Player Matchup

Ymir
Ymir
 
Ymir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BIGTIME_JOKER
Agni
Level 127
God Stats
4W - 12L
1,331 SR
Queue Stats
779W - 783L
1,495 Elo+
Solo
Izanami
Izanami
Chriiss_19_
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,754 Elo+
Party 1
Gilgamesh
Gilgamesh
Marshall1316
Gilgamesh
Level 137
God Stats
4W - 7L
1,708 SR
Queue Stats
296W - 308L
1,479 Elo+
Solo
Cliodhna
Cliodhna
rey-pollete
Cliodhna
Level 128
God Stats
2W - 5L
1,422 SR
Queue Stats
503W - 476L
1,471 Elo+
Solo
Team Averages
Level 114
1,492 SR
1,540 Elo+

VS

Team Averages
Level 107
1,601 SR
1,485 Elo+
Charybdis
Charybdis
BossIlMietitore
Charybdis
Level 120
God Stats
102W - 79L
1,634 SR
Queue Stats
661W - 582L
1,502 Elo+
Party 2
Hades
Hades
Dark_sparrowhawk
Hades
Level 109
God Stats
110W - 60L
1,659 SR
Queue Stats
413W - 367L
1,494 Elo+
Party 2
Izanami
Izanami
IMyFoster_-
Izanami
Level 91
God Stats
41W - 36L
1,471 SR
Queue Stats
555W - 594L
1,477 Elo+
Solo
Nike
Nike
SirBigBaba
Nike
Level 108
God Stats
38W - 37L
1,520 SR
Queue Stats
125W - 124L
1,501 Elo+
Solo
Cliodhna
Cliodhna
armaghedon333
Cliodhna
Level 106
God Stats
7W - 4L
1,722 SR
Queue Stats
198W - 206L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 5 / 1
6,047
403
2,117
9,085
2,694
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 6 / 2
7,881
525
6,567
8,295
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Chriiss_19_
Izanami
12
2 / 7 / 1
7,943
530
6,793
10,558
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Marshall1316
Gilgamesh
14
3 / 4 / 2
8,467
564
8,455
11,898
8,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
rey-pollete
Cliodhna
14
8 / 4 / 2
8,641
576
15,149
12,397
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BossIlMietitore
Charybdis
15
12 / 2 / 2
9,547
636
11,382
9,606
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 4 / 3
7,822
521
6,267
13,095
6,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IMyFoster_-
Izanami
14
2 / 6 / 0
8,223
548
4,857
11,094
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 10
7,850
523
5,733
12,167
7,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
armaghedon333
Cliodhna
15
8 / 3 / 5
9,181
612
9,387
9,162
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
16
Kills
26
26
Deaths
16
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
1
0.1
L
3
6
2
0.67
W
Charybdis
BossIlMietitore
Charybdis
12
2
2
6.5
L
Izanami
Chriiss_19_
Izanami
2
7
1
0.36
W
3
4
3
1.13
W
Izanami
IMyFoster_-
Izanami
2
6
0
0.33
L
Gilgamesh
Marshall1316
Gilgamesh
3
4
2
1
W
1
1
10
6
W
Cliodhna
armaghedon333
Cliodhna
8
3
5
3.5
L
Cliodhna
rey-pollete
Cliodhna
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,081
Damage
37,626
52,233
Taken
55,124
21,317
Mitigated
22,384
10,322
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,117
307
231
2,028
9,085
2,694
74
359
8,726
19,324
0
L
6,567
458
0
1,257
8,295
2,382
418
3,312
4,983
39,601
0
W
Charybdis
BossIlMietitore
Charybdis
11,382
5,414
0
3,053
9,606
2,539
2,754
1,102
8,488
0
56,325
L
Izanami
Chriiss_19_
Izanami
6,793
4,434
360
1,521
10,558
2,431
2,885
406
10,152
0
41,397
W
6,267
111
299
5,354
13,095
6,076
249
2,346
10,503
37,984
0
W
Izanami
IMyFoster_-
Izanami
4,857
2,815
0
2,097
11,094
3,261
572
1,244
9,812
0
47,352
L
Gilgamesh
Marshall1316
Gilgamesh
8,455
2,102
0
3,493
11,898
8,631
252
1,254
10,644
0
47,682
W
5,733
349
0
1,836
12,167
7,513
242
1,768
10,327
7,280
28,214
W
Cliodhna
armaghedon333
Cliodhna
9,387
1,327
0
2,581
9,162
2,995
1,278
1,793
7,245
0
44,296
L
Cliodhna
rey-pollete
Cliodhna
15,149
3,035
0
1,432
12,397
5,179
0
2,319
10,078
0
57,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,979
Gold Earned
42,623
376
Minions Killed
427
0
Camps Cleared
0
1,341,967
Distance Traveled
1,344,268
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,047
403
31
2
0
209,596
0
L
Agni
7,881
525
83
6
0
269,803
4
W
Charybdis
9,547
636
104
7
0
270,748
6
L
Izanami
7,943
530
78
5
0
260,325
0
W
Hades
7,822
521
77
5
0
252,051
3
W
Izanami
8,223
548
112
7
0
230,103
0
L
Gilgamesh
8,467
564
95
6
0
298,365
2
W
Nike
7,850
523
54
4
0
274,992
1
W
Cliodhna
9,181
612
80
5
0
316,374
1
L
Cliodhna
8,641
576
89
6
0
303,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role