Player Matchup

Zhong Kui
Zhong Kui
KKomrade
Zhong Kui
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,600 Elo+
Party 2
Yemoja
Yemoja
SmokingSmegma
Yemoja
Level 6
God Stats
3W - 1L
1,657 SR
Queue Stats
6W - 4L
1,628 Elo+
Party 2
Nemesis
Nemesis
SumusDeus
Nemesis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,545 Elo+
Party 2
Team Averages
Level 81
1,552 SR
1,591 Elo+

VS

Team Averages
Level 50
1,501 SR
1,459 Elo+
Mulan
Mulan
SantanaGDK
Mulan
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 296L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tiberius236
Ah Muzen Cab
Level 27
God Stats
1W - 3L
1,504 SR
Queue Stats
6W - 12L
1,419 Elo+
Party 1
Tiamat
Tiamat
tehnameless1
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KKomrade
Zhong Kui
15
9 / 0 / 12
10,817
832
23,631
14,458
10,139
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 1 / 14
9,775
752
3,790
7,435
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
SumusDeus
Nemesis
14
10 / 1 / 8
10,239
788
12,001
11,020
3,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 5 / 2
7,516
578
4,863
14,456
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Tiberius236
Ah Muzen Cab
11
0 / 7 / 0
7,119
548
7,866
16,859
5,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Tiamat
11
1 / 9 / 0
7,577
583
4,428
13,773
5,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
21
Kills
1
2
Deaths
21
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
KKomrade
Zhong Kui
9
0
12
15
L
Mulan
0
5
2
0.2
W
2
1
14
9
W
Nemesis
SumusDeus
Nemesis
10
1
8
14
L
Ah Muzen Cab
Tiberius236
Ah Muzen Cab
0
7
0
0
L
Tiamat
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,422
Damage
17,157
32,913
Taken
45,088
19,543
Mitigated
19,270
17,175
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
KKomrade
Zhong Kui
23,631
5,668
0
9,280
14,458
10,139
1,191
2,422
11,836
64,423
0
L
Mulan
4,863
434
0
904
14,456
8,515
0
7,848
6,608
0
10,237
W
3,790
922
2,636
1,920
7,435
5,413
436
928
6,468
14,176
0
W
Nemesis
SumusDeus
Nemesis
12,001
7,122
0
3,339
11,020
3,991
921
1,551
8,219
342
29,042
L
Ah Muzen Cab
Tiberius236
Ah Muzen Cab
7,866
3,446
299
3,527
16,859
5,130
0
10,846
6,013
0
31,318
L
Tiamat
4,428
481
398
1,849
13,773
5,625
26
9,215
4,558
16,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,831
Gold Earned
22,212
160
Minions Killed
89
9
Camps Cleared
2
694,729
Distance Traveled
508,309
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,817
832
115
9
4
235,572
4
L
Mulan
7,516
578
21
2
1
119,520
1
W
Yemoja
9,775
752
9
1
0
205,991
2
W
Nemesis
10,239
788
36
3
5
253,166
1
L
Ah Muzen Cab
7,119
548
39
3
0
196,250
2
L
Tiamat
7,577
583
29
2
1
192,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role