Player Matchup

Izanami
Izanami
Ferombre
Izanami
Level 10
God Stats
3W - 8L
1,427 SR
Queue Stats
3W - 9L
1,208 Elo+
Party 1
Merlin
Merlin
HugoWolf89
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,247 Elo+
Party 1
Susano
Susano
Makishimu7805
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,208 Elo+
Party 1
Team Averages
Level 8
1,476 SR
1,221 Elo+

VS

Team Averages
Level 43
1,376 SR
1,340 Elo+
Artemis
Artemis
Kuqondile
Artemis
Level 19
God Stats
30W - 26L
1,503 SR
Queue Stats
53W - 54L
1,369 Elo+
Solo
Loki
Loki
Shizane93
Loki
Level 67
God Stats
2W - 3L
1,288 SR
Queue Stats
387W - 448L
1,385 Elo+
Solo
Fenrir
Fenrir
kssw34rt588
Fenrir
Level 44
God Stats
39W - 75L
1,338 SR
Queue Stats
217W - 397L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ferombre
Izanami
16
14 / 12 / 7
14,240
838
22,750
18,763
6,611
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
HugoWolf89
Merlin
15
1 / 13 / 17
12,188
717
10,854
15,732
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 9 / 12
13,846
814
14,666
18,828
13,592
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kuqondile
Artemis
18
14 / 8 / 15
15,187
893
19,708
18,216
6,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
19
13 / 6 / 14
14,920
878
15,832
16,400
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
17
7 / 9 / 18
13,495
794
11,480
26,598
20,455
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
81
23
Kills
34
34
Deaths
23
36
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ferombre
Izanami
14
12
7
1.46
L
Merlin
HugoWolf89
Merlin
1
13
17
0.73
W
Artemis
Kuqondile
Artemis
14
8
15
2.69
L
8
9
12
1.56
W
Loki
13
6
14
3.33
W
Fenrir
7
9
18
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,270
Damage
47,020
53,323
Taken
61,214
25,724
Mitigated
33,588
2,551
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ferombre
Izanami
22,750
18,131
0
715
18,763
6,611
2,298
166
18,597
0
50,136
L
Merlin
HugoWolf89
Merlin
10,854
1,438
355
1,133
15,732
5,521
223
317
15,415
36,216
0
W
Artemis
Kuqondile
Artemis
19,708
11,349
0
2,008
18,216
6,734
447
2,280
15,936
0
62,012
L
14,666
1,450
0
348
18,828
13,592
0
0
18,828
38
31,905
W
Loki
15,832
2,905
0
2,448
16,400
6,399
1,948
4,226
12,174
0
57,618
W
Fenrir
11,480
1,249
390
3,806
26,598
20,455
525
5,054
21,544
0
26,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,274
Gold Earned
43,602
143
Minions Killed
182
5
Camps Cleared
10
732,906
Distance Traveled
895,467
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,240
838
63
4
2
220,929
1
L
Merlin
12,188
717
44
3
0
227,273
1
W
Artemis
15,187
893
71
4
3
259,396
1
L
Susano
13,846
814
36
2
3
284,704
1
W
Loki
14,920
878
87
5
6
323,973
0
W
Fenrir
13,495
794
24
1
1
312,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role