Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
AAQ_2013
Ganesha
Silver II
Level 97
God Stats
1W - 2L
1,558 SR
Queue Stats
17W - 21L
1,423 MMR
Solo
Odin
Odin
Gold III
Grizzlez
Odin
Gold III
Level 126
God Stats
42W - 31L
1,700 SR
Queue Stats
458W - 451L
1,489 MMR
Party 1
Fenrir
Fenrir
Silver II
IrishWolfxx
Fenrir
Silver II
Level 149
God Stats
1W - 2L
1,562 SR
Queue Stats
16W - 28L
1,326 MMR
Solo
Tiamat
Tiamat
Gold V
SPACE WZD
Tiamat
Gold V
Level 123
God Stats
0W - 1L
1,625 SR
Queue Stats
343W - 344L
1,212 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,589 SR
1,390 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,468 SR
1,384 MMR
Baron Samedi
Baron Samedi
Gold V
BilouYaya_QTV
Baron Samedi
Gold V
Level 103
God Stats
1W - 0L
1,463 SR
Queue Stats
43W - 36L
1,354 MMR
Solo
King Arthur
King Arthur
Gold II
ChampagnePoro
King Arthur
Gold II
Level 101
God Stats
25W - 37L
1,482 SR
Queue Stats
299W - 309L
1,369 MMR
Solo
Izanami
Izanami
Gold V
Garner6
Izanami
Gold V
Level 129
God Stats
31W - 23L
1,574 SR
Queue Stats
207W - 214L
1,359 MMR
Solo
Agni
Agni
Gold V
icertiii-
Agni
Gold V
Level 95
God Stats
3W - 7L
1,266 SR
Queue Stats
70W - 66L
1,369 MMR
Solo
Chiron
Chiron
Gold II
rtumtum
Chiron
Gold II
Level 154
God Stats
1W - 3L
1,558 SR
Queue Stats
129W - 131L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 8 / 8
12,032
501
15,145
19,580
7,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
AAQ_2013
Ganesha
14
0 / 7 / 12
9,568
399
7,488
27,636
30,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
4 / 6 / 2
11,801
492
11,907
23,379
18,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
18
10 / 7 / 5
12,126
505
21,325
29,017
12,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
SPACE WZD
Tiamat
15
3 / 4 / 6
9,910
413
12,968
15,643
9,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaMorgan Le FayGilgameshUllrPersephone

VS

Bans
ArtioKhepriGebLokiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BilouYaya_QTV
Baron Samedi
17
1 / 6 / 15
11,699
487
14,011
21,901
28,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
ChampagnePoro
King Arthur
20
7 / 2 / 10
14,561
607
21,101
30,556
36,519
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Garner6
Izanami
20
14 / 4 / 5
15,543
648
26,150
20,005
11,077
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
18
6 / 7 / 6
12,799
533
17,893
15,298
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
rtumtum
Chiron
19
4 / 1 / 6
12,828
535
13,899
16,074
5,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
74
20
Kills
32
32
Deaths
20
33
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
8
8
0.88
L
Ganesha
AAQ_2013
Ganesha
0
7
12
0.86
W
Baron Samedi
BilouYaya_QTV
Baron Samedi
1
6
15
1.42
W
King Arthur
ChampagnePoro
King Arthur
7
2
10
6
W
Izanami
Garner6
Izanami
14
4
5
4.13
L
Odin
4
6
2
0.83
L
Fenrir
10
7
5
1.79
L
Tiamat
SPACE WZD
Tiamat
3
4
6
1.5
W
Agni
6
7
6
1.29
W
Chiron
rtumtum
Chiron
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,833
Damage
93,054
115,255
Taken
103,834
78,096
Mitigated
86,896
24,272
Healing
41,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,145
7,526
0
4,058
19,580
7,715
1,096
4,256
15,324
0
68,356
L
Ganesha
AAQ_2013
Ganesha
7,488
812
763
4,726
27,636
30,117
166
9,683
17,953
26,279
0
W
Baron Samedi
BilouYaya_QTV
Baron Samedi
14,011
1,229
1,761
8,722
21,901
28,699
515
5,987
15,570
51,513
0
W
King Arthur
ChampagnePoro
King Arthur
21,101
2,451
0
9,433
30,556
36,519
422
7,754
22,607
16,695
90,078
W
Izanami
Garner6
Izanami
26,150
19,026
0
4,978
20,005
11,077
942
3,218
16,718
0
159,563
L
Odin
11,907
1,537
0
5,736
23,379
18,866
0
7,443
15,936
17,382
60,145
L
Fenrir
21,325
5,927
0
6,829
29,017
12,073
0
9,881
19,136
0
78,551
L
Tiamat
SPACE WZD
Tiamat
12,968
644
0
2,160
15,643
9,325
143
5,668
9,975
56,662
0
W
Agni
17,893
1,127
128
2,810
15,298
4,852
595
3,323
11,721
69,560
0
W
Chiron
rtumtum
Chiron
13,899
5,555
1,069
12,640
16,074
5,749
5,031
5,796
9,881
0
98,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,437
Gold Earned
67,430
508
Minions Killed
644
0
Camps Cleared
0
2,203,292
Distance Traveled
2,213,721
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,032
501
121
5
0
392,128
10
L
Ganesha
9,568
399
21
1
0
427,314
3
W
Baron Samedi
11,699
487
61
3
0
411,615
1
W
King Arthur
14,561
607
175
7
0
481,765
8
W
Izanami
15,543
648
205
9
0
395,578
3
L
Odin
11,801
492
153
6
0
439,197
6
L
Fenrir
12,126
505
105
4
0
487,210
5
L
Tiamat
9,910
413
108
5
0
457,443
5
W
Agni
12,799
533
70
3
0
469,120
0
W
Chiron
12,828
535
133
6
0
455,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role