Player Matchup

Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
Pierrotiste
Charybdis
Gold II
Level 160
God Stats
9W - 8L
1,614 SR
Queue Stats
704W - 685L
1,550 MMR
Solo
Aphrodite
Aphrodite
Gold I
SabretoothTiger
Aphrodite
Gold I
Level 160
God Stats
3W - 1L
1,842 SR
Queue Stats
460W - 465L
1,636 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
TripleBL
Gilgamesh
Silver I
Level 109
God Stats
1W - 1L
1,351 SR
Queue Stats
36W - 24L
1,551 MMR
Solo
Terra
Terra
Gold II
Typphoon
Terra
Gold II
Level 158
God Stats
53W - 55L
1,542 SR
Queue Stats
393W - 397L
1,548 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,570 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,511 SR
1,556 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
BigFran96
Sol
Platinum V
Level 159
God Stats
2W - 7L
1,409 SR
Queue Stats
240W - 234L
1,537 MMR
Solo
Da Ji
Da Ji
Silver I
Jacklar
Da Ji
Silver I
Level 85
God Stats
2W - 4L
1,745 SR
Queue Stats
11W - 8L
1,598 MMR
Party 1
Awilix
Awilix
Gold IV
MiraclePhantom
Awilix
Gold IV
Level 160
God Stats
47W - 42L
1,541 SR
Queue Stats
143W - 146L
1,543 MMR
Solo
Janus
Janus
Silver II
Ross121213
Janus
Silver II
Level 145
God Stats
0W - 3L
1,359 SR
Queue Stats
13W - 10L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 1 / 7
10,632
560
11,807
9,035
3,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Pierrotiste
Charybdis
17
3 / 1 / 4
10,500
553
10,982
13,774
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
SabretoothTiger
Aphrodite
14
2 / 2 / 9
9,401
495
5,721
11,726
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TripleBL
Gilgamesh
19
9 / 3 / 6
11,579
609
15,112
17,343
7,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Typphoon
Terra
12
2 / 1 / 10
8,630
454
3,286
11,123
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GebMorgan Le FayUllrSetOdin

VS

Bans
ArachneCamazotzSobekLokiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 5 / 2
8,648
455
5,034
12,409
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 5 / 3
10,036
528
16,796
16,348
5,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
Jacklar
Da Ji
14
2 / 5 / 2
8,507
448
5,019
11,231
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 3
7,285
383
3,751
18,436
13,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
16
1 / 2 / 3
9,871
520
6,323
8,082
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
20
Kills
8
8
Deaths
20
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
7
7.5
L
Chang'e
 
Chang'e
1
5
2
0.4
L
4
5
3
1.1
L
Da Ji
Jacklar
Da Ji
2
5
2
0.6
L
0
3
3
0.5
W
Charybdis
Pierrotiste
Charybdis
3
1
4
5
L
Janus
1
2
3
1.25
W
Aphrodite
SabretoothTiger
Aphrodite
2
2
9
3.25
W
Gilgamesh
TripleBL
Gilgamesh
9
3
6
4
W
Terra
Typphoon
Terra
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,908
Damage
36,923
63,001
Taken
66,506
32,871
Mitigated
27,635
35,426
Healing
20,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,807
4,634
666
5,353
9,035
3,473
921
3,602
5,377
0
79,280
L
Chang'e
 
Chang'e
5,034
799
1,075
4,777
12,409
3,257
968
3,967
8,442
40,025
0
L
16,796
5,737
0
8,197
16,348
5,297
774
1,816
14,532
84,475
9,167
L
Da Ji
Jacklar
Da Ji
5,019
1,102
0
3,469
11,231
3,207
0
906
10,325
0
39,802
L
3,751
886
214
2,157
18,436
13,986
150
2,227
16,209
0
28,296
W
Charybdis
Pierrotiste
Charybdis
10,982
7,163
0
8,061
13,774
4,601
136
6,525
7,193
0
95,503
L
Janus
6,323
237
0
480
8,082
1,888
0
305
7,777
71,723
0
W
Aphrodite
SabretoothTiger
Aphrodite
5,721
739
4,461
7,854
11,726
6,688
713
4,967
6,719
48,096
0
W
Gilgamesh
TripleBL
Gilgamesh
15,112
3,971
0
5,421
17,343
7,816
0
6,207
10,954
0
91,369
W
Terra
Typphoon
Terra
3,286
328
1,168
2,442
11,123
10,293
99
4,907
6,060
15,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,742
Gold Earned
44,347
551
Minions Killed
497
0
Camps Cleared
0
1,900,056
Distance Traveled
1,865,304
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,632
560
154
8
0
388,403
6
L
Chang'e
8,648
455
77
4
0
342,357
8
L
Sol
10,036
528
143
8
0
333,429
4
L
Da Ji
8,507
448
69
4
0
381,676
3
L
Awilix
7,285
383
47
2
0
378,133
1
W
Charybdis
10,500
553
148
8
0
343,971
6
L
Janus
9,871
520
161
8
0
429,709
13
W
Aphrodite
9,401
495
87
5
0
356,690
8
W
Gilgamesh
11,579
609
142
7
0
410,838
1
W
Terra
8,630
454
20
1
0
400,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role