Player Matchup

Vamana
Vamana
Ak Ares8323
Vamana
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 72L
1,303 Elo+
Solo
Jormungandr
Jormungandr
JoshC3104
Jormungandr
Level 29
God Stats
4W - 3L
1,578 SR
Queue Stats
39W - 36L
1,482 Elo+
Solo
Izanami
Izanami
Naomie_gameuse__
Izanami
Level 15
God Stats
22W - 17L
1,606 SR
Queue Stats
29W - 32L
1,251 Elo+
Solo
Cliodhna
Cliodhna
SadrA__79
Cliodhna
Level 30
God Stats
15W - 15L
1,388 SR
Queue Stats
174W - 219L
1,243 Elo+
Solo
Cthulhu
Cthulhu
SgtBash1Out
Cthulhu
Level 28
God Stats
5W - 2L
1,384 SR
Queue Stats
21W - 28L
1,183 Elo+
Solo
Team Averages
Level 26
1,491 SR
1,292 Elo+

VS

Team Averages
Level 23
1,285 SR
1,284 Elo+
Kali
Kali
Alexis62850
Kali
Level 27
God Stats
46W - 33L
1,543 SR
Queue Stats
176W - 183L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NHyuclan_64
Morgan Le Fay
Level 18
God Stats
4W - 8L
1,348 SR
Queue Stats
14W - 17L
1,292 Elo+
Solo
Geb
Geb
aynamy
Geb
Level 28
God Stats
0W - 3L
1,225 SR
Queue Stats
29W - 46L
1,230 Elo+
Solo
Thanatos
Thanatos
bruhowdidyou
Thanatos
Level 15
God Stats
0W - 4L
1,130 SR
Queue Stats
12W - 22L
1,156 Elo+
Solo
Loki
Loki
palmate_courage
Loki
Level 29
God Stats
4W - 5L
1,182 SR
Queue Stats
19W - 22L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 2 / 2
7,304
664
4,058
7,074
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
JoshC3104
Jormungandr
10
6 / 1 / 2
6,432
585
4,509
5,975
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
8 / 3 / 0
6,954
632
6,726
6,174
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
SadrA__79
Cliodhna
12
7 / 1 / 2
7,184
653
7,085
5,626
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
SgtBash1Out
Cthulhu
9
0 / 3 / 1
5,266
479
2,378
7,657
2,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,750
614
6,799
9,343
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
NHyuclan_64
Morgan Le Fay
9
1 / 4 / 2
5,644
513
2,673
5,856
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
aynamy
Geb
5
0 / 11 / 1
4,237
385
813
8,479
2,396
Thanatos
bruhowdidyou
Thanatos
8
2 / 3 / 2
5,530
503
4,949
6,456
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 4 / 1
5,657
514
4,791
6,938
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
23
Kills
10
10
Deaths
25
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
2
2
1.5
L
4
3
1
1.5
W
Jormungandr
JoshC3104
Jormungandr
6
1
2
7
L
Morgan Le Fay
NHyuclan_64
Morgan Le Fay
1
4
2
0.5
W
8
3
0
2.67
W
Cliodhna
SadrA__79
Cliodhna
7
1
2
8
W
Cthulhu
SgtBash1Out
Cthulhu
0
3
1
0.17
L
Geb
aynamy
Geb
0
11
1
0.05
L
Thanatos
bruhowdidyou
Thanatos
2
3
2
1
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
20,025
32,506
Taken
37,072
12,425
Mitigated
12,928
9,254
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
4,058
2,232
0
2,610
7,074
4,664
1,480
780
6,248
0
39,086
L
6,799
4,407
0
3,043
9,343
4,331
0
635
8,654
0
29,868
W
Jormungandr
JoshC3104
Jormungandr
4,509
580
0
674
5,975
2,325
0
1,193
4,590
21,958
0
L
Morgan Le Fay
NHyuclan_64
Morgan Le Fay
2,673
108
0
23
5,856
1,537
396
810
4,888
20,767
0
W
6,726
5,409
0
1,188
6,174
1,446
2,689
574
5,560
0
32,028
W
Cliodhna
SadrA__79
Cliodhna
7,085
634
0
2,836
5,626
1,501
0
633
4,965
0
43,154
W
Cthulhu
SgtBash1Out
Cthulhu
2,378
583
0
1,946
7,657
2,489
66
0
7,657
13,459
0
L
Geb
aynamy
Geb
813
124
0
0
8,479
2,396
294
1,216
7,115
2,844
0
L
Thanatos
bruhowdidyou
Thanatos
4,949
1,792
0
2,705
6,456
2,227
47
2,128
4,226
0
17,658
L
4,791
1,607
45
892
6,938
2,437
0
1,571
5,302
0
22,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
27,818
296
Minions Killed
179
0
Camps Cleared
0
1,111,305
Distance Traveled
1,036,611
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,304
664
84
8
0
228,216
0
L
Kali
6,750
614
60
5
0
216,678
0
W
Jormungandr
6,432
585
43
4
0
222,288
2
L
Morgan Le Fay
5,644
513
45
4
0
211,409
3
W
Izanami
6,954
632
62
6
0
197,648
0
W
Cliodhna
7,184
653
85
8
0
263,324
0
W
Cthulhu
5,266
479
22
2
0
199,829
0
L
Geb
4,237
385
0
0
0
147,805
1
L
Thanatos
5,530
503
38
3
0
229,486
0
L
Loki
5,657
514
36
3
0
231,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role