Player Matchup

Ares
Ares
Archie3
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,578 Elo+
Solo
Mulan
Mulan
Mythsarran
Mulan
Level 7
God Stats
5W - 2L
1,789 SR
Queue Stats
5W - 4L
1,592 Elo+
Party 1
Ao Kuang
Ao Kuang
SalaciousB
Ao Kuang
Level 88
God Stats
101W - 71L
1,622 SR
Queue Stats
435W - 399L
1,609 Elo+
Party 1
Ah Puch
Ah Puch
ThotHunter6969
Ah Puch
Level 27
God Stats
1W - 0L
1,884 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Neith
Neith
vivaioda
Neith
Level 5
God Stats
4W - 1L
1,722 SR
Queue Stats
24W - 32L
1,247 Elo+
Solo
Team Averages
Level 27
1,703 SR
1,505 Elo+

VS

Team Averages
Level 19
1,436 SR
1,496 Elo+
Olorun
Olorun
CEMENb
Olorun
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 150L
1,531 Elo+
Solo
Izanami
Izanami
Karilar
Izanami
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,390 Elo+
Solo
Mulan
Mulan
Shalashaska27
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Kali
Kali
Toutraks99
Kali
Level 29
God Stats
4W - 4L
1,539 SR
Queue Stats
64W - 60L
1,497 Elo+
Solo
Ares
Ares
YT_jelopop
Ares
Level 29
God Stats
2W - 10L
1,140 SR
Queue Stats
109W - 127L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Archie3
Ares
10
4 / 3 / 8
6,726
561
4,365
10,071
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
11
6 / 3 / 4
7,123
594
9,371
8,992
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
SalaciousB
Ao Kuang
14
9 / 1 / 2
8,277
690
6,935
6,935
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 4
6,616
551
3,882
5,291
1,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
vivaioda
Neith
11
4 / 4 / 4
6,943
579
5,441
6,538
1,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CEMENb
Olorun
12
1 / 5 / 0
6,772
564
5,760
11,085
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Karilar
Izanami
9
3 / 8 / 2
6,075
506
4,224
8,607
2,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 4 / 1
6,219
518
3,210
6,039
3,724
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
5 / 0 / 0
6,224
519
2,444
3,975
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 6 / 3
6,263
522
5,116
13,435
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
23
Kills
12
12
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
Archie3
Ares
4
3
8
2.67
L
Olorun
CEMENb
Olorun
1
5
0
0.2
L
Izanami
Karilar
Izanami
3
8
2
0.5
W
Mulan
6
3
4
2.67
W
Ao Kuang
SalaciousB
Ao Kuang
9
1
2
10
L
1
4
1
0.38
W
0
1
4
2
L
5
0
0
5
L
2
6
3
0.58
W
Neith
vivaioda
Neith
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,994
Damage
20,754
37,827
Taken
43,141
19,605
Mitigated
21,506
10,952
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Archie3
Ares
4,365
595
0
1,752
10,071
7,573
542
3,364
6,707
20,946
0
L
Olorun
CEMENb
Olorun
5,760
2,360
163
4,577
11,085
3,789
965
6,753
3,972
45,115
0
L
Izanami
Karilar
Izanami
4,224
2,262
0
183
8,607
2,690
793
2,581
5,699
0
25,182
W
Mulan
9,371
2,742
0
2,052
8,992
5,579
1,084
4,268
4,724
0
28,758
W
Ao Kuang
SalaciousB
Ao Kuang
6,935
1,553
0
4,013
6,935
3,002
428
987
5,948
41,165
11,025
L
3,210
776
0
630
6,039
3,724
0
546
5,493
0
21,286
W
3,882
0
0
1,813
5,291
1,658
888
1,727
3,564
42,767
0
L
2,444
1,186
0
1,866
3,975
1,717
0
891
3,080
0
19,106
L
5,116
270
0
2,755
13,435
9,586
51
3,609
9,484
23,045
0
W
Neith
vivaioda
Neith
5,441
3,464
0
1,322
6,538
1,793
1,906
530
6,008
0
31,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,685
Gold Earned
31,553
312
Minions Killed
283
0
Camps Cleared
0
1,237,930
Distance Traveled
1,018,968
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,726
561
31
3
0
239,004
0
L
Olorun
6,772
564
97
8
0
214,280
2
L
Izanami
6,075
506
56
5
0
213,124
2
W
Mulan
7,123
594
48
4
0
241,619
0
W
Ao Kuang
8,277
690
92
8
0
283,104
1
L
Mulan
6,219
518
59
5
0
198,361
0
W
Ah Puch
6,616
551
78
7
0
244,753
0
L
Kali
6,224
519
41
3
0
166,595
0
L
Ares
6,263
522
30
3
0
226,608
1
W
Neith
6,943
579
63
5
0
229,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role