Player Matchup

Fenrir
Fenrir
Mehdi-592i
Fenrir
Level 32
God Stats
6W - 4L
1,587 SR
Queue Stats
107W - 151L
1,370 Elo+
Solo
Cerberus
Cerberus
Shizane93
Cerberus
Level 67
God Stats
4W - 5L
1,508 SR
Queue Stats
387W - 448L
1,376 Elo+
Solo
Ra
Ra
Āngerfist
Ra
Level 148
God Stats
15W - 28L
1,287 SR
Queue Stats
180W - 180L
1,571 Elo+
Solo
Team Averages
Level 82
1,461 SR
1,439 Elo+

VS

Team Averages
Level 8
1,594 SR
1,314 Elo+
Izanami
Izanami
Ferombre
Izanami
Level 10
God Stats
3W - 8L
1,482 SR
Queue Stats
3W - 9L
1,287 Elo+
Party 1
Bellona
Bellona
HugoWolf89
Bellona
Level 6
God Stats
1W - 2L
1,799 SR
Queue Stats
3W - 8L
1,368 Elo+
Party 1
Mulan
Mulan
Makishimu7805
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mehdi-592i
Fenrir
15
9 / 4 / 16
11,556
825
11,348
16,412
7,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Shizane93
Cerberus
17
10 / 3 / 19
13,049
932
11,384
24,111
31,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
17 / 3 / 17
13,673
977
28,357
18,237
9,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ferombre
Izanami
15
8 / 12 / 1
12,533
895
24,277
17,162
7,321
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
HugoWolf89
Bellona
11
1 / 13 / 6
9,702
693
12,735
27,592
31,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 11 / 5
9,597
686
10,255
21,268
18,882
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
36
Kills
10
10
Deaths
36
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ferombre
Izanami
8
12
1
0.71
L
Bellona
HugoWolf89
Bellona
1
13
6
0.31
L
1
11
5
0.32
W
Fenrir
Mehdi-592i
Fenrir
9
4
16
4.25
W
Cerberus
Shizane93
Cerberus
10
3
19
6.5
W
17
3
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,089
Damage
47,267
58,760
Taken
66,022
48,419
Mitigated
57,360
28,809
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ferombre
Izanami
24,277
19,010
0
1,252
17,162
7,321
985
12,544
4,244
0
56,052
L
Bellona
HugoWolf89
Bellona
12,735
2,912
347
1,904
27,592
31,157
396
12,843
14,206
5,176
27,394
L
10,255
1,532
0
559
21,268
18,882
36
13,900
6,910
6,502
15,637
W
Fenrir
Mehdi-592i
Fenrir
11,348
4,084
409
4,997
16,412
7,325
1,528
2,019
14,393
0
40,121
W
Cerberus
Shizane93
Cerberus
11,384
1,025
0
7,288
24,111
31,775
345
1,857
22,254
25,598
0
W
28,357
2,109
5,439
10,676
18,237
9,319
665
1,697
16,540
72,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,278
Gold Earned
31,832
200
Minions Killed
123
10
Camps Cleared
2
789,254
Distance Traveled
638,148
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,533
895
69
5
2
189,743
0
L
Bellona
9,702
693
26
2
0
232,345
5
L
Mulan
9,597
686
28
2
0
216,060
1
W
Fenrir
11,556
825
38
3
4
251,676
0
W
Cerberus
13,049
932
34
2
2
269,340
1
W
Ra
13,673
977
128
9
4
268,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role