Player Matchup

Agni
Agni
Artijade
Agni
Level 29
God Stats
26W - 18L
1,611 SR
Queue Stats
86W - 99L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
HandsForSale
Sun Wukong
Level 26
God Stats
29W - 24L
1,494 SR
Queue Stats
71W - 84L
1,405 Elo+
Solo
Ymir
Ymir
KiBer_CocuCo4Ka
Ymir
Level 8
God Stats
1W - 1L
1,684 SR
Queue Stats
2W - 1L
1,792 Elo+
Party 1
Kukulkan
Kukulkan
managarm_uwu
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,637 Elo+
Party 1
Neith
Neith
sleeved_block1
Neith
Level 7
God Stats
0W - 1L
1,203 SR
Queue Stats
1W - 3L
1,384 Elo+
Solo
Team Averages
Level 15
1,499 SR
1,521 Elo+

VS

Team Averages
Level 24
1,529 SR
1,463 Elo+
Cthulhu
Cthulhu
A_Need4Speed
Cthulhu
Level 29
God Stats
18W - 14L
1,395 SR
Queue Stats
238W - 263L
1,373 Elo+
Solo
Izanami
Izanami
Cheezyness963
Izanami
Level 29
God Stats
14W - 14L
1,362 SR
Queue Stats
97W - 116L
1,367 Elo+
Solo
Hel
Hel
Eckio202
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 80L
1,711 Elo+
Solo
Anubis
Anubis
Muryell 12
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,304 Elo+
Solo
Artemis
Artemis
Zenitsu81MT
Artemis
Level 23
God Stats
7W - 4L
1,886 SR
Queue Stats
112W - 93L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
1 / 4 / 1
5,172
470
3,039
4,989
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
HandsForSale
Sun Wukong
10
4 / 0 / 0
5,529
503
4,302
6,758
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
1 / 6 / 1
4,416
401
655
5,761
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
managarm_uwu
Kukulkan
5
0 / 9 / 1
4,169
379
1,134
6,050
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 7 / 2
4,344
395
1,587
5,700
1,159
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A_Need4Speed
Cthulhu
11
0 / 0 / 5
5,986
544
746
7,206
3,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
11
5 / 0 / 0
6,709
610
3,401
3,501
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
9 / 0 / 1
7,795
709
6,534
5,961
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Muryell 12
Anubis
7
1 / 6 / 3
5,287
481
2,283
6,256
2,059
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Zenitsu81MT
Artemis
12
11 / 0 / 2
7,708
701
8,493
7,221
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
26
26
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A_Need4Speed
Cthulhu
0
0
5
2.5
L
Agni
1
4
1
0.38
W
Izanami
5
0
0
5
W
9
0
1
9.5
L
Sun Wukong
HandsForSale
Sun Wukong
4
0
0
4
L
1
6
1
0.25
W
Anubis
Muryell 12
Anubis
1
6
3
0.42
W
Artemis
Zenitsu81MT
Artemis
11
0
2
12
L
Kukulkan
managarm_uwu
Kukulkan
0
9
1
0.06
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,717
Damage
21,457
29,258
Taken
30,145
10,785
Mitigated
11,008
3,064
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A_Need4Speed
Cthulhu
746
37
101
3,913
7,206
3,214
739
1,613
5,411
14,766
0
L
Agni
3,039
111
0
493
4,989
1,089
0
967
4,022
18,235
0
W
Izanami
3,401
2,061
0
270
3,501
904
2,926
686
2,717
0
50,217
W
6,534
648
559
4,502
5,961
1,679
507
561
5,187
35,884
0
L
Sun Wukong
HandsForSale
Sun Wukong
4,302
648
0
2,392
6,758
4,953
94
2,826
3,932
0
23,857
L
655
139
0
65
5,761
2,113
0
1,691
4,070
5,330
835
W
Anubis
Muryell 12
Anubis
2,283
763
0
637
6,256
2,059
83
859
5,069
9,830
0
W
Artemis
Zenitsu81MT
Artemis
8,493
3,836
0
4,384
7,221
3,152
1,088
694
6,176
0
46,801
L
Kukulkan
managarm_uwu
Kukulkan
1,134
505
0
0
6,050
1,471
428
2,808
3,242
5,622
0
L
1,587
931
0
114
5,700
1,159
790
1,271
4,429
0
8,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,630
Gold Earned
33,485
139
Minions Killed
313
0
Camps Cleared
0
932,786
Distance Traveled
1,008,657
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,986
544
23
2
0
213,502
4
L
Agni
5,172
470
41
4
0
202,023
0
W
Izanami
6,709
610
102
9
0
202,839
0
W
Hel
7,795
709
72
7
0
225,684
1
L
Sun Wukong
5,529
503
54
5
0
170,946
1
L
Ymir
4,416
401
16
1
0
192,502
0
W
Anubis
5,287
481
14
1
0
174,905
0
W
Artemis
7,708
701
102
9
0
191,727
1
L
Kukulkan
4,169
379
11
1
0
185,042
0
L
Neith
4,344
395
17
2
0
182,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role