Player Matchup

Zhong Kui
Zhong Kui
DoobyMcWooby
Zhong Kui
Level 24
God Stats
6W - 3L
1,721 SR
Queue Stats
232W - 193L
1,566 Elo+
Solo
Merlin
Merlin
Lazyyy67
Merlin
Level 26
God Stats
4W - 2L
1,694 SR
Queue Stats
159W - 142L
1,570 Elo+
Party 3
King Arthur
King Arthur
SourDiesel316
King Arthur
Level 25
God Stats
1W - 1L
1,334 SR
Queue Stats
11W - 22L
1,279 Elo+
Solo
Janus
Janus
Strauss_KhaaN
Janus
Level 156
God Stats
10W - 7L
1,541 SR
Queue Stats
212W - 203L
1,589 Elo+
Party 3
Kumbhakarna
Kumbhakarna
shuobude
Kumbhakarna
Level 20
God Stats
1W - 0L
1,520 SR
Queue Stats
19W - 18L
1,401 Elo+
Solo
Team Averages
Level 50
1,562 SR
1,481 Elo+

VS

Team Averages
Level 83
1,440 SR
1,486 Elo+
Cernunnos
Cernunnos
DopiestTadpole
Cernunnos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,497 Elo+
Party 1
Fenrir
Fenrir
FCR3WNIT
Fenrir
Level 128
God Stats
3W - 6L
1,478 SR
Queue Stats
569W - 546L
1,537 Elo+
Solo
Raijin
Raijin
TheNameIsTed
Raijin
Level 117
God Stats
0W - 2L
1,221 SR
Queue Stats
25W - 24L
1,532 Elo+
Party 2
Awilix
Awilix
Truedragoon
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Sobek
Sobek
megamay3000
Sobek
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 79L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DoobyMcWooby
Zhong Kui
19
10 / 4 / 18
12,036
802
20,910
17,881
15,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Lazyyy67
Merlin
19
5 / 3 / 19
12,032
802
18,231
11,110
5,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SourDiesel316
King Arthur
18
7 / 6 / 17
11,627
775
10,851
27,558
23,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 2 / 20
11,939
796
22,995
8,844
3,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
shuobude
Kumbhakarna
18
5 / 2 / 21
11,119
741
5,507
23,161
27,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DopiestTadpole
Cernunnos
20
6 / 4 / 8
11,618
775
19,141
14,405
6,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
FCR3WNIT
Fenrir
15
2 / 8 / 9
9,160
611
9,975
20,884
18,753
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
18
6 / 6 / 8
11,126
742
20,818
14,236
5,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
16
1 / 9 / 10
9,644
643
5,723
17,442
7,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 6 / 11
10,166
678
12,979
20,195
25,735
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
63
33
Kills
17
17
Deaths
33
95
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DoobyMcWooby
Zhong Kui
10
4
18
4.75
L
Cernunnos
DopiestTadpole
Cernunnos
6
4
8
2.5
L
Fenrir
FCR3WNIT
Fenrir
2
8
9
0.81
W
Merlin
Lazyyy67
Merlin
5
3
19
4.83
W
King Arthur
SourDiesel316
King Arthur
7
6
17
2.58
W
6
2
20
8
L
Raijin
6
6
8
1.67
L
Awilix
1
9
10
0.67
L
2
6
11
1.25
W
Kumbhakarna
shuobude
Kumbhakarna
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,494
Damage
68,636
88,554
Taken
87,162
76,155
Mitigated
64,246
26,676
Healing
26,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DoobyMcWooby
Zhong Kui
20,910
1,528
1,335
4,740
17,881
15,224
2,981
6,864
11,017
34,078
0
L
Cernunnos
DopiestTadpole
Cernunnos
19,141
6,869
1,393
4,278
14,405
6,609
882
12,067
2,338
0
43,734
L
Fenrir
FCR3WNIT
Fenrir
9,975
2,037
2,996
2,215
20,884
18,753
0
14,605
6,279
0
15,677
W
Merlin
Lazyyy67
Merlin
18,231
1,331
1,233
909
11,110
5,526
710
4,055
7,055
41,491
0
W
King Arthur
SourDiesel316
King Arthur
10,851
1,796
1,193
6,608
27,558
23,622
432
8,421
19,137
292
25,114
W
22,995
1,575
1,578
1,353
8,844
3,845
960
5,192
3,652
46,283
0
L
Raijin
20,818
2,371
1,629
3,306
14,236
5,771
524
12,862
1,374
44,480
0
L
Awilix
5,723
1,494
739
2,553
17,442
7,378
364
14,527
2,915
0
11,649
L
12,979
531
2,691
4,499
20,195
25,735
0
13,648
6,547
21,508
0
W
Kumbhakarna
shuobude
Kumbhakarna
5,507
492
2,665
5,062
23,161
27,938
587
9,265
13,896
8,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,753
Gold Earned
51,714
144
Minions Killed
138
0
Camps Cleared
0
1,418,345
Distance Traveled
1,231,085
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,036
802
35
2
0
253,504
0
L
Cernunnos
11,618
775
51
3
0
206,021
0
L
Fenrir
9,160
611
17
1
0
246,716
4
W
Merlin
12,032
802
41
3
0
291,439
0
W
King Arthur
11,627
775
16
1
0
278,062
0
W
Janus
11,939
796
46
3
0
309,475
0
L
Raijin
11,126
742
32
2
0
252,850
0
L
Awilix
9,644
643
14
1
0
275,870
2
L
Sobek
10,166
678
24
2
0
249,628
0
W
Kumbhakarna
11,119
741
6
0
0
285,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role