Player Matchup

Morgan Le Fay
Morgan Le Fay
GenesisNinja
Morgan Le Fay
Level 55
God Stats
1W - 0L
1,453 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Jamzzito
Anubis
Level 66
God Stats
9W - 6L
1,652 SR
Queue Stats
38W - 34L
1,521 Elo+
Solo
King Arthur
King Arthur
Kvhothe
King Arthur
Level 86
God Stats
8W - 11L
1,337 SR
Queue Stats
28W - 41L
1,466 Elo+
Solo
Hun Batz
Hun Batz
SoftCreases
Hun Batz
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,304 Elo+
Party 2
Team Averages
Level 66
1,485 SR
1,448 Elo+

VS

Team Averages
Level 109
1,600 SR
1,628 Elo+
Vulcan
Vulcan
HoLeeSyphilis
Vulcan
Level 160
God Stats
2W - 3L
1,582 SR
Queue Stats
511W - 354L
1,675 Elo+
Party 3
Bellona
Bellona
R6 Triax
Bellona
Level 27
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RoyalSyphilis
Gilgamesh
Level 160
God Stats
14W - 9L
1,815 SR
Queue Stats
300W - 232L
1,620 Elo+
Party 3
Ao Kuang
Ao Kuang
oOI3lackShootOo
Ao Kuang
Level 88
God Stats
0W - 1L
1,495 SR
Queue Stats
2W - 1L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GenesisNinja
Morgan Le Fay
16
1 / 1 / 10
10,582
814
10,807
10,935
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Jamzzito
Anubis
18
6 / 1 / 12
12,319
948
14,328
12,249
6,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Kvhothe
King Arthur
16
6 / 3 / 6
11,050
850
7,015
13,603
10,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
SoftCreases
Hun Batz
17
9 / 2 / 7
11,595
892
11,500
13,816
7,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
10,006
770
11,814
13,089
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
R6 Triax
Bellona
13
0 / 2 / 1
8,079
621
1,828
4,572
2,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
RoyalSyphilis
Gilgamesh
15
1 / 5 / 4
9,501
731
9,031
19,285
16,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
16
3 / 9 / 0
10,003
769
5,515
16,442
4,670
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
22
Kills
6
7
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GenesisNinja
Morgan Le Fay
1
1
10
6
L
2
6
3
0.58
W
Anubis
Jamzzito
Anubis
6
1
12
12
W
King Arthur
Kvhothe
King Arthur
6
3
6
3
L
Bellona
R6 Triax
Bellona
0
2
1
0.25
L
Gilgamesh
RoyalSyphilis
Gilgamesh
1
5
4
0.6
W
Hun Batz
SoftCreases
Hun Batz
9
2
7
6.25
L
Ao Kuang
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,650
Damage
28,188
50,603
Taken
53,388
29,646
Mitigated
27,631
13,560
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GenesisNinja
Morgan Le Fay
10,807
281
0
1,392
10,935
4,564
2,682
4,278
6,483
38,028
0
L
11,814
1,000
0
1,545
13,089
4,016
31
5,201
7,888
48,602
0
W
Anubis
Jamzzito
Anubis
14,328
414
768
7,343
12,249
6,367
2,714
4,953
7,194
57,290
0
W
King Arthur
Kvhothe
King Arthur
7,015
134
0
1,914
13,603
10,824
150
3,614
9,776
995
27,324
L
Bellona
R6 Triax
Bellona
1,828
234
0
496
4,572
2,456
0
2,341
2,231
2,751
5,993
L
Gilgamesh
RoyalSyphilis
Gilgamesh
9,031
2,210
0
1,577
19,285
16,489
0
9,199
10,086
0
33,387
W
Hun Batz
SoftCreases
Hun Batz
11,500
2,753
0
2,143
13,816
7,891
151
4,945
8,735
0
40,215
L
Ao Kuang
5,515
2,006
40
1,631
16,442
4,670
0
9,075
7,367
22,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,546
Gold Earned
37,589
240
Minions Killed
204
11
Camps Cleared
9
1,140,495
Distance Traveled
770,461
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,582
814
74
6
2
279,672
0
L
Vulcan
10,006
770
94
7
3
231,461
1
W
Anubis
12,319
948
93
7
4
278,644
5
W
King Arthur
11,050
850
29
2
2
274,457
3
L
Bellona
8,079
621
12
1
0
121,755
1
L
Gilgamesh
9,501
731
49
4
2
241,076
2
W
Hun Batz
11,595
892
44
3
3
307,722
2
L
Ao Kuang
10,003
769
49
4
4
176,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role