Player Matchup

Chaac
Chaac
Platinum I
DarksMister
Chaac
Platinum I
Level 124
God Stats
28W - 16L
1,649 SR
Queue Stats
170W - 164L
1,992 MMR
Party 3
Neith
Neith
Diamond IV
Icaunais
Neith
Diamond IV
Level 149
God Stats
3W - 5L
1,590 SR
Queue Stats
187W - 170L
2,242 MMR
Party 3
Medusa
Medusa
Diamond III
YunNabo
Medusa
Diamond III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
2,221 MMR
Party 1
Serqet
Serqet
Diamond V
iMMortalRaM
Serqet
Diamond V
Level 160
God Stats
0W - 2L
1,672 SR
Queue Stats
96W - 87L
2,140 MMR
Solo
Fafnir
Fafnir
Diamond IV
xSupp
Fafnir
Diamond IV
Level 158
God Stats
12W - 13L
1,476 SR
Queue Stats
200W - 221L
2,134 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,577 SR
2,146 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,551 SR
2,031 MMR
Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Diamond II
IcеS
Merlin
Diamond II
Level 159
God Stats
25W - 23L
1,611 SR
Queue Stats
244W - 234L
2,280 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Jokеh
Cu Chulainn
Platinum IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
2,070 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond III
Melxuop
Tsukuyomi
Diamond III
Level 160
God Stats
20W - 12L
1,748 SR
Queue Stats
423W - 401L
2,252 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
teqnique15
Kumbhakarna
Diamond V
Level 128
God Stats
1W - 0L
1,398 SR
Queue Stats
85W - 73L
2,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 1
11,075
461
12,179
25,836
23,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Icaunais
Neith
18
3 / 5 / 4
10,831
451
10,536
15,584
5,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
YunNabo
Medusa
19
2 / 7 / 2
11,910
496
13,318
17,444
5,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
18
1 / 7 / 5
10,573
441
8,289
20,398
7,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
xSupp
Fafnir
17
3 / 3 / 5
11,013
459
6,888
19,951
21,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GebLokiOdinPersephoneUllr

VS

Bans
AthenaSolKhepriMorgan Le FayArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
11 / 3 / 8
14,955
623
18,558
19,026
8,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
IcеS
Merlin
20
5 / 1 / 9
14,769
615
12,055
11,034
6,562
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Jokеh
Cu Chulainn
20
8 / 0 / 10
15,645
652
29,389
22,657
29,462
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Melxuop
Tsukuyomi
20
2 / 5 / 8
13,634
568
11,621
18,567
10,083
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
teqnique15
Kumbhakarna
19
2 / 1 / 15
12,845
535
7,249
22,802
38,415
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
10
Kills
28
28
Deaths
10
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
11
3
8
5
L
1
6
1
0.25
L
Neith
Icaunais
Neith
3
5
4
1
W
Merlin
IcеS
Merlin
5
1
9
9.5
W
Cu Chulainn
Jokеh
Cu Chulainn
8
0
10
13
W
Tsukuyomi
Melxuop
Tsukuyomi
2
5
8
1.2
L
Medusa
YunNabo
Medusa
2
7
2
0.43
L
Serqet
1
7
5
0.5
W
Kumbhakarna
teqnique15
Kumbhakarna
2
1
15
9.5
L
Fafnir
xSupp
Fafnir
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,210
Damage
78,872
99,213
Taken
94,086
62,640
Mitigated
92,697
25,555
Healing
29,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,558
11,695
0
8,747
19,026
8,175
5,486
2,603
16,001
0
127,305
L
12,179
886
0
8,883
25,836
23,388
8
3,724
22,096
9,262
71,606
L
Neith
Icaunais
Neith
10,536
1,565
0
3,324
15,584
5,018
0
3,976
11,414
0
92,734
W
Merlin
IcеS
Merlin
12,055
1,359
0
3,861
11,034
6,562
2,775
1,196
9,476
137,967
0
W
Cu Chulainn
Jokеh
Cu Chulainn
29,389
6,430
0
7,347
22,657
29,462
1,432
2,562
19,253
13,006
120,453
W
Tsukuyomi
Melxuop
Tsukuyomi
11,621
2,176
0
5,723
18,567
10,083
476
1,199
16,326
0
108,342
L
Medusa
YunNabo
Medusa
13,318
6,219
0
2,306
17,444
5,311
1,218
5,088
12,179
0
93,402
L
Serqet
8,289
1,213
0
4,804
20,398
7,139
0
2,939
17,305
0
78,482
W
Kumbhakarna
teqnique15
Kumbhakarna
7,249
773
0
3,639
22,802
38,415
450
2,044
20,453
32,044
0
L
Fafnir
xSupp
Fafnir
6,888
1,305
815
5,423
19,951
21,784
0
7,083
12,619
36,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,402
Gold Earned
71,848
681
Minions Killed
816
0
Camps Cleared
0
2,304,363
Distance Traveled
2,512,394
29
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,955
623
178
7
0
452,170
3
L
Chaac
11,075
461
155
6
0
491,652
9
L
Neith
10,831
451
170
7
0
430,930
10
W
Merlin
14,769
615
241
10
0
484,330
6
W
Cu Chulainn
15,645
652
201
8
0
555,942
7
W
Tsukuyomi
13,634
568
165
7
0
504,013
4
L
Medusa
11,910
496
168
7
0
393,680
4
L
Serqet
10,573
441
119
5
0
521,463
3
W
Kumbhakarna
12,845
535
31
1
0
515,939
17
L
Fafnir
11,013
459
69
3
0
466,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role