Player Matchup

Apollo
Apollo
Cabatoman
Apollo
Level 158
God Stats
11W - 9L
1,589 SR
Queue Stats
541W - 514L
1,571 Elo+
Party 1
Artio
Artio
SilentButDead069
Artio
Level 69
God Stats
4W - 2L
1,315 SR
Queue Stats
359W - 360L
1,499 Elo+
Party 1
Thanatos
Thanatos
Sole_Slayer_
Thanatos
Level 149
God Stats
4W - 2L
1,803 SR
Queue Stats
249W - 231L
1,518 Elo+
Party 1
Izanami
Izanami
bry2020
Izanami
Level 128
God Stats
32W - 24L
1,527 SR
Queue Stats
313W - 297L
1,417 Elo+
Party 1
Ra
Ra
kaeoman
Ra
Level 136
God Stats
4W - 1L
1,773 SR
Queue Stats
384W - 355L
1,599 Elo+
Party 1
Team Averages
Level 128
1,601 SR
1,521 Elo+

VS

Team Averages
Level 120
1,614 SR
1,484 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
D4NG3RXM4N16
Anhur
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
Hiso-Chan
Zhong Kui
Level 93
God Stats
2W - 2L
1,732 SR
Queue Stats
404W - 398L
1,387 Elo+
Solo
Xing Tian
Xing Tian
jadi59
Xing Tian
Level 119
God Stats
2W - 2L
1,840 SR
Queue Stats
364W - 356L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cabatoman
Apollo
13
4 / 2 / 2
7,900
658
6,742
6,129
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 6
6,586
549
2,646
7,897
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Sole_Slayer_
Thanatos
12
8 / 2 / 2
7,701
642
5,984
8,215
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
bry2020
Izanami
11
1 / 4 / 0
6,541
545
2,553
6,116
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
8 / 1 / 6
7,663
639
6,196
6,086
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 2 / 4
6,853
571
5,399
5,934
1,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
 
Thanatos
10
2 / 4 / 0
5,942
495
4,359
8,651
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 6 / 1
4,925
410
1,079
5,650
1,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Hiso-Chan
Zhong Kui
8
0 / 6 / 2
5,172
431
3,847
8,798
5,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
jadi59
Xing Tian
11
6 / 4 / 1
7,468
622
4,779
10,912
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
22
Kills
11
11
Deaths
22
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
4
2.5
L
Thanatos
 
Thanatos
2
4
0
0.5
W
Apollo
Cabatoman
Apollo
4
2
2
2.5
L
0
6
1
0.08
L
Zhong Kui
Hiso-Chan
Zhong Kui
0
6
2
0.17
W
1
2
6
2
W
Thanatos
Sole_Slayer_
Thanatos
8
2
2
4.5
W
Izanami
bry2020
Izanami
1
4
0
0.25
L
Xing Tian
jadi59
Xing Tian
6
4
1
1.63
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,121
Damage
19,463
34,443
Taken
39,945
14,696
Mitigated
19,224
16,028
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,399
1,786
0
870
5,934
1,309
0
997
4,937
0
43,830
L
Thanatos
 
Thanatos
4,359
783
0
6,457
8,651
2,486
0
1,786
6,737
0
30,459
W
Apollo
Cabatoman
Apollo
6,742
3,832
0
2,199
6,129
2,220
186
2,977
3,152
0
50,292
L
1,079
586
0
625
5,650
1,324
0
2,342
3,229
0
10,300
L
Zhong Kui
Hiso-Chan
Zhong Kui
3,847
226
211
1,738
8,798
5,963
0
1,735
6,981
17,389
0
W
2,646
297
160
2,033
7,897
5,507
0
1,221
6,676
14,815
0
W
Thanatos
Sole_Slayer_
Thanatos
5,984
1,894
0
7,590
8,215
3,034
86
1,349
6,866
0
43,757
W
Izanami
bry2020
Izanami
2,553
1,487
0
1,318
6,116
1,880
610
458
5,658
0
46,412
L
Xing Tian
jadi59
Xing Tian
4,779
509
0
1,748
10,912
8,142
0
1,649
9,219
26,899
0
W
6,196
860
984
1,744
6,086
2,055
0
2,621
3,465
42,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,391
Gold Earned
30,360
366
Minions Killed
248
0
Camps Cleared
0
1,194,321
Distance Traveled
1,070,225
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,853
571
85
7
0
227,441
2
L
Thanatos
5,942
495
72
6
0
239,645
0
W
Apollo
7,900
658
101
8
0
207,139
0
L
Anhur
4,925
410
16
1
0
185,902
3
L
Zhong Kui
5,172
431
37
3
0
186,887
2
W
Artio
6,586
549
20
2
0
251,539
1
W
Thanatos
7,701
642
69
6
0
270,758
0
W
Izanami
6,541
545
101
8
0
207,706
2
L
Xing Tian
7,468
622
38
3
0
230,350
3
W
Ra
7,663
639
75
6
0
257,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role