Player Matchup

Artio
Artio
Deamonfure
Artio
Level 97
God Stats
0W - 2L
1,472 SR
Queue Stats
114W - 113L
1,525 Elo+
Solo
Ra
Ra
Hyper_neptunia1
Ra
Level 67
God Stats
4W - 4L
1,756 SR
Queue Stats
95W - 54L
1,750 Elo+
Solo
Hachiman
Hachiman
I Material I
Hachiman
Level 106
God Stats
1W - 2L
1,279 SR
Queue Stats
2W - 3L
1,575 Elo+
Solo
Team Averages
Level 90
1,503 SR
1,617 Elo+

VS

Team Averages
Level 138
1,479 SR
1,567 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JAYDAWGGYDOGG
Morgan Le Fay
Level 124
God Stats
1W - 4L
1,339 SR
Queue Stats
83W - 79L
1,574 Elo+
Solo
Artio
Artio
TheSnortGoblin
Artio
Level 140
God Stats
13W - 5L
1,597 SR
Queue Stats
214W - 142L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 6 / 5
7,048
587
4,179
15,197
14,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 4 / 3
7,820
652
10,260
10,416
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
I Material I
Hachiman
10
3 / 6 / 2
7,472
623
5,359
10,994
3,882
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 4 / 9
9,250
771
15,908
8,408
2,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
JAYDAWGGYDOGG
Morgan Le Fay
14
7 / 1 / 7
9,374
781
12,871
7,671
2,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 9
8,931
744
5,984
15,896
9,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
16
16
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
4
9
2.38
L
Artio
0
6
5
0.42
L
2
4
3
0.88
L
Hachiman
I Material I
Hachiman
3
6
2
0.67
W
Morgan Le Fay
JAYDAWGGYDOGG
Morgan Le Fay
7
1
7
10.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,798
Damage
34,763
36,607
Taken
31,975
22,562
Mitigated
14,949
10,196
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,908
9,938
0
2,448
8,408
2,836
1,561
5,259
3,149
0
43,516
L
Artio
4,179
533
1,058
2,288
15,197
14,488
0
7,885
7,312
8,186
0
L
10,260
571
1,950
3,415
10,416
4,192
0
5,609
4,807
39,883
0
L
Hachiman
I Material I
Hachiman
5,359
2,947
0
1,485
10,994
3,882
0
5,564
5,430
0
15,403
W
Morgan Le Fay
JAYDAWGGYDOGG
Morgan Le Fay
12,871
2,470
0
3,094
7,671
2,899
1,072
3,277
4,394
44,991
0
W
5,984
443
1,014
7,437
15,896
9,214
91
6,937
8,959
19,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,340
Gold Earned
27,555
125
Minions Killed
146
4
Camps Cleared
7
612,617
Distance Traveled
694,167
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,250
771
65
5
4
210,235
6
L
Artio
7,048
587
11
1
0
214,804
5
L
Ra
7,820
652
88
7
3
216,130
2
L
Hachiman
7,472
623
26
2
1
181,683
5
W
Morgan Le Fay
9,374
781
58
5
2
230,480
3
W
Artio
8,931
744
23
2
1
253,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role