Player Matchup

Cupid
Cupid
 
Cupid
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LordGarmadon9
Kukulkan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
navy365
Tyr
Level 127
God Stats
0W - 5L
1,263 SR
Queue Stats
180W - 197L
1,484 Elo+
Solo
Team Averages
Level 91
1,421 SR
1,495 Elo+

VS

Team Averages
Level 87
1,373 SR
1,317 Elo+
Baron Samedi
Baron Samedi
Becomiko
Baron Samedi
Level 106
God Stats
4W - 2L
1,335 SR
Queue Stats
154W - 181L
1,402 Elo+
Solo
Fenrir
Fenrir
anto_capus
Fenrir
Level 69
God Stats
2W - 3L
1,526 SR
Queue Stats
298W - 437L
1,270 Elo+
Party 1
Bacchus
Bacchus
monduzzi
Bacchus
Level 85
God Stats
15W - 30L
1,258 SR
Queue Stats
190W - 300L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 6 / 2
9,229
543
4,845
9,218
3,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
LordGarmadon9
Kukulkan
15
2 / 3 / 2
10,795
635
8,406
10,213
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
15
3 / 4 / 3
10,868
639
14,611
19,076
24,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Becomiko
Baron Samedi
16
2 / 3 / 8
11,245
661
15,563
16,812
8,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
anto_capus
Fenrir
6
0 / 2 / 2
8,300
488
1,034
2,520
748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
monduzzi
Bacchus
16
10 / 1 / 0
12,081
711
13,444
18,011
29,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
12
13
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
6
2
0.33
W
Baron Samedi
Becomiko
Baron Samedi
2
3
8
2
L
Kukulkan
LordGarmadon9
Kukulkan
2
3
2
1
W
Fenrir
anto_capus
Fenrir
0
2
2
0.5
W
Bacchus
monduzzi
Bacchus
10
1
0
10
L
Tyr
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,862
Damage
30,041
38,507
Taken
37,343
32,284
Mitigated
38,785
6,274
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,845
2,380
55
1,324
9,218
3,094
0
6,619
2,599
0
29,411
W
Baron Samedi
Becomiko
Baron Samedi
15,563
1,425
3,095
7,583
16,812
8,826
713
3,411
13,401
52,826
0
L
Kukulkan
LordGarmadon9
Kukulkan
8,406
609
0
1,376
10,213
4,846
0
8,168
2,045
41,942
0
W
Fenrir
anto_capus
Fenrir
1,034
40
0
277
2,520
748
0
130
2,390
0
4,107
W
Bacchus
monduzzi
Bacchus
13,444
2,083
981
1,993
18,011
29,211
189
5,214
12,797
33,104
0
L
Tyr
14,611
2,789
0
3,519
19,076
24,344
448
15,252
3,824
161
35,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
31,626
190
Minions Killed
138
8
Camps Cleared
5
762,929
Distance Traveled
681,863
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,229
543
59
3
3
173,408
6
W
Baron Samedi
11,245
661
92
5
3
296,652
3
L
Kukulkan
10,795
635
90
5
1
288,542
3
W
Fenrir
8,300
488
8
0
0
75,534
0
W
Bacchus
12,081
711
38
2
2
309,677
1
L
Tyr
10,868
639
41
2
4
300,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role