Player Matchup

Terra
Terra
Haxeth
Terra
Level 29
God Stats
1W - 0L
1,372 SR
Queue Stats
81W - 81L
1,446 Elo+
Solo
Zeus
Zeus
S3NDN00DS
Zeus
Level 45
God Stats
2W - 1L
1,460 SR
Queue Stats
94W - 113L
1,468 Elo+
Party 2
Ra
Ra
chaayi
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,573 Elo+
Solo
Izanami
Izanami
ichixzzz
Izanami
Level 14
God Stats
2W - 2L
1,333 SR
Queue Stats
92W - 103L
1,474 Elo+
Party 2
Mulan
Mulan
无天无极
Mulan
Level 27
God Stats
4W - 1L
1,815 SR
Queue Stats
166W - 156L
1,508 Elo+
Solo
Team Averages
Level 28
1,496 SR
1,494 Elo+

VS

Team Averages
Level 8
1,492 SR
1,440 Elo+
Fenrir
Fenrir
BattleKing27
Fenrir
Level 7
God Stats
2W - 5L
1,583 SR
Queue Stats
11W - 14L
1,509 Elo+
Solo
Artemis
Artemis
Bokisthick
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,172 Elo+
Solo
Bacchus
Bacchus
FridaStåhl
Bacchus
Level 7
God Stats
1W - 1L
1,464 SR
Queue Stats
7W - 5L
1,564 Elo+
Party 1
Cabrakan
Cabrakan
Kazuma798
Cabrakan
Level 15
God Stats
11W - 11L
1,415 SR
Queue Stats
158W - 188L
1,406 Elo+
Solo
Olorun
Olorun
NoahRask
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Haxeth
Terra
20
2 / 4 / 19
13,110
936
12,924
31,510
42,627
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
20
15 / 4 / 9
16,059
1,147
36,267
16,739
6,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
20
3 / 4 / 14
13,958
997
14,550
18,099
7,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ichixzzz
Izanami
20
4 / 2 / 17
14,090
1,006
19,617
14,885
5,633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
3 / 8 / 16
13,010
929
20,298
26,768
24,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 2 / 4
12,686
906
6,281
7,902
5,704
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Bokisthick
Artemis
17
0 / 1 / 1
10,405
743
468
1,943
562
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
FridaStåhl
Bacchus
20
5 / 7 / 16
15,675
1,120
27,392
35,726
57,482
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
Kazuma798
Cabrakan
20
2 / 9 / 15
13,509
965
22,929
37,782
46,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
NoahRask
Olorun
20
10 / 8 / 11
15,232
1,088
43,998
26,808
12,853
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
69
27
Kills
22
22
Deaths
27
75
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
2
4
3.5
L
Artemis
Bokisthick
Artemis
0
1
1
0.5
L
Bacchus
FridaStåhl
Bacchus
5
7
16
1.86
W
Terra
Haxeth
Terra
2
4
19
2.88
L
Cabrakan
Kazuma798
Cabrakan
2
9
15
1.06
L
Olorun
NoahRask
Olorun
10
8
11
1.94
W
Zeus
15
4
9
4.88
W
Ra
3
4
14
2.5
W
Izanami
ichixzzz
Izanami
4
2
17
6.25
W
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,656
Damage
101,068
108,001
Taken
110,161
87,429
Mitigated
122,637
30,200
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,281
1,832
0
307
7,902
5,704
0
4,094
3,808
0
16,095
L
Artemis
Bokisthick
Artemis
468
220
0
0
1,943
562
0
448
1,495
0
1,770
L
Bacchus
FridaStåhl
Bacchus
27,392
3,182
0
1,041
35,726
57,482
0
22,724
13,002
49,403
0
W
Terra
Haxeth
Terra
12,924
3,372
4,515
6,595
31,510
42,627
0
26,964
4,546
18,729
0
L
Cabrakan
Kazuma798
Cabrakan
22,929
3,700
0
1,203
37,782
46,036
0
20,689
17,093
50,420
0
L
Olorun
NoahRask
Olorun
43,998
24,335
1,091
12,541
26,808
12,853
0
15,851
10,957
76,165
0
W
Zeus
36,267
6,745
534
2,081
16,739
6,465
0
15,599
1,140
60,580
0
W
Ra
14,550
1,908
4,880
5,463
18,099
7,781
0
16,246
1,853
69,935
0
W
Izanami
ichixzzz
Izanami
19,617
13,928
389
3,954
14,885
5,633
0
13,064
1,821
65
51,704
W
20,298
4,999
0
1,789
26,768
24,923
0
22,446
4,322
0
29,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,227
Gold Earned
67,507
285
Minions Killed
199
9
Camps Cleared
5
1,190,192
Distance Traveled
910,527
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,686
906
16
1
2
132,227
0
L
Artemis
10,405
743
1
0
0
42,493
0
L
Bacchus
15,675
1,120
34
2
1
299,212
2
W
Terra
13,110
936
6
0
0
244,427
0
L
Cabrakan
13,509
965
45
3
1
226,788
0
L
Olorun
15,232
1,088
103
7
1
209,807
2
W
Zeus
16,059
1,147
57
4
1
224,026
1
W
Ra
13,958
997
140
10
1
269,906
0
W
Izanami
14,090
1,006
63
5
4
261,474
3
W
Mulan
13,010
929
19
1
3
190,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role