Player Matchup

Agni
Agni
ALoveSupreme
Agni
Level 49
God Stats
4W - 4L
1,625 SR
Queue Stats
266W - 310L
1,398 Elo+
Solo
Medusa
Medusa
HaveNoSanity
Medusa
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 181L
1,415 Elo+
Solo
King Arthur
King Arthur
SprySpartanLeo
King Arthur
Level 114
God Stats
36W - 45L
1,490 SR
Queue Stats
126W - 130L
1,539 Elo+
Solo
Cliodhna
Cliodhna
THA_GOOFY_FOOL
Cliodhna
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 223L
1,413 Elo+
Solo
Ymir
Ymir
montez1408
Ymir
Level 43
God Stats
9W - 3L
1,846 SR
Queue Stats
209W - 256L
1,315 Elo+
Solo
Team Averages
Level 67
1,592 SR
1,416 Elo+

VS

Team Averages
Level 87
1,582 SR
1,447 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
RandoBuild
Cu Chulainn
Level 156
God Stats
1W - 0L
1,929 SR
Queue Stats
5W - 3L
1,477 Elo+
Solo
Kukulkan
Kukulkan
TitoFaiL97
Kukulkan
Level 68
God Stats
19W - 18L
1,477 SR
Queue Stats
134W - 124L
1,341 Elo+
Solo
Skadi
Skadi
xKingPWNx
Skadi
Level 42
God Stats
7W - 8L
1,505 SR
Queue Stats
156W - 181L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,381
493
5,173
9,321
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
1 / 3 / 0
7,231
425
3,781
7,811
2,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
SprySpartanLeo
King Arthur
15
2 / 2 / 0
9,064
533
10,863
16,664
11,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
13
1 / 6 / 1
7,702
453
6,102
14,443
5,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 1
7,971
469
3,770
12,310
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
4 / 0 / 5
9,297
547
8,035
8,963
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
 
Yemoja
13
0 / 1 / 9
7,928
466
3,283
8,545
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
RandoBuild
Cu Chulainn
16
5 / 3 / 1
9,007
530
12,654
16,920
14,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TitoFaiL97
Kukulkan
15
4 / 1 / 3
9,065
533
7,553
6,106
3,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
xKingPWNx
Skadi
13
3 / 0 / 3
7,838
461
7,081
7,266
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
16
16
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
0
5
6.5
W
Yemoja
 
Yemoja
0
1
9
4.5
L
0
3
0
0
L
Medusa
1
3
0
0.33
W
Cu Chulainn
RandoBuild
Cu Chulainn
5
3
1
1.83
L
King Arthur
SprySpartanLeo
King Arthur
2
2
0
1
L
Cliodhna
1
6
1
0.25
W
Kukulkan
TitoFaiL97
Kukulkan
4
1
3
5.5
L
1
2
1
0.75
W
Skadi
xKingPWNx
Skadi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,689
Damage
38,606
60,549
Taken
47,800
33,290
Mitigated
31,661
19,519
Healing
19,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,035
758
0
5,584
8,963
3,380
0
1,507
7,360
0
70,372
W
Yemoja
 
Yemoja
3,283
505
734
2,812
8,545
8,081
329
2,632
5,847
16,287
0
L
5,173
173
0
3,407
9,321
3,108
148
2,347
6,878
55,932
0
L
Medusa
3,781
1,590
0
1,219
7,811
2,630
634
1,702
6,109
0
31,063
W
Cu Chulainn
RandoBuild
Cu Chulainn
12,654
1,807
0
6,207
16,920
14,652
0
2,693
14,153
11,746
45,078
L
King Arthur
SprySpartanLeo
King Arthur
10,863
840
0
6,783
16,664
11,725
210
4,570
10,868
9,849
47,920
L
Cliodhna
6,102
846
0
3,340
14,443
5,345
29
2,799
11,415
0
46,683
W
Kukulkan
TitoFaiL97
Kukulkan
7,553
354
0
263
6,106
3,026
1,795
1,898
4,068
58,785
0
L
3,770
541
360
4,410
12,310
10,482
120
2,059
10,251
29,541
0
W
Skadi
xKingPWNx
Skadi
7,081
2,925
0
3,574
7,266
2,522
828
2,165
5,021
0
51,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,349
Gold Earned
43,135
431
Minions Killed
470
0
Camps Cleared
0
1,640,359
Distance Traveled
1,590,666
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,297
547
119
7
0
333,455
6
W
Yemoja
7,928
466
28
2
0
306,280
1
L
Agni
8,381
493
122
7
0
336,265
7
L
Medusa
7,231
425
82
5
0
332,509
4
W
Cu Chulainn
9,007
530
109
6
0
310,102
8
L
King Arthur
9,064
533
109
6
0
343,760
5
L
Cliodhna
7,702
453
73
4
0
339,048
5
W
Kukulkan
9,065
533
133
8
0
319,003
6
L
Ymir
7,971
469
45
3
0
288,777
7
W
Skadi
7,838
461
81
5
0
321,826
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role