Player Matchup

Thor
Thor
DEDMAIDAN
Thor
Level 24
God Stats
15W - 10L
1,629 SR
Queue Stats
56W - 62L
1,322 Elo+
Party 1
Yemoja
Yemoja
Deadsisi
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,159 Elo+
Solo
Medusa
Medusa
DoktorEzio1
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,238 Elo+
Solo
Xbalanque
Xbalanque
Godshowmegf
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,360 Elo+
Solo
Bellona
Bellona
PellesRid
Bellona
Level 28
God Stats
8W - 6L
1,632 SR
Queue Stats
61W - 69L
1,314 Elo+
Party 1
Team Averages
Level 19
1,552 SR
1,279 Elo+

VS

Team Averages
Level 15
1,378 SR
1,378 Elo+
Ymir
Ymir
Agarman
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,292 Elo+
Solo
Achilles
Achilles
Looff1
Achilles
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 13L
1,539 Elo+
Party 2
Nemesis
Nemesis
OldDogSmell
Nemesis
Level 8
God Stats
3W - 3L
1,571 SR
Queue Stats
121W - 142L
1,375 Elo+
Solo
Merlin
Merlin
Sn0oX
Merlin
Level 27
God Stats
15W - 4L
1,155 SR
Queue Stats
34W - 23L
1,356 Elo+
Party 2
Izanami
Izanami
trandossian
Izanami
Level 23
God Stats
6W - 5L
1,165 SR
Queue Stats
107W - 100L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 1 / 5
6,079
553
4,937
6,692
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Deadsisi
Yemoja
8
0 / 3 / 10
5,663
515
1,581
7,007
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
10
14 / 1 / 1
7,163
651
8,745
5,509
1,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
Godshowmegf
Xbalanque
10
3 / 1 / 2
6,057
551
3,647
4,610
1,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
PellesRid
Bellona
11
7 / 0 / 3
6,831
621
6,245
8,550
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Agarman
Ymir
5
0 / 6 / 2
4,432
403
2,611
9,355
5,178
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Looff1
Achilles
7
0 / 6 / 3
4,652
423
3,294
6,004
3,032
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
OldDogSmell
Nemesis
8
3 / 4 / 0
5,911
537
2,748
7,387
1,851
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Sn0oX
Merlin
6
0 / 7 / 2
4,556
414
3,374
5,558
1,166
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
trandossian
Izanami
9
3 / 3 / 0
5,963
542
6,025
7,029
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
26
Kills
6
6
Deaths
26
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
Agarman
Ymir
0
6
2
0.17
W
Thor
2
1
5
4.5
W
Yemoja
Deadsisi
Yemoja
0
3
10
1.67
W
Medusa
14
1
1
14.5
W
Xbalanque
Godshowmegf
Xbalanque
3
1
2
4
L
Achilles
Looff1
Achilles
0
6
3
0.25
L
Nemesis
OldDogSmell
Nemesis
3
4
0
0.75
W
Bellona
PellesRid
Bellona
7
0
3
8.5
L
Merlin
Sn0oX
Merlin
0
7
2
0.14
L
Izanami
trandossian
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,155
Damage
18,052
32,368
Taken
35,333
15,512
Mitigated
13,066
9,651
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Agarman
Ymir
2,611
289
0
766
9,355
5,178
0
584
8,771
6,211
0
W
Thor
4,937
2,063
0
1,007
6,692
2,062
285
1,005
5,687
0
32,916
W
Yemoja
Deadsisi
Yemoja
1,581
802
479
1,153
7,007
3,953
244
1,499
5,508
11,261
0
W
Medusa
8,745
4,756
71
1,462
5,509
1,836
1,326
2,033
3,476
0
27,070
W
Xbalanque
Godshowmegf
Xbalanque
3,647
2,050
0
917
4,610
1,142
1,157
368
4,242
0
27,614
L
Achilles
Looff1
Achilles
3,294
997
0
478
6,004
3,032
0
125
5,879
0
11,349
L
Nemesis
OldDogSmell
Nemesis
2,748
1,174
0
1,872
7,387
1,851
0
310
7,077
0
19,259
W
Bellona
PellesRid
Bellona
6,245
2,843
0
4,562
8,550
6,519
490
1,080
7,470
0
34,746
L
Merlin
Sn0oX
Merlin
3,374
344
0
121
5,558
1,166
137
219
5,339
16,661
0
L
Izanami
trandossian
Izanami
6,025
5,076
0
2,060
7,029
1,839
0
343
6,686
0
34,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,793
Gold Earned
25,514
265
Minions Killed
155
0
Camps Cleared
0
1,003,139
Distance Traveled
995,112
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,432
403
8
1
0
174,477
2
W
Thor
6,079
553
65
6
0
216,137
0
W
Yemoja
5,663
515
22
2
0
167,802
0
W
Medusa
7,163
651
43
4
0
202,051
1
W
Xbalanque
6,057
551
59
5
0
174,768
0
L
Achilles
4,652
423
21
2
0
204,572
1
L
Nemesis
5,911
537
40
4
0
220,684
1
W
Bellona
6,831
621
76
7
0
242,381
0
L
Merlin
4,556
414
19
2
0
195,928
2
L
Izanami
5,963
542
67
6
0
199,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role