Player Matchup

Kukulkan
Kukulkan
Feyasatana
Kukulkan
Level 88
God Stats
16W - 22L
1,388 SR
Queue Stats
106W - 121L
1,366 Elo+
Solo
Guan Yu
Guan Yu
NTPN
Guan Yu
Level 58
God Stats
4W - 2L
1,683 SR
Queue Stats
114W - 95L
1,553 Elo+
Party 1
Anhur
Anhur
jeronus
Anhur
Level 102
God Stats
16W - 7L
1,694 SR
Queue Stats
220W - 221L
1,549 Elo+
Party 1
Team Averages
Level 83
1,588 SR
1,489 Elo+

VS

Team Averages
Level 115
1,550 SR
1,411 Elo+
Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
xCrinz2
Ra
Level 67
God Stats
1W - 1L
1,669 SR
Queue Stats
3W - 6L
1,321 Elo+
Solo
Medusa
Medusa
Дваколпакаипока
Medusa
Level 155
God Stats
69W - 82L
1,480 SR
Queue Stats
368W - 456L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Feyasatana
Kukulkan
16
9 / 3 / 5
10,670
762
10,859
7,074
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
NTPN
Guan Yu
13
5 / 4 / 9
10,082
720
9,426
15,281
13,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
jeronus
Anhur
13
3 / 5 / 11
9,434
674
10,510
12,899
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 9 / 4
9,561
683
10,278
12,012
3,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 8 / 6
9,565
683
6,886
11,720
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 1 / 5
10,521
752
9,385
10,791
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
17
Kills
12
12
Deaths
18
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
9
4
0.67
W
Kukulkan
Feyasatana
Kukulkan
9
3
5
3.83
W
Guan Yu
NTPN
Guan Yu
5
4
9
2.38
W
Anhur
jeronus
Anhur
3
5
11
1.7
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,795
Damage
26,549
35,254
Taken
34,523
23,995
Mitigated
9,881
7,445
Healing
3,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,278
2,987
0
400
12,012
3,521
0
4,279
7,302
0
18,742
W
Kukulkan
Feyasatana
Kukulkan
10,859
516
0
731
7,074
2,867
424
2,110
4,839
49,607
0
W
Guan Yu
NTPN
Guan Yu
9,426
2,882
863
4,136
15,281
13,980
181
2,919
12,104
0
28,476
W
Anhur
jeronus
Anhur
10,510
4,452
0
1,715
12,899
7,148
733
2,115
10,654
0
25,148
L
6,886
443
376
2,129
11,720
3,162
0
3,648
7,851
28,900
0
L
9,385
3,603
0
241
10,791
3,198
920
3,236
7,176
0
36,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
29,647
180
Minions Killed
150
8
Camps Cleared
4
707,874
Distance Traveled
674,369
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,561
683
22
2
1
198,383
2
W
Kukulkan
10,670
762
87
6
6
239,924
4
W
Guan Yu
10,082
720
43
3
1
263,680
2
W
Anhur
9,434
674
50
4
1
204,270
1
L
Ra
9,565
683
52
4
1
233,524
0
L
Medusa
10,521
752
76
5
2
242,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role