Player Matchup

Jormungandr
Jormungandr
AndreeaSnwyy
Jormungandr
Level 18
God Stats
1W - 1L
1,333 SR
Queue Stats
37W - 30L
1,511 Elo+
Solo
Cerberus
Cerberus
Jaiken x
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,794 Elo+
Party 1
Anhur
Anhur
Raiken
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,742 Elo+
Party 1
Sol
Sol
Suiken x
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,742 Elo+
Party 1
Arachne
Arachne
UncleSaloma
Arachne
Level 25
God Stats
4W - 0L
1,908 SR
Queue Stats
46W - 47L
1,484 Elo+
Solo
Team Averages
Level 12
1,548 SR
1,655 Elo+

VS

Team Averages
Level 16
1,600 SR
1,497 Elo+
Set
Set
Darios-2007
Set
Level 5
God Stats
2W - 6L
1,705 SR
Queue Stats
2W - 6L
1,638 Elo+
Party 2
Sobek
Sobek
HolisticCave173
Sobek
Level 16
God Stats
0W - 1L
1,727 SR
Queue Stats
5W - 12L
1,413 Elo+
Party 2
Ullr
Ullr
Thornsme
Ullr
Level 28
God Stats
7W - 3L
1,589 SR
Queue Stats
180W - 103L
1,582 Elo+
Solo
Heimdallr
Heimdallr
prdxqu
Heimdallr
Level 18
God Stats
1W - 3L
1,481 SR
Queue Stats
7W - 12L
1,449 Elo+
Party 2
Raijin
Raijin
vBlxzer6374
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AndreeaSnwyy
Jormungandr
11
8 / 3 / 2
7,271
727
7,796
9,059
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Jaiken x
Cerberus
9
1 / 0 / 6
6,005
601
4,634
6,750
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Raiken
Anhur
10
6 / 0 / 1
6,190
619
5,532
4,131
1,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 0
6,484
648
2,947
5,647
1,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
UncleSaloma
Arachne
9
4 / 1 / 2
5,867
587
1,516
5,140
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
5,011
501
2,353
5,954
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 4 / 0
4,320
432
2,226
7,452
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
12
1 / 1 / 0
6,336
634
4,096
4,949
1,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
prdxqu
Heimdallr
9
2 / 5 / 0
5,350
535
4,550
5,794
1,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
7
0 / 5 / 0
4,338
434
2,676
6,716
1,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
20
Kills
4
4
Deaths
20
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AndreeaSnwyy
Jormungandr
8
3
2
3
L
1
5
0
0.2
L
0
4
0
0
W
Cerberus
Jaiken x
Cerberus
1
0
6
4
W
Anhur
Raiken
Anhur
6
0
1
6.5
W
1
0
0
1
L
Ullr
1
1
0
1
W
Arachne
UncleSaloma
Arachne
4
1
2
5
L
Heimdallr
prdxqu
Heimdallr
2
5
0
0.4
L
Raijin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,425
Damage
15,901
30,727
Taken
30,865
17,627
Mitigated
10,111
11,852
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AndreeaSnwyy
Jormungandr
7,796
1,527
0
1,522
9,059
8,283
266
140
8,919
33,626
0
L
2,353
1,083
0
536
5,954
2,067
90
3,761
1,885
0
10,374
L
2,226
387
0
735
7,452
3,446
0
1,919
5,459
5,861
0
W
Cerberus
Jaiken x
Cerberus
4,634
370
0
2,334
6,750
4,602
0
2,799
3,951
20,030
0
W
Anhur
Raiken
Anhur
5,532
3,002
0
1,144
4,131
1,301
265
1,713
2,418
0
38,705
W
2,947
1,051
0
3,990
5,647
1,580
429
0
5,647
42,597
0
L
Ullr
4,096
1,602
0
352
4,949
1,731
0
3,163
1,786
0
45,992
W
Arachne
UncleSaloma
Arachne
1,516
1,271
93
2,769
5,140
1,861
268
417
4,723
0
21,671
L
Heimdallr
prdxqu
Heimdallr
4,550
2,734
0
394
5,794
1,671
182
3,091
2,243
0
18,154
L
Raijin
2,676
727
0
1,821
6,716
1,196
0
2,601
4,115
17,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,817
Gold Earned
25,355
332
Minions Killed
198
0
Camps Cleared
0
1,026,303
Distance Traveled
967,592
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,271
727
80
8
0
182,719
3
L
Set
5,011
501
29
3
0
196,911
2
L
Sobek
4,320
432
7
1
0
211,253
6
W
Cerberus
6,005
601
39
4
0
219,789
1
W
Anhur
6,190
619
65
7
0
180,580
1
W
Sol
6,484
648
101
10
0
206,078
0
L
Ullr
6,336
634
96
10
0
202,038
2
W
Arachne
5,867
587
47
5
0
237,137
1
L
Heimdallr
5,350
535
44
4
0
188,164
0
L
Raijin
4,338
434
22
2
0
169,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role