Player Matchup

Chaac
Chaac
Clawliger
Chaac
Level 76
God Stats
36W - 19L
1,639 SR
Queue Stats
160W - 168L
1,497 Elo+
Solo
Scylla
Scylla
MajorNelson1740
Scylla
Level 87
God Stats
2W - 4L
1,336 SR
Queue Stats
7W - 15L
1,565 Elo+
Solo
Mercury
Mercury
Songeta54
Mercury
Level 145
God Stats
19W - 14L
1,586 SR
Queue Stats
165W - 164L
1,513 Elo+
Solo
Team Averages
Level 103
1,520 SR
1,525 Elo+

VS

Team Averages
Level 103
1,515 SR
1,484 Elo+
Charybdis
Charybdis
ScrimxG592078
Charybdis
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
557W - 539L
1,569 Elo+
Solo
Scylla
Scylla
nick fizi
Scylla
Level 147
God Stats
70W - 54L
1,620 SR
Queue Stats
599W - 586L
1,544 Elo+
Solo
Mulan
Mulan
su1tzhone
Mulan
Level 94
God Stats
166W - 229L
1,424 SR
Queue Stats
678W - 905L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clawliger
Chaac
16
7 / 5 / 5
12,828
713
17,934
31,822
25,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 6 / 10
10,156
564
11,354
14,388
4,230
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Songeta54
Mercury
16
7 / 6 / 6
12,453
692
8,381
14,617
4,722
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ScrimxG592078
Charybdis
17
11 / 5 / 3
13,627
757
25,874
17,958
8,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
nick fizi
Scylla
16
5 / 4 / 9
12,423
690
19,283
12,775
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
su1tzhone
Mulan
14
1 / 5 / 10
12,250
681
7,725
25,051
22,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
14
Kills
17
17
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
Clawliger
Chaac
7
5
5
1.9
L
0
6
10
0.83
W
Charybdis
ScrimxG592078
Charybdis
11
5
3
2.5
L
Mercury
Songeta54
Mercury
7
6
6
1.67
W
Scylla
nick fizi
Scylla
5
4
9
2.38
W
Mulan
su1tzhone
Mulan
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
52,882
60,827
Taken
55,784
34,909
Mitigated
35,773
13,895
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Clawliger
Chaac
17,934
2,429
0
13,645
31,822
25,957
0
6,069
25,385
732
38,949
L
11,354
663
0
250
14,388
4,230
0
4,961
9,055
34,086
0
W
Charybdis
ScrimxG592078
Charybdis
25,874
17,960
0
5,670
17,958
8,622
1,722
3,049
14,402
0
87,287
L
Mercury
Songeta54
Mercury
8,381
3,480
0
0
14,617
4,722
0
7,972
6,255
0
35,593
W
Scylla
nick fizi
Scylla
19,283
2,366
0
2,976
12,775
4,594
827
3,151
9,360
43,035
0
W
Mulan
su1tzhone
Mulan
7,725
677
231
10,114
25,051
22,557
684
6,144
17,840
0
31,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
38,300
158
Minions Killed
211
4
Camps Cleared
10
974,046
Distance Traveled
902,096
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,828
713
42
2
0
318,578
2
L
Scylla
10,156
564
40
2
0
312,383
4
W
Charybdis
13,627
757
101
6
8
274,291
2
L
Mercury
12,453
692
76
4
4
343,085
0
W
Scylla
12,423
690
64
4
0
312,453
2
W
Mulan
12,250
681
46
3
2
315,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role