Player Matchup

Sol
Sol
ADSReflex
Sol
Level 104
God Stats
0W - 6L
1,348 SR
Queue Stats
191W - 233L
1,345 Elo+
Party 4
Agni
Agni
GandalfsPetYoda
Agni
Level 39
God Stats
6W - 12L
1,393 SR
Queue Stats
96W - 135L
1,291 Elo+
Party 4
Thanatos
Thanatos
K1ngFl1ppyN1ps
Thanatos
Level 18
God Stats
0W - 12L
1,023 SR
Queue Stats
75W - 69L
1,315 Elo+
Party 3
Discordia
Discordia
SoSmooth
Discordia
Level 126
God Stats
8W - 12L
1,558 SR
Queue Stats
203W - 182L
1,644 Elo+
Party 3
Hachiman
Hachiman
Xenxth
Hachiman
Level 29
God Stats
28W - 42L
1,404 SR
Queue Stats
103W - 147L
1,324 Elo+
Party 4
Team Averages
Level 63
1,345 SR
1,384 Elo+

VS

Team Averages
Level 70
1,497 SR
1,518 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DizzyDwarfz
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 64L
1,553 Elo+
Party 1
Anubis
Anubis
EGirlSonaMain
Anubis
Level 38
God Stats
1W - 2L
1,193 SR
Queue Stats
33W - 33L
1,493 Elo+
Solo
Thanatos
Thanatos
Eragon20
Thanatos
Level 118
God Stats
19W - 7L
1,782 SR
Queue Stats
34W - 36L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
Sherman915
Sylvanus
Level 107
God Stats
21W - 18L
1,509 SR
Queue Stats
189W - 194L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 5
7,930
378
5,011
17,598
10,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 11 / 2
8,220
391
7,483
13,996
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
15
6 / 9 / 2
10,632
506
7,305
18,733
5,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
SoSmooth
Discordia
16
6 / 6 / 3
10,573
503
19,015
17,026
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Xenxth
Hachiman
13
1 / 11 / 5
8,147
388
7,841
16,831
2,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 2 / 15
11,494
547
10,662
15,234
6,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
18
9 / 2 / 5
11,900
567
9,745
13,233
8,997
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
11 / 4 / 6
12,989
619
18,646
22,580
10,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Eragon20
Thanatos
18
20 / 5 / 4
12,929
616
22,267
25,715
11,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
Sherman915
Sylvanus
16
2 / 3 / 15
10,538
502
8,589
17,929
21,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
15
Kills
47
47
Deaths
16
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
2
15
6.25
L
0
10
5
0.25
W
Fenrir
9
2
5
5.75
W
11
4
6
3.5
W
Thanatos
Eragon20
Thanatos
20
5
4
4.4
L
2
11
2
0.27
L
Thanatos
6
9
2
0.78
W
Sylvanus
Sherman915
Sylvanus
2
3
15
3.17
L
Discordia
SoSmooth
Discordia
6
6
3
1.25
L
Hachiman
Xenxth
Hachiman
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,655
Damage
69,909
84,184
Taken
94,691
25,655
Mitigated
59,160
14,567
Healing
50,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,662
5,115
0
4,797
15,234
6,083
9,359
4,844
10,218
0
67,221
L
5,011
1,247
120
2,586
17,598
10,665
238
3,921
13,677
38,394
0
W
Fenrir
9,745
1,637
0
1,601
13,233
8,997
686
4,401
8,115
0
53,620
W
18,646
461
0
13,325
22,580
10,720
727
8,251
13,735
98,331
0
W
Thanatos
Eragon20
Thanatos
22,267
9,068
0
20,678
25,715
11,972
0
7,099
18,339
0
78,716
L
7,483
1,256
0
1,282
13,996
4,020
574
3,076
10,920
25,910
0
L
Thanatos
7,305
2,025
0
6,636
18,733
5,167
0
5,123
13,610
0
45,011
W
Sylvanus
Sherman915
Sylvanus
8,589
2,313
2,297
8,218
17,929
21,388
1,352
4,915
12,775
35,132
14,603
L
Discordia
SoSmooth
Discordia
19,015
1,345
0
2,182
17,026
3,227
0
7,267
9,759
56,373
0
L
Hachiman
Xenxth
Hachiman
7,841
5,449
0
1,761
16,831
2,576
210
7,064
9,767
0
29,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
59,850
366
Minions Killed
485
0
Camps Cleared
0
1,680,703
Distance Traveled
1,900,058
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,494
547
108
5
0
391,637
1
L
Sol
7,930
378
66
3
0
317,949
1
W
Fenrir
11,900
567
89
4
0
400,913
2
W
Anubis
12,989
619
146
7
0
357,372
0
W
Thanatos
12,929
616
83
4
0
407,435
2
L
Agni
8,220
391
53
3
0
331,159
4
L
Thanatos
10,632
506
76
4
0
351,474
3
W
Sylvanus
10,538
502
59
3
0
342,701
3
L
Discordia
10,573
503
111
5
0
372,759
1
L
Hachiman
8,147
388
60
3
0
307,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role