
27,298
15,426
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
2 / 7 / 12
10,531
479
9,091
20,968
12,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
1 / 1 / 5
11,136
506
13,606
17,310
16,357
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 7 / 1
11,348
516
18,255
17,767
5,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Thunder_King1917
King Arthur
18
5 / 4 / 3
11,286
513
10,268
27,840
13,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 14 / 1
8,299
377
4,512
12,855
3,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
am2709
Cliodhna
19
5 / 10 / 3
12,100
550
12,689
21,922
8,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
36
Kills
17
17
Deaths
36
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
5
3.5
W
King Arthur
Diclonus
King Arthur
0
3
2
0.33
W
16
3
9
6.83
L
5
7
1
0.79
L
King Arthur
Thunder_King1917
King Arthur
5
4
3
1.63
L
1
14
1
0.11
L
Cliodhna
am2709
Cliodhna
5
10
3
0.65
W
Cernunnos
effect_zac
Cernunnos
3
2
7
3.25
W
Vulcan
fortrot
Vulcan
15
2
11
10.25
W
Ne Zha
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,002
Damage
59,330
87,524
Taken
97,694
49,820
Mitigated
47,494
20,596
Healing
28,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,606
2,016
0
6,027
17,310
16,357
302
4,211
13,099
81,263
0
W
King Arthur
Diclonus
King Arthur
3,841
280
0
2,888
17,416
10,786
31
6,829
10,587
4,624
39,772
W
20,950
6,155
0
4,586
19,728
15,016
0
2,831
16,897
0
103,406
L
18,255
6,887
0
4,577
17,767
5,455
1,284
1,049
16,718
0
94,959
L
King Arthur
Thunder_King1917
King Arthur
10,268
939
352
9,757
27,840
13,484
0
11,303
16,537
0
63,978
L
4,512
952
0
1,149
12,855
3,278
1,576
5,824
7,031
37,279
0
L
Cliodhna
am2709
Cliodhna
12,689
713
0
6,486
21,922
8,920
0
5,465
16,457
0
88,229
W
Cernunnos
effect_zac
Cernunnos
12,822
5,389
0
5,436
13,986
4,824
2,208
1,096
12,890
0
92,318
W
Vulcan
fortrot
Vulcan
27,298
6,475
99
3,781
15,426
6,619
336
4,716
10,710
114,493
0
W
Ne Zha
9,091
2,090
0
3,806
20,968
12,575
420
2,646
18,322
0
56,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,533
Gold Earned
54,169
595
Minions Killed
618
0
Camps Cleared
0
2,209,033
Distance Traveled
1,837,280
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,136
506
148
7
0
396,078
0
W
King Arthur
9,273
422
74
3
0
403,825
7
W
Fenrir
13,942
634
111
5
0
523,864
1
L
Medusa
11,348
516
149
7
0
370,715
5
L
King Arthur
11,286
513
101
5
0
397,405
2
L
Hera
8,299
377
68
3
0
262,621
0
L
Cliodhna
12,100
550
152
7
0
410,461
0
W
Cernunnos
12,019
546
174
8
0
414,691
8
W
Vulcan
13,768
626
171
8
0
478,571
3
W
Ne Zha
10,531
479
65
3
0
388,082
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role