Player Matchup

Ymir
Ymir
I1220vbI
Ymir
Level 8
God Stats
12W - 10L
1,710 SR
Queue Stats
33W - 32L
1,420 Elo+
Solo
Zeus
Zeus
KeshaMaster
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,506 Elo+
Party 1
Tiamat
Tiamat
derronex
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,375 Elo+
Party 1
Xbalanque
Xbalanque
gaster149
Xbalanque
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,389 Elo+
Party 1
Bakasura
Bakasura
Ленько
Bakasura
Level 22
God Stats
3W - 4L
1,482 SR
Queue Stats
17W - 21L
1,397 Elo+
Party 1
Team Averages
Level 16
1,539 SR
1,417 Elo+

VS

Team Averages
Level 21
1,393 SR
1,468 Elo+
Freya
Freya
BobrZol
Freya
Level 15
God Stats
1W - 3L
1,146 SR
Queue Stats
22W - 20L
1,554 Elo+
Solo
Bellona
Bellona
MaruZabi
Bellona
Level 29
God Stats
46W - 60L
1,444 SR
Queue Stats
232W - 296L
1,446 Elo+
Party 2
Neith
Neith
Merjerber
Neith
Level 15
God Stats
4W - 0L
1,561 SR
Queue Stats
12W - 3L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
Soooru
Ao Kuang
Level 18
God Stats
4W - 8L
1,275 SR
Queue Stats
135W - 174L
1,362 Elo+
Party 2
Skadi
Skadi
louisvuitton420
Skadi
Level 27
God Stats
47W - 45L
1,540 SR
Queue Stats
153W - 195L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 1 / 1
5,895
536
2,002
6,123
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
3 / 7 / 1
6,152
559
5,367
8,480
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
derronex
Tiamat
8
2 / 7 / 0
5,344
486
2,759
6,808
2,359
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
gaster149
Xbalanque
7
0 / 6 / 0
4,753
432
2,160
7,773
1,817
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Ленько
Bakasura
10
1 / 3 / 1
5,773
525
3,166
8,033
3,138
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BobrZol
Freya
13
11 / 2 / 3
7,886
717
9,099
8,549
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
MaruZabi
Bellona
10
1 / 1 / 4
5,998
545
3,905
6,455
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Merjerber
Neith
12
9 / 1 / 4
7,722
702
9,249
7,295
2,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Soooru
Ao Kuang
10
2 / 1 / 0
6,128
557
2,771
6,530
2,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
1 / 1 / 0
5,158
469
1,227
2,152
526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
24
24
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
BobrZol
Freya
11
2
3
6.25
L
Ymir
0
1
1
0.5
L
3
7
1
0.5
W
Bellona
MaruZabi
Bellona
1
1
4
3
W
Neith
Merjerber
Neith
9
1
4
11
W
Ao Kuang
Soooru
Ao Kuang
2
1
0
2
L
Tiamat
derronex
Tiamat
2
7
0
0.29
L
Xbalanque
gaster149
Xbalanque
0
6
0
0
W
1
1
0
1
L
Bakasura
Ленько
Bakasura
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,454
Damage
26,251
37,217
Taken
30,981
14,333
Mitigated
12,589
6,447
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
BobrZol
Freya
9,099
3,502
0
5,167
8,549
3,514
0
2,993
5,506
39,741
8,617
L
Ymir
2,002
894
0
1,595
6,123
4,227
313
2,030
4,093
25,241
0
L
5,367
1,847
0
637
8,480
2,792
280
4,813
3,667
21,879
0
W
Bellona
MaruZabi
Bellona
3,905
1,249
0
2,823
6,455
4,073
389
2,125
4,330
0
24,469
W
Neith
Merjerber
Neith
9,249
4,038
0
3,233
7,295
2,320
2,382
1,589
5,706
0
50,770
W
Ao Kuang
Soooru
Ao Kuang
2,771
1,184
0
2,079
6,530
2,156
116
2,762
3,768
24,296
0
L
Tiamat
derronex
Tiamat
2,759
842
0
830
6,808
2,359
273
384
6,424
13,202
0
L
Xbalanque
gaster149
Xbalanque
2,160
716
0
904
7,773
1,817
0
2,083
5,690
0
18,636
W
1,227
551
0
306
2,152
526
0
659
1,493
0
15,397
L
Bakasura
Ленько
Bakasura
3,166
2,294
0
2,481
8,033
3,138
0
1,617
6,416
0
24,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
32,892
229
Minions Killed
302
0
Camps Cleared
0
1,008,674
Distance Traveled
989,696
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,886
717
79
7
0
226,096
2
L
Ymir
5,895
536
56
5
0
220,579
0
L
Zeus
6,152
559
49
4
0
172,450
3
W
Bellona
5,998
545
52
5
0
223,160
0
W
Neith
7,722
702
88
8
0
230,393
3
W
Ao Kuang
6,128
557
51
5
0
204,424
0
L
Tiamat
5,344
486
21
2
0
193,860
0
L
Xbalanque
4,753
432
40
4
0
201,004
4
W
Skadi
5,158
469
32
3
0
105,623
0
L
Bakasura
5,773
525
63
6
0
220,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role