Player Matchup

Bakasura
Bakasura
CureDivinityX-24
Bakasura
Level 27
God Stats
0W - 1L
1,717 SR
Queue Stats
7W - 18L
1,369 Elo+
Solo
Hercules
Hercules
GleeRose
Hercules
Level 6
God Stats
1W - 2L
1,253 SR
Queue Stats
22W - 15L
1,261 Elo+
Solo
Artemis
Artemis
SUPER_POMERASHKA
Artemis
Level 11
God Stats
1W - 1L
1,690 SR
Queue Stats
12W - 8L
1,509 Elo+
Solo
Discordia
Discordia
UncleSaloma
Discordia
Level 25
God Stats
1W - 5L
1,161 SR
Queue Stats
46W - 47L
1,462 Elo+
Solo
Aphrodite
Aphrodite
sstrawberryymilk
Aphrodite
Level 24
God Stats
2W - 2L
1,540 SR
Queue Stats
14W - 11L
1,497 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,420 Elo+

VS

Team Averages
Level 23
1,470 SR
1,492 Elo+
Da Ji
Da Ji
Assass60
Da Ji
Level 29
God Stats
6W - 5L
1,497 SR
Queue Stats
21W - 15L
1,516 Elo+
Solo
Yemoja
Yemoja
El_Prof_de_Papel
Yemoja
Level 29
God Stats
25W - 27L
1,602 SR
Queue Stats
121W - 124L
1,466 Elo+
Solo
Neith
Neith
XxEmMaX1994
Neith
Level 28
God Stats
8W - 7L
1,531 SR
Queue Stats
99W - 47L
1,553 Elo+
Solo
Olorun
Olorun
flipp46578902
Olorun
Level 6
God Stats
3W - 1L
1,267 SR
Queue Stats
7W - 4L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
kokefg
Kuzenbo
Level 21
God Stats
22W - 18L
1,453 SR
Queue Stats
169W - 200L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,362
374
1,256
10,234
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
GleeRose
Hercules
11
1 / 4 / 0
6,858
403
3,727
12,041
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 11 / 2
6,546
385
9,730
12,915
3,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
UncleSaloma
Discordia
11
2 / 7 / 0
6,857
403
9,636
13,152
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
8
1 / 2 / 3
6,117
360
3,807
7,935
3,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Assass60
Da Ji
13
2 / 3 / 2
8,353
491
2,839
9,434
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 0 / 4
9,056
533
5,111
6,630
3,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 0 / 4
10,602
624
13,762
11,406
5,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
16 / 1 / 4
11,403
671
17,439
15,150
6,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
kokefg
Kuzenbo
11
1 / 1 / 12
7,948
468
4,646
13,819
16,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
28
29
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Assass60
Da Ji
2
3
2
1
L
0
5
1
0.1
W
1
0
4
3
L
Hercules
GleeRose
Hercules
1
4
0
0.25
L
1
11
2
0.18
L
Discordia
UncleSaloma
Discordia
2
7
0
0.29
W
8
0
4
10
W
16
1
4
18
W
Kuzenbo
kokefg
Kuzenbo
1
1
12
7
L
Aphrodite
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,156
Damage
43,797
56,277
Taken
56,439
20,810
Mitigated
34,721
13,063
Healing
24,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Assass60
Da Ji
2,839
336
0
2,342
9,434
3,218
644
1,298
7,965
0
39,681
L
1,256
608
0
2,158
10,234
3,424
0
4,214
5,952
0
18,150
W
5,111
498
2,342
4,139
6,630
3,388
1,987
276
6,078
43,331
0
L
Hercules
GleeRose
Hercules
3,727
782
0
2,250
12,041
7,526
0
5,076
6,955
0
31,414
L
9,730
5,152
0
1,028
12,915
3,259
0
9,336
3,055
0
32,584
L
Discordia
UncleSaloma
Discordia
9,636
786
0
3,274
13,152
3,601
0
5,085
7,963
36,856
0
W
13,762
6,132
0
5,673
11,406
5,028
2,906
3,349
7,411
0
81,647
W
17,439
7,882
476
9,099
15,150
6,547
2,795
4,957
9,836
76,607
0
W
Kuzenbo
kokefg
Kuzenbo
4,646
1,788
0
484
13,819
16,540
78
2,600
10,969
14,280
0
L
Aphrodite
3,807
1,211
697
3,656
7,935
3,000
0
2,563
5,156
17,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,740
Gold Earned
47,362
253
Minions Killed
469
0
Camps Cleared
0
1,393,768
Distance Traveled
1,484,303
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,353
491
81
5
0
344,131
0
L
Bakasura
6,362
374
54
3
0
306,128
2
W
Yemoja
9,056
533
84
5
0
265,532
8
L
Hercules
6,858
403
66
4
0
317,389
0
L
Artemis
6,546
385
46
3
0
296,835
0
L
Discordia
6,857
403
59
3
0
264,623
1
W
Neith
10,602
624
155
9
0
266,020
2
W
Olorun
11,403
671
139
8
0
305,284
2
W
Kuzenbo
7,948
468
10
1
0
303,336
3
L
Aphrodite
6,117
360
28
2
0
208,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role