Player Matchup

Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AutumnDart32284
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,306 Elo+
Solo
Cerberus
Cerberus
Drak00sha123
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,352 Elo+
Solo
Tiamat
Tiamat
PipStoepsel
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,442 Elo+
Solo
Team Averages
Level 37
1,500 SR
1,420 Elo+

VS

Team Averages
Level 101
1,439 SR
1,496 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HEINDETROISCAT
Bellona
Level 126
God Stats
1W - 2L
1,322 SR
Queue Stats
353W - 396L
1,472 Elo+
Solo
Vulcan
Vulcan
KroTNR
Vulcan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,496 Elo+
Solo
Eset
Eset
Pheom
Eset
Level 106
God Stats
3W - 2L
1,375 SR
Queue Stats
133W - 143L
1,465 Elo+
Solo
Merlin
Merlin
nimleS
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 41L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 3 / 3
8,293
829
4,830
14,763
5,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
 
Ullr
13
1 / 7 / 4
7,780
778
6,114
11,439
4,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 4
7,262
726
2,698
9,970
3,520
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Drak00sha123
Cerberus
14
4 / 6 / 3
8,210
821
7,853
15,235
12,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
13
1 / 6 / 4
7,347
735
2,855
10,158
4,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
12 / 3 / 13
10,209
1,021
13,888
8,424
3,591
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 4 / 15
9,022
902
7,388
13,340
13,405
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
KroTNR
Vulcan
14
4 / 3 / 16
9,075
908
13,957
5,910
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Pheom
Eset
14
5 / 2 / 14
9,198
920
7,807
8,922
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
nimleS
Merlin
16
2 / 0 / 19
9,219
922
12,219
4,210
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
11
Kills
28
29
Deaths
12
18
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
3
1.5
L
Ullr
 
Ullr
1
7
4
0.43
W
Ah Muzen Cab
 
Ah Muzen Cab
12
3
13
6.17
L
2
7
4
0.57
L
Cerberus
Drak00sha123
Cerberus
4
6
3
0.92
W
5
4
15
3.13
W
Vulcan
KroTNR
Vulcan
4
3
16
4
W
Eset
Pheom
Eset
5
2
14
6
L
Tiamat
1
6
4
0.5
W
Merlin
nimleS
Merlin
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
55,259
61,565
Taken
40,806
30,854
Mitigated
25,407
14,875
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,830
1,086
2,229
4,685
14,763
5,640
0
6,967
7,796
0
24,230
L
Ullr
 
Ullr
6,114
1,482
776
778
11,439
4,313
0
6,725
4,714
0
12,585
W
Ah Muzen Cab
 
Ah Muzen Cab
13,888
3,533
419
1,981
8,424
3,591
3,760
2,485
5,939
0
31,618
L
2,698
91
930
835
9,970
3,520
0
5,995
3,975
11,136
0
L
Cerberus
Drak00sha123
Cerberus
7,853
203
905
2,345
15,235
12,446
0
8,845
6,390
13,628
0
W
7,388
904
1,417
1,725
13,340
13,405
8
4,486
8,854
3,052
8,001
W
Vulcan
KroTNR
Vulcan
13,957
3,365
800
470
5,910
2,308
646
1,395
4,515
25,442
0
W
Eset
Pheom
Eset
7,807
383
2,418
2,585
8,922
4,342
198
2,924
5,998
18,870
0
L
Tiamat
2,855
289
120
1,272
10,158
4,935
0
7,584
2,574
11,075
0
W
Merlin
nimleS
Merlin
12,219
577
221
1,202
4,210
1,761
1,348
2,116
2,071
27,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
46,723
114
Minions Killed
123
0
Camps Cleared
0
896,559
Distance Traveled
988,293
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,293
829
29
3
0
231,117
1
L
Ullr
7,780
778
21
2
0
174,442
1
W
Ah Muzen Cab
10,209
1,021
42
4
0
179,597
3
L
Eset
7,262
726
14
1
0
153,569
0
L
Cerberus
8,210
821
30
3
0
184,191
2
W
Bellona
9,022
902
11
1
0
204,440
0
W
Vulcan
9,075
908
32
3
0
207,842
0
W
Eset
9,198
920
13
1
0
204,052
0
L
Tiamat
7,347
735
20
2
0
153,240
0
W
Merlin
9,219
922
25
3
0
192,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role