Player Matchup

Hades
Hades
Audeaus
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,231 Elo+
Solo
Kali
Kali
LukeCav1994
Kali
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
PLang285
Ah Puch
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Team Averages
Level 18
1,500 SR
1,410 Elo+

VS

Team Averages
Level 50
1,621 SR
1,599 Elo+
Freya
Freya
Akiyota
Freya
Level 108
God Stats
9W - 6L
1,685 SR
Queue Stats
186W - 119L
1,601 Elo+
Party 1
Thor
Thor
alexwin54
Thor
Level 14
God Stats
2W - 2L
1,704 SR
Queue Stats
4W - 2L
1,764 Elo+
Party 1
Apollo
Apollo
rider93150lesall
Apollo
Level 29
God Stats
7W - 4L
1,474 SR
Queue Stats
134W - 118L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Audeaus
Hades
15
0 / 5 / 13
13,311
579
6,143
11,909
9,047
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 5 / 4
18,734
815
17,412
25,167
11,658
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
PLang285
Ah Puch
19
5 / 8 / 13
15,142
658
22,351
20,854
7,471
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Akiyota
Freya
20
13 / 5 / 5
16,976
738
31,267
30,579
10,899
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
15
2 / 10 / 8
13,476
586
5,165
17,461
5,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 5 / 11
14,589
634
8,521
12,164
3,873
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
20
Kills
18
18
Deaths
20
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Freya
Akiyota
Freya
13
5
5
3.1
L
Hades
Audeaus
Hades
0
5
13
1.3
L
15
5
4
3.4
L
Ah Puch
PLang285
Ah Puch
5
8
13
1.44
W
Thor
2
10
8
0.6
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,906
Damage
44,953
57,930
Taken
60,204
28,176
Mitigated
20,274
13,836
Healing
20,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Akiyota
Freya
31,267
11,052
0
19,015
30,579
10,899
1,346
14,866
15,713
106,664
0
L
Hades
Audeaus
Hades
6,143
2,450
79
1,257
11,909
9,047
360
8,898
3,011
11,656
0
L
17,412
9,840
0
8,676
25,167
11,658
645
12,868
12,299
0
59,270
L
Ah Puch
PLang285
Ah Puch
22,351
1,680
0
3,824
20,854
7,471
284
10,068
10,786
82,909
0
W
Thor
5,165
1,218
0
323
17,461
5,502
181
8,868
8,593
0
19,733
W
8,521
5,344
0
987
12,164
3,873
1,536
5,387
6,777
0
43,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,187
Gold Earned
45,041
192
Minions Killed
272
4
Camps Cleared
13
1,002,770
Distance Traveled
1,070,113
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
16,976
738
144
6
10
353,400
2
L
Hades
13,311
579
13
1
0
191,373
0
L
Kali
18,734
815
72
3
1
484,922
0
L
Ah Puch
15,142
658
107
5
3
326,475
4
W
Thor
13,476
586
39
2
1
337,112
0
W
Apollo
14,589
634
89
4
2
379,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role