Player Matchup

Hel
Hel
BADIS 77
Hel
Level 5
God Stats
5W - 7L
1,659 SR
Queue Stats
23W - 33L
1,346 Elo+
Party 2
Tsukuyomi
Tsukuyomi
G4 DUCKS
Tsukuyomi
Level 16
God Stats
33W - 43L
1,316 SR
Queue Stats
41W - 55L
1,274 Elo+
Party 2
Gilgamesh
Gilgamesh
Killer DUCKS301
Gilgamesh
Level 10
God Stats
2W - 3L
1,279 SR
Queue Stats
11W - 29L
1,186 Elo+
Party 2
Merlin
Merlin
Lilsko5935
Merlin
Level 12
God Stats
17W - 24L
1,405 SR
Queue Stats
49W - 61L
1,296 Elo+
Party 2
Neith
Neith
Warrickk8630
Neith
Level 8
God Stats
3W - 3L
1,541 SR
Queue Stats
19W - 27L
1,239 Elo+
Party 2
Team Averages
Level 10
1,440 SR
1,268 Elo+

VS

Team Averages
Level 13
1,540 SR
1,305 Elo+
Neith
Neith
Cece222
Neith
Level 5
God Stats
5W - 2L
1,779 SR
Queue Stats
9W - 12L
1,370 Elo+
Party 3
Kukulkan
Kukulkan
DrPH1L PHD
Kukulkan
Level 13
God Stats
66W - 57L
1,424 SR
Queue Stats
98W - 96L
1,160 Elo+
Solo
Ymir
Ymir
IIExur
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,214 Elo+
Party 1
Mulan
Mulan
THE-DARK-CHILD-1
Mulan
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,373 Elo+
Party 1
Loki
Loki
Trollerr20
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 17
12,631
972
7,354
20,204
8,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
G4 DUCKS
Tsukuyomi
20
28 / 8 / 6
18,785
1,445
49,846
24,478
8,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Killer DUCKS301
Gilgamesh
20
4 / 7 / 18
14,176
1,090
17,129
30,546
32,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Lilsko5935
Merlin
20
3 / 7 / 17
13,136
1,010
8,508
19,845
7,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 5 / 21
12,902
992
18,529
20,527
7,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cece222
Neith
20
0 / 6 / 10
11,876
914
10,709
11,606
3,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
DrPH1L PHD
Kukulkan
20
3 / 3 / 14
13,018
1,001
22,415
9,009
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
IIExur
Ymir
20
7 / 9 / 17
13,918
1,071
18,354
32,867
42,585
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
7 / 11 / 17
14,337
1,103
27,986
32,495
19,676
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
15 / 9 / 9
16,530
1,272
30,155
21,962
7,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
99
38
Kills
32
32
Deaths
38
79
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
5
17
2.1
L
Neith
Cece222
Neith
0
6
10
0.83
L
Kukulkan
DrPH1L PHD
Kukulkan
3
3
14
3.33
W
Tsukuyomi
G4 DUCKS
Tsukuyomi
28
8
6
3.88
L
Ymir
IIExur
Ymir
7
9
17
1.72
W
Gilgamesh
Killer DUCKS301
Gilgamesh
4
7
18
1.86
W
Merlin
Lilsko5935
Merlin
3
7
17
1.64
L
7
11
17
1.41
L
15
9
9
2.17
W
1
5
21
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,366
Damage
109,619
115,600
Taken
107,939
64,034
Mitigated
76,656
27,474
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,354
1,838
13,521
7,988
20,204
8,839
0
7,068
13,136
24,517
0
L
Neith
Cece222
Neith
10,709
5,310
0
1,363
11,606
3,904
0
810
10,796
0
43,486
L
Kukulkan
DrPH1L PHD
Kukulkan
22,415
1,649
0
1,039
9,009
3,488
0
1,446
7,563
56,750
0
W
Tsukuyomi
G4 DUCKS
Tsukuyomi
49,846
17,721
0
378
24,478
8,465
0
7,708
16,770
0
61,467
L
Ymir
IIExur
Ymir
18,354
4,985
271
1,318
32,867
42,585
0
3,849
29,018
25,084
0
W
Gilgamesh
Killer DUCKS301
Gilgamesh
17,129
4,156
1,654
1,413
30,546
32,337
0
9,336
21,210
6,587
39,629
W
Merlin
Lilsko5935
Merlin
8,508
2,706
414
963
19,845
7,033
0
7,973
11,872
48,368
0
L
27,986
8,413
0
1,687
32,495
19,676
0
7,378
25,117
0
42,693
L
30,155
4,885
0
240
21,962
7,003
0
5,365
16,597
0
52,677
W
18,529
12,286
0
1,143
20,527
7,360
0
8,684
11,843
0
35,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,630
Gold Earned
69,679
260
Minions Killed
240
6
Camps Cleared
7
1,264,162
Distance Traveled
1,143,496
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,631
972
40
3
0
271,181
1
L
Neith
11,876
914
62
5
0
178,472
0
L
Kukulkan
13,018
1,001
81
6
0
213,466
0
W
Tsukuyomi
18,785
1,445
29
2
3
295,515
0
L
Ymir
13,918
1,071
15
1
0
233,452
0
W
Gilgamesh
14,176
1,090
60
5
0
239,679
0
W
Merlin
13,136
1,010
89
7
2
226,786
0
L
Mulan
14,337
1,103
26
2
6
244,566
0
L
Loki
16,530
1,272
56
4
1
273,540
0
W
Neith
12,902
992
42
3
1
231,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role