Player Matchup

Ravana
Ravana
MonkArts
Ravana
Level 23
God Stats
1W - 4L
1,355 SR
Queue Stats
83W - 104L
1,336 Elo+
Solo
Bastet
Bastet
ODiiNS EYES
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,365 Elo+
Solo
Khepri
Khepri
TheDrPhilip
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,352 Elo+
Solo
Team Averages
Level 24
1,452 SR
1,351 Elo+

VS

Team Averages
Level 74
1,606 SR
1,408 Elo+
Olorun
Olorun
KONANdope
Olorun
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
51W - 81L
1,520 Elo+
Solo
Xbalanque
Xbalanque
PSYCH143
Xbalanque
Level 27
God Stats
2W - 1L
1,818 SR
Queue Stats
42W - 110L
1,150 Elo+
Solo
Geb
Geb
TheAnonymGod-
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MonkArts
Ravana
15
5 / 6 / 6
11,070
615
11,742
17,591
9,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
15
9 / 3 / 5
11,778
654
16,449
11,656
5,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
14
1 / 2 / 9
10,946
608
6,768
19,000
26,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KONANdope
Olorun
17
5 / 3 / 6
12,376
688
19,128
14,964
5,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
PSYCH143
Xbalanque
14
3 / 11 / 4
11,243
625
7,969
15,514
2,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 1 / 7
11,672
648
12,409
14,869
12,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
15
Kills
11
11
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
KONANdope
Olorun
5
3
6
2.67
L
Ravana
MonkArts
Ravana
5
6
6
1.33
L
Bastet
9
3
5
3.83
W
Xbalanque
PSYCH143
Xbalanque
3
11
4
0.45
W
3
1
7
6.5
L
Khepri
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,959
Damage
39,506
48,247
Taken
45,347
40,117
Mitigated
21,330
5,659
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
KONANdope
Olorun
19,128
9,881
1,379
7,104
14,964
5,897
1,392
3,522
11,442
55,474
5,463
L
Ravana
MonkArts
Ravana
11,742
2,296
0
1,662
17,591
9,005
0
11,413
6,178
0
40,607
L
Bastet
16,449
3,864
286
478
11,656
5,029
0
6,876
4,780
0
41,065
W
Xbalanque
PSYCH143
Xbalanque
7,969
4,107
530
1,790
15,514
2,960
1,240
1,559
13,955
0
23,958
W
12,409
1,343
0
4,515
14,869
12,473
0
2,965
11,904
43,158
0
L
Khepri
6,768
328
106
3,127
19,000
26,083
0
11,466
7,534
27,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,794
Gold Earned
35,291
154
Minions Killed
224
5
Camps Cleared
9
993,953
Distance Traveled
799,921
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,376
688
117
7
3
255,249
1
L
Ravana
11,070
615
65
4
0
315,451
0
L
Bastet
11,778
654
58
3
5
362,595
3
W
Xbalanque
11,243
625
41
2
1
247,366
2
W
Geb
11,672
648
66
4
5
297,306
3
L
Khepri
10,946
608
31
2
0
315,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role