Player Matchup

Cupid
Cupid
DestGan
Cupid
Level 22
God Stats
6W - 2L
1,623 SR
Queue Stats
51W - 49L
1,391 Elo+
Solo
Ymir
Ymir
FULLPIECE
Ymir
Level 27
God Stats
8W - 6L
1,334 SR
Queue Stats
93W - 99L
1,356 Elo+
Solo
Loki
Loki
JokFr
Loki
Level 18
God Stats
2W - 1L
1,519 SR
Queue Stats
5W - 4L
1,453 Elo+
Party 2
Bellona
Bellona
Spl1tHard
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
johnny60400
Hera
Level 27
God Stats
15W - 17L
1,552 SR
Queue Stats
137W - 122L
1,622 Elo+
Party 2
Team Averages
Level 19
1,506 SR
1,464 Elo+

VS

Team Averages
Level 12
1,528 SR
1,430 Elo+
Thor
Thor
DaschischOlaf
Thor
Level 7
God Stats
8W - 4L
1,486 SR
Queue Stats
17W - 10L
1,255 Elo+
Solo
Zeus
Zeus
Spualr
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ra
Ra
Waynq
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
blood-sentinel
Gilgamesh
Level 25
God Stats
1W - 6L
1,546 SR
Queue Stats
9W - 13L
1,436 Elo+
Party 1
Neith
Neith
uwuOnly
Neith
Level 26
God Stats
3W - 2L
1,607 SR
Queue Stats
10W - 13L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DestGan
Cupid
8
5 / 0 / 0
4,906
701
2,057
2,643
624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
7
0 / 1 / 5
4,482
640
1,390
5,099
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
JokFr
Loki
6
1 / 0 / 2
4,081
583
595
2,964
641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Spl1tHard
Bellona
6
0 / 5 / 0
3,809
544
1,693
5,159
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
10 / 1 / 2
6,284
898
6,870
3,241
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,203
600
1,854
4,803
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Spualr
Zeus
5
1 / 5 / 0
4,320
617
1,163
4,010
997
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
4
0 / 4 / 0
3,056
437
357
2,579
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
blood-sentinel
Gilgamesh
7
5 / 1 / 1
5,027
718
2,921
5,063
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
uwuOnly
Neith
6
0 / 3 / 0
3,783
540
2,461
2,965
626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
16
Kills
7
7
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Cupid
DestGan
Cupid
5
0
0
5
W
Ymir
0
1
5
2.5
W
Loki
JokFr
Loki
1
0
2
2
W
Bellona
Spl1tHard
Bellona
0
5
0
0
L
Zeus
Spualr
Zeus
1
5
0
0.2
L
Ra
0
4
0
0
L
Gilgamesh
blood-sentinel
Gilgamesh
5
1
1
5.5
W
10
1
2
11
L
Neith
uwuOnly
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,605
Damage
8,756
19,106
Taken
19,420
8,017
Mitigated
5,799
3,717
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,854
557
0
780
4,803
1,619
0
2,223
2,580
0
17,393
W
Cupid
DestGan
Cupid
2,057
1,371
171
587
2,643
624
14
76
2,567
0
15,769
W
Ymir
1,390
414
0
2,136
5,099
2,229
0
76
5,023
11,057
0
W
Loki
JokFr
Loki
595
303
0
0
2,964
641
0
227
2,737
0
14,085
W
Bellona
Spl1tHard
Bellona
1,693
726
0
503
5,159
3,493
186
0
5,159
578
8,619
L
Zeus
Spualr
Zeus
1,163
676
0
245
4,010
997
0
2,013
1,997
7,722
0
L
Ra
357
231
15
375
2,579
812
0
2,015
564
4,353
0
L
Gilgamesh
blood-sentinel
Gilgamesh
2,921
1,356
0
1,467
5,063
1,745
0
1,358
3,705
0
12,467
W
6,870
1,551
0
320
3,241
1,030
322
1,133
2,100
30,622
0
L
Neith
uwuOnly
Neith
2,461
974
0
676
2,965
626
0
651
2,314
0
11,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,562
Gold Earned
20,389
154
Minions Killed
107
0
Camps Cleared
0
733,931
Distance Traveled
638,696
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,203
600
39
6
0
144,510
0
W
Cupid
4,906
701
33
5
0
143,170
0
W
Ymir
4,482
640
19
3
0
140,207
0
W
Loki
4,081
583
33
5
0
153,539
0
W
Bellona
3,809
544
17
2
0
146,989
1
L
Zeus
4,320
617
16
2
0
113,703
0
L
Ra
3,056
437
2
0
0
91,268
2
L
Gilgamesh
5,027
718
27
4
0
155,296
0
W
Hera
6,284
898
52
7
0
150,026
1
L
Neith
3,783
540
23
3
0
133,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role