Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Alkonaftik
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 85L
1,426 Elo+
Party 1
Ullr
Ullr
FERVII
Ullr
Level 29
God Stats
26W - 32L
1,420 SR
Queue Stats
85W - 94L
1,421 Elo+
Party 1
Chang'e
Chang'e
Mlinis
Chang'e
Level 132
God Stats
60W - 40L
1,618 SR
Queue Stats
363W - 345L
1,518 Elo+
Party 2
Tiamat
Tiamat
moplayerone88
Tiamat
Level 68
God Stats
158W - 160L
1,530 SR
Queue Stats
444W - 478L
1,415 Elo+
Solo
Team Averages
Level 83
1,513 SR
1,456 Elo+

VS

Team Averages
Level 59
1,486 SR
1,373 Elo+
Mulan
Mulan
Gорыныч
Mulan
Level 117
God Stats
2W - 2L
1,528 SR
Queue Stats
170W - 184L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
MARTINI3000
Ao Kuang
Level 41
God Stats
3W - 7L
1,481 SR
Queue Stats
180W - 191L
1,454 Elo+
Solo
Rama
Rama
Nefarious4
Rama
Level 42
God Stats
7W - 11L
1,391 SR
Queue Stats
127W - 184L
1,328 Elo+
Solo
Ymir
Ymir
TiinLe
Ymir
Level 65
God Stats
241W - 270L
1,529 SR
Queue Stats
338W - 408L
1,451 Elo+
Solo
Vulcan
Vulcan
ivi2003
Vulcan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
8 / 2 / 2
6,798
680
7,348
8,581
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Alkonaftik
Bacchus
9
0 / 2 / 4
5,387
539
3,563
8,057
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
FERVII
Ullr
10
2 / 1 / 1
5,626
563
3,589
5,289
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Mlinis
Chang'e
11
1 / 3 / 1
6,392
639
2,828
6,472
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 2
6,799
680
4,176
6,222
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,492
549
5,766
8,346
4,843
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
MARTINI3000
Ao Kuang
9
4 / 2 / 0
5,962
596
3,883
6,879
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 3 / 1
5,123
512
2,133
5,192
1,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
TiinLe
Ymir
8
0 / 1 / 3
5,167
517
3,598
7,039
3,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
ivi2003
Vulcan
9
1 / 4 / 0
5,689
569
2,231
4,847
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
9
9
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
2
2
4.5
W
Bacchus
Alkonaftik
Bacchus
0
2
4
1
W
Ullr
FERVII
Ullr
2
1
1
2.5
L
2
4
1
0.63
L
Ao Kuang
MARTINI3000
Ao Kuang
4
2
0
2
W
Chang'e
Mlinis
Chang'e
1
3
1
0.5
L
2
3
1
0.83
L
Ymir
TiinLe
Ymir
0
1
3
1.5
L
Vulcan
ivi2003
Vulcan
1
4
0
0.25
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
17,611
34,621
Taken
32,303
15,862
Mitigated
12,743
14,705
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,348
1,281
0
3,360
8,581
2,393
0
2,030
6,489
0
37,284
W
Bacchus
Alkonaftik
Bacchus
3,563
1,188
0
3,212
8,057
7,000
0
2,502
5,555
13,521
0
W
Ullr
FERVII
Ullr
3,589
809
0
1,629
5,289
1,577
309
1,917
3,372
0
30,622
L
5,766
457
0
923
8,346
4,843
0
2,527
5,819
0
23,050
L
Ao Kuang
MARTINI3000
Ao Kuang
3,883
1,259
0
1,660
6,879
2,010
0
1,996
4,883
22,229
0
W
Chang'e
Mlinis
Chang'e
2,828
312
202
3,369
6,472
1,703
0
637
5,835
35,682
0
L
2,133
1,964
0
1,079
5,192
1,277
0
1,238
3,954
0
19,902
L
Ymir
TiinLe
Ymir
3,598
1,145
706
1,420
7,039
3,127
0
2,180
4,859
20,813
0
L
Vulcan
ivi2003
Vulcan
2,231
808
0
260
4,847
1,486
0
2,626
2,221
25,135
0
W
4,176
197
0
2,933
6,222
3,189
628
2,734
3,444
37,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
27,433
298
Minions Killed
241
0
Camps Cleared
0
1,034,754
Distance Traveled
1,016,576
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,798
680
58
6
0
226,337
2
W
Bacchus
5,387
539
14
1
0
210,338
0
W
Ullr
5,626
563
61
6
0
199,332
3
L
Mulan
5,492
549
46
5
0
213,712
0
L
Ao Kuang
5,962
596
48
5
0
216,454
3
W
Chang'e
6,392
639
90
9
0
198,679
5
L
Rama
5,123
512
49
5
0
184,414
2
L
Ymir
5,167
517
29
3
0
195,549
4
L
Vulcan
5,689
569
69
7
0
206,447
0
W
Tiamat
6,799
680
75
8
0
200,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role