Player Matchup

Sun Wukong
Sun Wukong
HandsForSale
Sun Wukong
Level 26
God Stats
29W - 24L
1,507 SR
Queue Stats
71W - 84L
1,411 Elo+
Solo
Awilix
Awilix
YouRocKancelThat
Awilix
Level 27
God Stats
9W - 9L
1,482 SR
Queue Stats
188W - 191L
1,556 Elo+
Solo
Artemis
Artemis
Zenitsu81MT
Artemis
Level 23
God Stats
7W - 4L
2,047 SR
Queue Stats
112W - 93L
1,572 Elo+
Solo
Bakasura
Bakasura
flo9s
Bakasura
Level 5
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Medusa
Medusa
purplish-tights
Medusa
Level 4
God Stats
0W - 2L
1,306 SR
Queue Stats
8W - 11L
1,662 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,540 Elo+

VS

Team Averages
Level 19
1,555 SR
1,563 Elo+
Ah Muzen Cab
Ah Muzen Cab
DragonSage7682
Ah Muzen Cab
Level 27
God Stats
3W - 6L
1,508 SR
Queue Stats
60W - 71L
1,515 Elo+
Solo
Thanatos
Thanatos
NEXXUS6831
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 29L
1,595 Elo+
Solo
Ah Puch
Ah Puch
NivekAffect
Ah Puch
Level 4
God Stats
2W - 0L
1,722 SR
Queue Stats
3W - 1L
1,718 Elo+
Solo
Ares
Ares
OopsImThrowing
Ares
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 19L
1,501 Elo+
Solo
Loki
Loki
PolloSenpai2993
Loki
Level 28
God Stats
5W - 4L
1,543 SR
Queue Stats
86W - 83L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HandsForSale
Sun Wukong
15
5 / 6 / 1
10,344
517
7,477
19,874
16,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 4 / 5
10,948
547
14,686
14,631
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Zenitsu81MT
Artemis
18
5 / 5 / 3
11,578
579
10,516
14,165
4,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
flo9s
Bakasura
12
0 / 13 / 1
7,685
384
2,851
15,278
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 15 / 0
6,592
330
2,926
14,262
3,610
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DragonSage7682
Ah Muzen Cab
19
6 / 4 / 3
11,750
588
5,118
11,351
3,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
NEXXUS6831
Thanatos
19
9 / 2 / 6
12,057
603
14,755
18,174
13,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
NivekAffect
Ah Puch
16
7 / 2 / 8
11,464
573
12,957
9,733
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
9 / 3 / 6
11,353
568
8,752
16,593
15,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
10 / 4 / 2
11,490
575
11,508
13,226
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
15
Kills
41
43
Deaths
15
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DragonSage7682
Ah Muzen Cab
6
4
3
1.88
L
Sun Wukong
HandsForSale
Sun Wukong
5
6
1
0.92
W
Thanatos
NEXXUS6831
Thanatos
9
2
6
6
W
Ah Puch
NivekAffect
Ah Puch
7
2
8
5.5
W
9
3
6
4
W
10
4
2
2.75
L
5
4
5
1.88
L
Artemis
Zenitsu81MT
Artemis
5
5
3
1.3
L
Bakasura
flo9s
Bakasura
0
13
1
0.04
L
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,456
Damage
53,090
78,210
Taken
69,077
33,928
Mitigated
43,329
12,407
Healing
32,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DragonSage7682
Ah Muzen Cab
5,118
3,307
0
5,312
11,351
3,711
784
110
11,241
0
90,858
L
Sun Wukong
HandsForSale
Sun Wukong
7,477
1,052
0
4,305
19,874
16,080
590
1,019
18,855
6,501
27,575
W
Thanatos
NEXXUS6831
Thanatos
14,755
3,764
0
18,223
18,174
13,914
1,530
1,258
16,155
0
80,113
W
Ah Puch
NivekAffect
Ah Puch
12,957
452
0
3,385
9,733
3,434
1,131
1
9,684
63,687
0
W
8,752
1,144
0
2,518
16,593
15,916
96
120
16,096
32,201
0
W
11,508
5,367
0
3,003
13,226
6,354
19
518
12,450
0
93,368
L
14,686
5,518
0
2,934
14,631
4,422
0
4,438
10,193
0
71,255
L
Artemis
Zenitsu81MT
Artemis
10,516
5,398
0
4,035
14,165
4,355
432
5,775
8,390
0
81,896
L
Bakasura
flo9s
Bakasura
2,851
1,938
0
873
15,278
5,461
0
6,817
8,461
0
33,678
L
2,926
1,756
0
260
14,262
3,610
40
3,983
10,279
0
29,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,147
Gold Earned
58,114
486
Minions Killed
586
0
Camps Cleared
0
1,678,371
Distance Traveled
1,868,551
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,750
588
176
9
0
348,104
1
L
Sun Wukong
10,344
517
68
3
0
312,453
3
W
Thanatos
12,057
603
132
7
0
377,064
1
W
Ah Puch
11,464
573
113
6
0
333,754
1
W
Ares
11,353
568
39
2
0
381,685
4
W
Loki
11,490
575
126
6
0
427,944
2
L
Awilix
10,948
547
112
6
0
454,973
4
L
Artemis
11,578
579
179
9
0
299,008
1
L
Bakasura
7,685
384
83
4
0
331,411
0
L
Medusa
6,592
330
44
2
0
280,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role