Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AlphaGamer69
Sun Wukong
Level 159
God Stats
3W - 3L
1,724 SR
Queue Stats
187W - 189L
1,559 Elo+
Party 1
Nox
Nox
Bаmbi
Nox
Level 149
God Stats
8W - 7L
1,459 SR
Queue Stats
347W - 345L
1,525 Elo+
Solo
Nemesis
Nemesis
Revibal
Nemesis
Level 158
God Stats
457W - 389L
1,610 SR
Queue Stats
1,055W - 1,011L
1,590 Elo+
Party 1
Ganesha
Ganesha
TTier
Ganesha
Level 102
God Stats
35W - 32L
1,594 SR
Queue Stats
851W - 864L
1,552 Elo+
Solo
Team Averages
Level 143
1,578 SR
1,545 Elo+

VS

Team Averages
Level 118
1,567 SR
1,535 Elo+
Set
Set
LittleSquirtles
Set
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 71L
1,405 Elo+
Solo
Ullr
Ullr
Maalphas
Ullr
Level 160
God Stats
29W - 36L
1,583 SR
Queue Stats
1,351W - 1,354L
1,590 Elo+
Solo
Kukulkan
Kukulkan
SlimeJohnson
Kukulkan
Level 115
God Stats
5W - 7L
1,562 SR
Queue Stats
411W - 390L
1,532 Elo+
Solo
Sobek
Sobek
Visamoo
Sobek
Level 160
God Stats
6W - 6L
1,583 SR
Queue Stats
225W - 203L
1,607 Elo+
Solo
Jormungandr
Jormungandr
toametru6
Jormungandr
Level 102
God Stats
46W - 33L
1,607 SR
Queue Stats
214W - 205L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 4 / 4
7,314
563
7,240
9,533
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
AlphaGamer69
Sun Wukong
12
6 / 0 / 1
7,379
568
8,804
9,327
4,768
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
Bаmbi
Nox
13
2 / 0 / 4
7,364
566
5,651
3,600
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Revibal
Nemesis
11
3 / 2 / 4
6,655
512
4,363
8,936
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TTier
Ganesha
9
0 / 1 / 6
5,567
428
2,706
5,413
3,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,609
431
4,193
8,731
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
13
5 / 3 / 1
7,843
603
6,155
8,859
2,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SlimeJohnson
Kukulkan
10
1 / 1 / 0
6,393
492
2,061
4,290
1,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
Visamoo
Sobek
8
0 / 3 / 5
5,726
440
4,288
9,999
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
toametru6
Jormungandr
9
1 / 4 / 0
6,137
472
5,054
10,141
8,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
7
7
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
4
1.5
W
Sun Wukong
AlphaGamer69
Sun Wukong
6
0
1
6.5
W
Nox
Bаmbi
Nox
2
0
4
4
L
0
4
3
0.38
L
Ullr
5
3
1
1.83
W
Nemesis
Revibal
Nemesis
3
2
4
2.5
L
Kukulkan
SlimeJohnson
Kukulkan
1
1
0
1
W
Ganesha
TTier
Ganesha
0
1
6
3
L
Sobek
Visamoo
Sobek
0
3
5
0.83
L
Jormungandr
toametru6
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,764
Damage
21,751
36,809
Taken
42,020
14,710
Mitigated
23,557
10,238
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,240
5,640
0
2,997
9,533
2,660
316
2,322
7,211
0
50,787
W
Sun Wukong
AlphaGamer69
Sun Wukong
8,804
2,145
0
4,437
9,327
4,768
55
3,651
5,676
0
42,684
W
Nox
Bаmbi
Nox
5,651
670
0
250
3,600
1,273
732
1,475
2,125
47,073
0
L
4,193
1,122
0
821
8,731
3,456
0
2,061
6,670
0
24,709
L
Ullr
6,155
2,558
0
2,842
8,859
2,760
1,270
1,295
7,564
0
51,673
W
Nemesis
Revibal
Nemesis
4,363
1,679
0
1,192
8,936
2,612
0
2,324
6,612
0
29,951
L
Kukulkan
SlimeJohnson
Kukulkan
2,061
551
0
946
4,290
1,394
0
1,702
2,588
38,491
0
W
Ganesha
TTier
Ganesha
2,706
336
268
1,094
5,413
3,397
138
1,631
3,782
11,354
0
L
Sobek
Visamoo
Sobek
4,288
872
0
2,847
9,999
7,862
0
2,160
7,839
12,085
0
L
Jormungandr
toametru6
Jormungandr
5,054
1,806
0
1,845
10,141
8,085
0
1,139
9,002
30,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,279
Gold Earned
31,708
338
Minions Killed
328
0
Camps Cleared
0
1,327,404
Distance Traveled
1,141,680
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,314
563
94
7
0
216,929
3
W
Sun Wukong
7,379
568
79
6
0
278,063
4
W
Nox
7,364
566
106
8
0
274,323
4
L
Set
5,609
431
55
4
0
246,028
1
L
Ullr
7,843
603
112
9
0
245,610
6
W
Nemesis
6,655
512
53
4
0
285,058
2
L
Kukulkan
6,393
492
88
7
0
193,546
5
W
Ganesha
5,567
428
6
0
0
273,031
5
L
Sobek
5,726
440
13
1
0
245,196
3
L
Jormungandr
6,137
472
60
5
0
211,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role