Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FRED00321752
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,255 Elo+
Solo
Bakasura
Bakasura
Golem109
Bakasura
Level 36
God Stats
8W - 14L
1,439 SR
Queue Stats
120W - 133L
1,359 Elo+
Party 2
Nox
Nox
RealJack93
Nox
Level 17
God Stats
15W - 15L
1,521 SR
Queue Stats
47W - 53L
1,398 Elo+
Party 2
Zeus
Zeus
arezontal
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,402 Elo+

VS

Team Averages
Level 22
1,524 SR
1,498 Elo+
Ra
Ra
Bimiyo
Ra
Level 15
God Stats
9W - 5L
1,632 SR
Queue Stats
28W - 7L
1,819 Elo+
Solo
Fenrir
Fenrir
Soulless-lord15
Fenrir
Level 10
God Stats
18W - 16L
1,561 SR
Queue Stats
24W - 21L
1,513 Elo+
Solo
Chiron
Chiron
gears gizmo
Chiron
Level 29
God Stats
83W - 89L
1,488 SR
Queue Stats
260W - 378L
1,433 Elo+
Party 1
Xbalanque
Xbalanque
gm_ah1t0
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,329 Elo+
Solo
Terra
Terra
hedset
Terra
Level 28
God Stats
83W - 109L
1,442 SR
Queue Stats
158W - 269L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 5 / 6
9,497
950
7,555
20,858
6,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FRED00321752
Artemis
14
0 / 3 / 4
8,359
836
554
8,858
2,252
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Golem109
Bakasura
14
0 / 2 / 3
8,420
842
1,267
7,660
2,177
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
4 / 0 / 4
9,767
977
8,853
15,371
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
14
0 / 1 / 3
8,302
830
471
741
146
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

430

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
7 / 0 / 0
12,370
1,237
29,822
4,452
1,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 4
9,119
912
5,191
7,340
2,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
16
2 / 2 / 6
9,963
996
9,017
7,166
2,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
gm_ah1t0
Xbalanque
16
1 / 2 / 4
9,558
956
3,864
6,804
2,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
hedset
Terra
15
0 / 3 / 4
9,517
952
3,194
12,266
7,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
6
Kills
11
11
Deaths
9
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
6
1
W
Ra
7
0
0
7
L
Artemis
FRED00321752
Artemis
0
3
4
0.67
L
Bakasura
Golem109
Bakasura
0
2
3
0.75
L
4
0
4
6
W
1
2
4
1.5
L
Zeus
0
1
3
1.5
W
Chiron
2
2
6
2.5
W
Xbalanque
gm_ah1t0
Xbalanque
1
2
4
1.5
W
Terra
hedset
Terra
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
51,088
53,488
Taken
38,028
16,496
Mitigated
16,331
660
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,555
310
0
585
20,858
6,525
0
12,123
8,735
17,938
0
W
Ra
29,822
1,836
1,401
1,949
4,452
1,808
0
2,630
1,822
87,258
0
L
Artemis
FRED00321752
Artemis
554
494
0
0
8,858
2,252
0
8,254
604
0
1,122
L
Bakasura
Golem109
Bakasura
1,267
910
0
75
7,660
2,177
0
4,375
3,285
0
3,379
L
8,853
305
0
0
15,371
5,396
0
8,108
7,263
16,971
786
W
5,191
1,069
0
163
7,340
2,087
0
1,329
2,167
0
7,101
L
Zeus
471
238
0
0
741
146
0
156
585
1,090
0
W
Chiron
9,017
3,565
558
2,127
7,166
2,419
0
5,393
1,296
0
25,914
W
Xbalanque
gm_ah1t0
Xbalanque
3,864
1,832
0
0
6,804
2,636
0
3,950
2,834
0
25,807
W
Terra
hedset
Terra
3,194
185
3,744
2,268
12,266
7,381
0
3,469
3,973
4,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,345
Gold Earned
50,527
36
Minions Killed
240
3
Camps Cleared
12
399,143
Distance Traveled
892,836
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,497
950
7
1
2
136,637
0
W
Ra
12,370
1,237
134
13
9
210,689
0
L
Artemis
8,359
836
0
0
0
14,217
0
L
Bakasura
8,420
842
9
1
1
119,987
0
L
Nox
9,767
977
20
2
0
105,992
0
W
Fenrir
9,119
912
2
0
0
161,819
0
L
Zeus
8,302
830
0
0
0
22,310
1
W
Chiron
9,963
996
49
5
1
186,330
1
W
Xbalanque
9,558
956
52
5
2
169,135
0
W
Terra
9,517
952
3
0
0
164,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role