Player Matchup

Gilgamesh
Gilgamesh
Platinum III
Bhrissy
Gilgamesh
Platinum III
Level 121
God Stats
9W - 7L
1,643 SR
Queue Stats
205W - 196L
1,805 MMR
Party 1
Osiris
Osiris
Platinum V
Frosty Slice717
Osiris
Platinum V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 105L
1,812 MMR
Party 1
Chiron
Chiron
Masters
SpanknMeMeat
Chiron
Masters
Level 145
God Stats
23W - 13L
1,759 SR
Queue Stats
252W - 231L
2,482 MMR
Solo
Agni
Agni
Diamond IV
UPEVU
Agni
Diamond IV
Level 120
God Stats
3W - 1L
1,618 SR
Queue Stats
221W - 213L
1,964 MMR
Solo
Sobek
Sobek
Diamond II
Vpexs
Sobek
Diamond II
Level 118
God Stats
8W - 12L
1,470 SR
Queue Stats
190W - 172L
2,407 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,598 SR
2,094 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,618 SR
2,112 MMR
Thoth
Thoth
Diamond III
GALACTIC_KNIGHTk
Thoth
Diamond III
Level 107
God Stats
0W - 2L
1,591 SR
Queue Stats
169W - 150L
2,313 MMR
Solo
Charybdis
Charybdis
Diamond II
K1023255
Charybdis
Diamond II
Level 128
God Stats
8W - 13L
1,656 SR
Queue Stats
720W - 701L
2,315 MMR
Solo
Mulan
Mulan
Platinum V
ScRaPyXsiZzle
Mulan
Platinum V
Level 146
God Stats
5W - 4L
1,718 SR
Queue Stats
130W - 122L
1,777 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Uma no ashi
Cthulhu
Gold IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,772 MMR
Solo
Thanatos
Thanatos
Diamond II
as7311
Thanatos
Diamond II
Level 160
God Stats
3W - 3L
1,624 SR
Queue Stats
348W - 332L
2,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bhrissy
Gilgamesh
16
5 / 4 / 5
9,871
548
11,573
14,554
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 4 / 2
10,093
561
10,978
16,006
13,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
17
4 / 0 / 5
9,985
555
13,821
8,789
3,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
UPEVU
Agni
18
8 / 3 / 4
11,045
614
11,500
7,431
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Vpexs
Sobek
14
1 / 0 / 10
9,244
514
4,590
14,923
16,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayKaliTiamatGebArtio

VS

Bans
OdinFenrirGaneshaSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
9,164
509
9,412
9,033
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
K1023255
Charybdis
15
0 / 4 / 0
8,589
477
3,700
10,413
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 6 / 3
9,627
535
14,646
20,432
12,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Uma no ashi
Cthulhu
11
0 / 3 / 0
7,445
414
3,162
17,924
11,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
as7311
Thanatos
16
4 / 6 / 3
9,731
541
6,960
16,024
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
22
Kills
11
11
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bhrissy
Gilgamesh
5
4
5
1.88
W
4
4
2
1.25
L
3
3
1
1.17
L
Charybdis
K1023255
Charybdis
0
4
0
0
L
4
6
3
0.92
W
Chiron
4
0
5
6.5
W
Agni
UPEVU
Agni
8
3
4
3.33
L
Cthulhu
Uma no ashi
Cthulhu
0
3
0
0
W
Sobek
Vpexs
Sobek
1
0
10
6
L
Thanatos
as7311
Thanatos
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,462
Damage
37,880
61,703
Taken
73,826
41,137
Mitigated
33,846
20,341
Healing
29,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bhrissy
Gilgamesh
11,573
4,210
0
3,435
14,554
6,013
0
1,805
12,475
0
66,558
W
10,978
3,870
0
6,206
16,006
13,039
969
851
14,068
0
69,958
L
9,412
120
0
850
9,033
2,186
0
4,248
4,535
53,604
0
L
Charybdis
K1023255
Charybdis
3,700
2,322
0
2,658
10,413
2,790
2,306
1,654
8,751
0
68,189
L
14,646
1,849
0
7,361
20,432
12,740
240
2,025
18,345
0
51,556
W
Chiron
13,821
5,890
831
3,267
8,789
3,381
504
1,272
7,479
0
100,927
W
Agni
UPEVU
Agni
11,500
1,115
0
771
7,431
2,114
335
2,491
4,710
78,298
0
L
Cthulhu
Uma no ashi
Cthulhu
3,162
460
350
5,828
17,924
11,264
0
5,693
12,077
24,090
0
W
Sobek
Vpexs
Sobek
4,590
697
0
5,831
14,923
16,590
0
5,773
8,559
18,830
0
L
Thanatos
as7311
Thanatos
6,960
2,223
0
12,944
16,024
4,866
0
1,826
14,028
0
59,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,238
Gold Earned
44,556
560
Minions Killed
493
0
Camps Cleared
0
1,849,636
Distance Traveled
1,622,437
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,871
548
100
6
0
394,484
9
W
Osiris
10,093
561
118
7
0
358,831
3
L
Thoth
9,164
509
116
6
0
348,378
4
L
Charybdis
8,589
477
153
9
0
319,930
5
L
Mulan
9,627
535
83
5
0
299,196
0
W
Chiron
9,985
555
158
9
0
368,392
2
W
Agni
11,045
614
166
9
0
357,808
1
L
Cthulhu
7,445
414
30
2
0
320,010
0
W
Sobek
9,244
514
18
1
0
370,121
3
L
Thanatos
9,731
541
111
6
0
334,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role