Player Matchup

Ganesha
Ganesha
Baxi85
Ganesha
Level 108
God Stats
32W - 22L
1,550 SR
Queue Stats
652W - 671L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
GOAT-Jeesus
Xbalanque
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 109L
1,453 Elo+
Solo
Agni
Agni
Gentlepants
Agni
Level 104
God Stats
3W - 8L
1,235 SR
Queue Stats
330W - 326L
1,380 Elo+
Party 1
Tyr
Tyr
MAZEUR225
Tyr
Level 85
God Stats
20W - 18L
1,714 SR
Queue Stats
360W - 335L
1,470 Elo+
Party 2
Odin
Odin
Sebdlu974
Odin
Level 95
God Stats
4W - 2L
1,453 SR
Queue Stats
498W - 450L
1,459 Elo+
Party 2
Team Averages
Level 96
1,490 SR
1,435 Elo+

VS

Team Averages
Level 69
1,541 SR
1,423 Elo+
Thanatos
Thanatos
ALOSTOORAx
Thanatos
Level 63
God Stats
33W - 41L
1,425 SR
Queue Stats
107W - 114L
1,447 Elo+
Solo
Charybdis
Charybdis
Kilou_91280
Charybdis
Level 53
God Stats
3W - 2L
1,688 SR
Queue Stats
33W - 46L
1,325 Elo+
Solo
Ah Puch
Ah Puch
PKS Squib
Ah Puch
Level 123
God Stats
3W - 1L
1,895 SR
Queue Stats
623W - 609L
1,507 Elo+
Solo
King Arthur
King Arthur
SwayxOxy
King Arthur
Level 42
God Stats
6W - 16L
1,367 SR
Queue Stats
115W - 141L
1,461 Elo+
Solo
Sylvanus
Sylvanus
xSpyder223
Sylvanus
Level 62
God Stats
12W - 19L
1,331 SR
Queue Stats
358W - 400L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Baxi85
Ganesha
20
1 / 8 / 20
15,866
441
15,455
38,341
62,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
GOAT-Jeesus
Xbalanque
20
2 / 9 / 9
17,123
476
19,786
30,077
11,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 8 / 10
20,811
578
25,572
25,629
9,805
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 7 / 8
19,966
555
33,756
32,180
19,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
20
7 / 4 / 12
17,901
497
30,922
33,862
42,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALOSTOORAx
Thanatos
20
17 / 7 / 7
17,750
493
24,456
33,193
18,002
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Kilou_91280
Charybdis
20
2 / 9 / 9
18,337
509
22,945
32,528
13,222
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
PKS Squib
Ah Puch
20
11 / 6 / 8
19,039
529
32,343
32,041
14,912
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SwayxOxy
King Arthur
20
1 / 7 / 5
14,394
400
15,615
32,417
47,457
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
xSpyder223
Sylvanus
20
5 / 6 / 13
14,456
402
21,128
33,901
54,624
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
78
35
Kills
36
36
Deaths
35
59
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ALOSTOORAx
Thanatos
17
7
7
2.93
W
Ganesha
Baxi85
Ganesha
1
8
20
1.38
W
Xbalanque
GOAT-Jeesus
Xbalanque
2
9
9
0.72
W
12
8
10
2.13
L
Charybdis
Kilou_91280
Charybdis
2
9
9
0.72
W
13
7
8
2.43
L
Ah Puch
PKS Squib
Ah Puch
11
6
8
2.5
W
Odin
7
4
12
3.25
L
King Arthur
SwayxOxy
King Arthur
1
7
5
0.5
L
Sylvanus
xSpyder223
Sylvanus
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,491
Damage
116,487
160,089
Taken
164,080
145,673
Mitigated
148,217
38,945
Healing
74,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ALOSTOORAx
Thanatos
24,456
7,001
0
25,249
33,193
18,002
0
8,024
25,053
0
126,683
W
Ganesha
Baxi85
Ganesha
15,455
1,197
541
9,224
38,341
62,641
0
16,808
21,533
56,825
0
W
Xbalanque
GOAT-Jeesus
Xbalanque
19,786
8,709
516
9,440
30,077
11,455
6,608
10,105
19,972
0
130,932
W
25,572
951
411
5,871
25,629
9,805
873
6,953
18,676
154,042
0
L
Charybdis
Kilou_91280
Charybdis
22,945
16,828
0
12,461
32,528
13,222
3,151
7,510
24,864
0
187,078
W
33,756
3,572
0
11,095
32,180
19,413
307
14,052
18,128
0
189,419
L
Ah Puch
PKS Squib
Ah Puch
32,343
2,606
366
11,693
32,041
14,912
2,043
8,516
23,346
178,962
0
W
Odin
30,922
4,913
0
1,847
33,862
42,359
0
11,641
22,221
15,216
122,777
L
King Arthur
SwayxOxy
King Arthur
15,615
1,271
0
4,846
32,417
47,457
0
9,250
23,108
12,099
75,851
L
Sylvanus
xSpyder223
Sylvanus
21,128
6,237
7,245
13,123
33,901
54,624
1,213
12,203
21,387
54,532
10,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,667
Gold Earned
83,976
909
Minions Killed
916
0
Camps Cleared
0
3,390,009
Distance Traveled
3,125,804
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
17,750
493
153
4
0
656,689
3
W
Ganesha
15,866
441
48
1
0
669,885
11
W
Xbalanque
17,123
476
224
6
0
620,253
3
W
Agni
20,811
578
238
7
0
637,749
10
L
Charybdis
18,337
509
271
8
0
594,681
7
W
Tyr
19,966
555
195
5
0
803,368
0
L
Ah Puch
19,039
529
260
7
0
610,345
0
W
Odin
17,901
497
204
6
0
658,754
10
L
King Arthur
14,394
400
150
4
0
639,061
3
L
Sylvanus
14,456
402
82
2
0
625,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role