Player Matchup

Hera
Hera
ExceptedLe-Roux
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,443 Elo+
Solo
Thanatos
Thanatos
Oczipka_Flanke
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShelbyContr0ller
Ah Muzen Cab
Level 26
God Stats
3W - 2L
1,513 SR
Queue Stats
99W - 107L
1,304 Elo+
Solo
Ares
Ares
Vile-_-Entity
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
loong7553
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
982 Elo+
Solo
Team Averages
Level 8
1,503 SR
1,346 Elo+

VS

Team Averages
Level 21
1,412 SR
1,506 Elo+
Baron Samedi
Baron Samedi
CarryMainOnly
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 11L
1,921 Elo+
Party 1
Fenrir
Fenrir
Craggy-syn
Fenrir
Level 27
God Stats
2W - 2L
1,056 SR
Queue Stats
98W - 114L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Volchara_6_8
Kukulkan
Level 7
God Stats
1W - 4L
1,155 SR
Queue Stats
12W - 24L
1,115 Elo+
Solo
Sol
Sol
WalkinJungleBuff
Sol
Level 22
God Stats
7W - 0L
1,863 SR
Queue Stats
99W - 55L
1,683 Elo+
Party 1
Achilles
Achilles
mikedebels
Achilles
Level 29
God Stats
11W - 6L
1,485 SR
Queue Stats
34W - 42L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,772
521
6,095
7,057
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
10 / 3 / 1
7,978
614
8,705
11,508
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
ShelbyContr0ller
Ah Muzen Cab
9
1 / 3 / 0
5,849
450
1,416
5,589
1,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 2 / 1
4,125
317
216
1,575
676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
loong7553
Guan Yu
10
1 / 1 / 1
5,923
456
1,531
8,133
7,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CarryMainOnly
Baron Samedi
14
6 / 2 / 1
9,305
716
6,690
7,465
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Craggy-syn
Fenrir
13
3 / 5 / 3
7,917
609
4,237
8,239
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Volchara_6_8
Kukulkan
7
0 / 2 / 0
5,228
402
28
2,259
586
14
4 / 3 / 3
8,421
648
6,306
8,518
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
mikedebels
Achilles
11
0 / 4 / 0
6,573
506
4,677
7,012
4,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
15
Kills
13
14
Deaths
16
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CarryMainOnly
Baron Samedi
6
2
1
3.25
W
Fenrir
Craggy-syn
Fenrir
3
5
3
0.9
L
3
5
1
0.7
L
Thanatos
10
3
1
3.5
L
Ah Muzen Cab
ShelbyContr0ller
Ah Muzen Cab
1
3
0
0.33
L
0
2
1
0.25
W
Kukulkan
Volchara_6_8
Kukulkan
0
2
0
0
W
4
3
3
1.83
L
Guan Yu
loong7553
Guan Yu
1
1
1
1.5
W
Achilles
mikedebels
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,963
Damage
21,938
33,862
Taken
33,493
15,619
Mitigated
13,726
15,222
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CarryMainOnly
Baron Samedi
6,690
880
47
3,987
7,465
3,348
2,317
2,307
5,158
54,230
0
W
Fenrir
Craggy-syn
Fenrir
4,237
616
0
2,265
8,239
2,781
248
1,557
6,682
0
38,866
L
6,095
2,604
51
871
7,057
2,157
325
4,176
2,881
32,652
0
L
Thanatos
8,705
3,002
0
8,642
11,508
4,116
0
4,092
7,287
0
42,752
L
Ah Muzen Cab
ShelbyContr0ller
Ah Muzen Cab
1,416
552
0
1,751
5,589
1,540
290
2,983
2,606
0
24,206
L
216
121
0
60
1,575
676
0
869
706
358
0
W
Kukulkan
Volchara_6_8
Kukulkan
28
28
0
0
2,259
586
684
0
2,259
4,520
0
W
6,306
2,820
36
4,549
8,518
2,632
2,899
2,447
6,071
47,859
4,909
L
Guan Yu
loong7553
Guan Yu
1,531
135
109
3,738
8,133
7,130
178
109
7,326
0
13,039
W
Achilles
mikedebels
Achilles
4,677
1,592
0
1,149
7,012
4,379
612
0
7,012
75
22,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
37,444
239
Minions Killed
358
0
Camps Cleared
0
841,516
Distance Traveled
1,014,487
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,305
716
122
9
0
210,361
4
W
Fenrir
7,917
609
69
5
0
226,737
0
L
Hera
6,772
521
56
4
0
202,570
2
L
Thanatos
7,978
614
88
7
0
220,538
0
L
Ah Muzen Cab
5,849
450
58
4
0
131,534
2
L
Ares
4,125
317
2
0
0
41,750
0
W
Kukulkan
5,228
402
11
1
0
122,605
3
W
Sol
8,421
648
104
8
0
229,955
2
L
Guan Yu
5,923
456
35
3
0
245,124
2
W
Achilles
6,573
506
52
4
0
224,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role