Player Matchup

Susano
Susano
Dobby_1993
Susano
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,431 Elo+
Party 1
Chang'e
Chang'e
El_Prof_de_Papel
Chang'e
Level 29
God Stats
59W - 62L
1,437 SR
Queue Stats
121W - 124L
1,444 Elo+
Solo
Odin
Odin
HenKsTeRiz
Odin
Level 24
God Stats
3W - 6L
1,600 SR
Queue Stats
93W - 99L
1,517 Elo+
Party 2
Mulan
Mulan
assanssword
Mulan
Level 61
God Stats
21W - 13L
1,500 SR
Queue Stats
114W - 100L
1,408 Elo+
Party 1
Zeus
Zeus
jameskh
Zeus
Level 23
God Stats
15W - 4L
1,809 SR
Queue Stats
209W - 182L
1,531 Elo+
Party 2
Team Averages
Level 29
1,569 SR
1,466 Elo+

VS

Team Averages
Level 16
1,506 SR
1,483 Elo+
Yemoja
Yemoja
BLNQTO
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,583 Elo+
Solo
Agni
Agni
DropkicUrNan
Agni
Level 15
God Stats
6W - 3L
1,532 SR
Queue Stats
31W - 18L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GStarkersRevenge
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,447 Elo+
Solo
Hachiman
Hachiman
Shadow0Broker
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,504 Elo+
Solo
Osiris
Osiris
extrememanic
Osiris
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dobby_1993
Susano
14
0 / 6 / 5
8,968
427
3,751
13,245
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

16
3 / 5 / 4
9,966
475
7,455
16,536
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 4
8,660
412
1,915
8,800
7,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
11 / 1 / 3
11,577
551
12,510
13,242
14,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
jameskh
Zeus
15
4 / 2 / 3
9,567
456
14,191
13,499
4,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BLNQTO
Yemoja
12
0 / 2 / 5
8,503
405
4,041
9,633
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
9 / 3 / 1
11,279
537
23,258
13,708
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
GStarkersRevenge
Ah Muzen Cab
14
1 / 5 / 4
8,772
418
4,722
14,840
5,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Shadow0Broker
Hachiman
6
1 / 5 / 0
6,462
308
1,106
4,593
1,055
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
16
2 / 5 / 3
9,864
470
10,349
17,688
13,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
20
Kills
13
14
Deaths
20
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BLNQTO
Yemoja
0
2
5
1.25
W
Susano
Dobby_1993
Susano
0
6
5
0.42
L
9
3
1
3.17
W
3
5
4
1
L
Ah Muzen Cab
GStarkersRevenge
Ah Muzen Cab
1
5
4
0.6
W
2
0
4
4
L
Hachiman
Shadow0Broker
Hachiman
1
5
0
0.2
W
11
1
3
12.5
L
Osiris
2
5
3
0.7
W
Zeus
jameskh
Zeus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,822
Damage
43,476
65,322
Taken
60,462
37,968
Mitigated
36,074
23,399
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BLNQTO
Yemoja
4,041
951
2,183
2,700
9,633
10,014
414
4,307
5,280
19,341
0
W
Susano
Dobby_1993
Susano
3,751
623
0
3,178
13,245
5,422
768
3,145
10,100
0
49,631
L
23,258
1,961
346
3,724
13,708
5,529
0
5,598
8,061
84,497
0
W
7,455
196
3,079
6,774
16,536
6,141
866
10,215
6,321
55,176
0
L
Ah Muzen Cab
GStarkersRevenge
Ah Muzen Cab
4,722
1,068
0
4,703
14,840
5,675
441
8,574
6,203
0
48,694
W
1,915
337
350
1,445
8,800
7,332
1,264
4,234
4,566
0
19,061
L
Hachiman
Shadow0Broker
Hachiman
1,106
870
0
21
4,593
1,055
335
1,167
3,348
0
7,730
W
12,510
2,110
0
3,029
13,242
14,557
867
4,100
9,142
0
50,463
L
Osiris
10,349
4,587
0
2,148
17,688
13,801
1,367
2,155
15,445
0
79,449
W
Zeus
jameskh
Zeus
14,191
1,346
39
5,505
13,499
4,516
1,969
5,605
7,894
79,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,738
Gold Earned
44,880
460
Minions Killed
392
0
Camps Cleared
0
1,791,782
Distance Traveled
1,594,716
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,503
405
26
1
0
330,532
3
W
Susano
8,968
427
94
4
0
310,799
0
L
Agni
11,279
537
137
7
0
385,010
1
W
Chang'e
9,966
475
103
5
0
350,038
10
L
Ah Muzen Cab
8,772
418
94
4
0
376,665
2
W
Odin
8,660
412
35
2
0
379,147
1
L
Hachiman
6,462
308
15
1
0
150,534
0
W
Mulan
11,577
551
80
4
0
424,917
3
L
Osiris
9,864
470
120
6
0
351,975
2
W
Zeus
9,567
456
148
7
0
326,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role