Player Matchup

Medusa
Medusa
Osmane01LAN
Medusa
Level 23
God Stats
18W - 19L
1,415 SR
Queue Stats
23W - 32L
1,245 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VictorVon007
Morgan Le Fay
Level 82
God Stats
27W - 27L
1,471 SR
Queue Stats
270W - 281L
1,425 Elo+
Solo
Susano
Susano
XXblackroad
Susano
Level 20
God Stats
3W - 7L
1,267 SR
Queue Stats
18W - 46L
1,166 Elo+
Solo
Team Averages
Level 42
1,384 SR
1,279 Elo+

VS

Team Averages
Level 36
1,341 SR
1,361 Elo+
Cthulhu
Cthulhu
John_Malkqvich
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
LlGHT_BRINGER
Ra
Level 61
God Stats
0W - 4L
1,165 SR
Queue Stats
20W - 34L
1,402 Elo+
Party 1
Medusa
Medusa
arantes 10
Medusa
Level 43
God Stats
101W - 123L
1,357 SR
Queue Stats
161W - 242L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 1 / 3
8,102
737
4,014
7,658
2,357
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
VictorVon007
Morgan Le Fay
15
6 / 0 / 5
9,249
841
11,158
4,759
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
10
2 / 4 / 5
7,379
671
5,222
7,777
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,477
589
2,906
10,332
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 3 / 0
7,118
647
3,257
5,900
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
arantes 10
Medusa
9
2 / 5 / 2
6,895
627
4,203
8,414
2,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
4
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
2
3
0
0.67
W
Medusa
4
1
3
5.5
W
Morgan Le Fay
VictorVon007
Morgan Le Fay
6
0
5
8.5
W
Susano
2
4
5
1.13
L
Medusa
arantes 10
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,394
Damage
10,366
20,194
Taken
24,646
6,193
Mitigated
10,819
3,685
Healing
4,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,906
122
125
1,178
10,332
6,789
0
2,608
7,470
6,065
0
L
3,257
39
549
629
5,900
1,755
0
3,856
1,786
26,789
0
W
Medusa
4,014
2,290
195
1,176
7,658
2,357
1,086
1,979
5,313
0
32,682
W
Morgan Le Fay
VictorVon007
Morgan Le Fay
11,158
173
0
1,372
4,759
1,611
80
1,916
2,442
45,224
0
W
Susano
5,222
696
0
942
7,777
2,225
0
2,762
4,818
0
12,475
L
Medusa
arantes 10
Medusa
4,203
1,944
0
1,549
8,414
2,275
132
4,378
3,732
0
17,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,730
Gold Earned
20,490
157
Minions Killed
99
8
Camps Cleared
3
597,890
Distance Traveled
601,924
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,477
589
10
1
0
201,572
3
L
Ra
7,118
647
65
6
2
226,062
4
W
Medusa
8,102
737
51
5
2
161,696
6
W
Morgan Le Fay
9,249
841
92
8
3
232,036
3
W
Susano
7,379
671
14
1
3
204,158
3
L
Medusa
6,895
627
24
2
1
174,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role