Player Matchup

Ra
Ra
Alixchine
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Janus
Janus
Andyyy00
Janus
Level 18
God Stats
5W - 8L
1,590 SR
Queue Stats
96W - 97L
1,478 Elo+
Solo
Odin
Odin
Elxhxz
Odin
Level 14
God Stats
6W - 3L
1,579 SR
Queue Stats
147W - 156L
1,385 Elo+
Solo
Xbalanque
Xbalanque
MMirsii
Xbalanque
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,430 Elo+
Solo
Susano
Susano
Mr Datsun Z
Susano
Level 27
God Stats
32W - 17L
1,707 SR
Queue Stats
83W - 75L
1,580 Elo+
Solo
Team Averages
Level 14
1,575 SR
1,475 Elo+

VS

Team Averages
Level 10
1,527 SR
1,428 Elo+
Neith
Neith
Ang3lic-Sparkl3s
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,330 Elo+
Solo
Fenrir
Fenrir
IRS1808
Fenrir
Level 5
God Stats
8W - 9L
1,599 SR
Queue Stats
15W - 15L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Kami_Polo
Baron Samedi
Level 24
God Stats
12W - 20L
1,459 SR
Queue Stats
12W - 22L
1,423 Elo+
Solo
Olorun
Olorun
YouTubeChemoney_
Olorun
Level 10
God Stats
6W - 3L
1,766 SR
Queue Stats
21W - 18L
1,539 Elo+
Solo
Nemesis
Nemesis
renbukai
Nemesis
Level 5
God Stats
0W - 4L
1,311 SR
Queue Stats
44W - 46L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 3
5,484
457
808
4,979
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Andyyy00
Janus
13
7 / 0 / 4
8,081
673
5,620
4,973
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Elxhxz
Odin
11
3 / 0 / 5
6,964
580
2,696
6,889
3,186
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
MMirsii
Xbalanque
15
8 / 0 / 4
8,849
737
6,268
8,158
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
14
6 / 1 / 6
8,328
694
6,596
6,620
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 2
4,814
401
1,227
8,190
1,730
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
IRS1808
Fenrir
7
0 / 5 / 1
5,130
428
590
7,438
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Kami_Polo
Baron Samedi
9
4 / 7 / 0
5,705
475
4,332
9,616
2,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
4,258
355
471
1,414
207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
renbukai
Nemesis
9
1 / 3 / 2
5,784
482
2,953
6,046
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
24
Kills
5
7
Deaths
25
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
6
3
0.25
W
Janus
Andyyy00
Janus
7
0
4
9
L
0
9
2
0.11
W
Odin
Elxhxz
Odin
3
0
5
5.5
L
Fenrir
IRS1808
Fenrir
0
5
1
0.1
L
Baron Samedi
Kami_Polo
Baron Samedi
4
7
0
0.57
W
Xbalanque
MMirsii
Xbalanque
8
0
4
10
W
Susano
6
1
6
9
L
0
1
0
0
L
Nemesis
renbukai
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,988
Damage
9,573
31,619
Taken
32,704
11,361
Mitigated
8,615
10,209
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
808
187
0
702
4,979
1,316
25
1,600
3,379
9,368
0
W
Janus
Andyyy00
Janus
5,620
159
163
1,365
4,973
1,509
578
1,162
3,811
44,264
0
L
1,227
787
0
105
8,190
1,730
0
1,224
6,908
0
8,658
W
Odin
Elxhxz
Odin
2,696
1,233
0
1,014
6,889
3,186
215
612
6,277
0
18,328
L
Fenrir
IRS1808
Fenrir
590
238
0
860
7,438
1,987
325
1,221
6,115
0
22,623
L
Baron Samedi
Kami_Polo
Baron Samedi
4,332
578
171
1,845
9,616
2,800
400
2,704
6,696
23,586
0
W
Xbalanque
MMirsii
Xbalanque
6,268
4,028
0
3,151
8,158
3,018
4,361
851
7,307
0
60,156
W
Susano
6,596
1,708
0
3,814
6,620
2,332
0
578
6,042
0
55,325
L
471
189
0
606
1,414
207
0
0
1,414
5,228
0
L
Nemesis
renbukai
Nemesis
2,953
1,196
0
100
6,046
1,891
0
819
5,143
0
27,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
25,691
359
Minions Killed
159
0
Camps Cleared
0
1,162,944
Distance Traveled
897,918
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,484
457
14
1
0
177,710
0
W
Janus
8,081
673
103
9
0
266,199
1
L
Neith
4,814
401
16
1
0
174,982
1
W
Odin
6,964
580
36
3
0
220,296
1
L
Fenrir
5,130
428
43
4
0
235,223
0
L
Baron Samedi
5,705
475
30
3
0
214,155
0
W
Xbalanque
8,849
737
110
9
0
212,953
2
W
Susano
8,328
694
96
8
0
285,786
2
L
Olorun
4,258
355
12
1
0
32,098
0
L
Nemesis
5,784
482
58
5
0
241,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role