Player Matchup

Amaterasu
Amaterasu
Platinum II
 
Amaterasu
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum III
 
Khepri
Platinum III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
Crcln13
Janus
Platinum IV
Level 98
God Stats
16W - 17L
1,564 SR
Queue Stats
200W - 190L
1,800 MMR
Solo
Rama
Rama
Platinum II
Iannes
Rama
Platinum II
Level 160
God Stats
32W - 29L
1,542 SR
Queue Stats
643W - 652L
1,779 MMR
Solo
Tyr
Tyr
Platinum II
JuIеs
Tyr
Platinum II
Level 146
God Stats
5W - 8L
1,560 SR
Queue Stats
143W - 132L
1,864 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,533 SR
1,689 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,584 SR
1,761 MMR
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum II
Belmount
Loki
Platinum II
Level 159
God Stats
14W - 9L
1,651 SR
Queue Stats
419W - 405L
1,936 MMR
Party 2
Ullr
Ullr
Gold I
Jerryalafoly
Ullr
Gold I
Level 119
God Stats
4W - 5L
1,606 SR
Queue Stats
228W - 209L
1,676 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
Recruit93
Nu Wa
Platinum V
Level 157
God Stats
33W - 22L
1,696 SR
Queue Stats
419W - 408L
1,889 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
xBroken28
Sun Wukong
Platinum IV
Level 124
God Stats
3W - 5L
1,469 SR
Queue Stats
266W - 262L
1,805 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 2 / 1
6,885
574
4,682
12,875
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
 
Khepri
10
0 / 0 / 5
6,311
526
1,300
2,879
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Crcln13
Janus
13
2 / 1 / 1
7,525
627
3,035
5,698
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Iannes
Rama
11
1 / 1 / 1
6,342
529
2,178
4,077
1,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tyr
JuIеs
Tyr
12
3 / 1 / 3
7,249
604
6,846
8,058
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
OdinMorgan Le FayAthenaTiamatArtio

VS

Bans
GebHou YiSobekFenrirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 1 / 0
4,999
417
341
2,938
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
10
2 / 2 / 1
6,214
518
3,063
7,096
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 1 / 1
6,475
540
1,817
4,443
1,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Recruit93
Nu Wa
12
1 / 2 / 3
7,082
590
6,058
4,825
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
xBroken28
Sun Wukong
13
2 / 1 / 0
7,274
606
9,753
8,503
4,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
5
5
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
2
1
0.75
W
Khepri
 
Khepri
0
0
5
2.5
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Loki
2
2
1
1.25
W
Janus
Crcln13
Janus
2
1
1
2.5
W
Rama
Iannes
Rama
1
1
1
1.5
L
0
1
1
0.5
W
Tyr
JuIеs
Tyr
3
1
3
4.5
L
Nu Wa
Recruit93
Nu Wa
1
2
3
1.25
L
Sun Wukong
xBroken28
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,041
Damage
21,032
33,587
Taken
27,805
16,369
Mitigated
10,918
15,003
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,682
2,053
0
5,234
12,875
7,840
0
1,114
11,664
0
44,654
W
Khepri
 
Khepri
1,300
83
0
1,172
2,879
2,110
0
448
2,324
11,886
0
L
Sylvanus
 
Sylvanus
341
140
0
1,239
2,938
1,606
0
235
2,703
9,182
0
L
Loki
3,063
865
0
3,520
7,096
2,092
0
502
6,565
0
35,843
W
Janus
Crcln13
Janus
3,035
418
0
1,907
5,698
1,658
0
2,437
2,965
49,306
0
W
Rama
Iannes
Rama
2,178
1,830
0
1,037
4,077
1,336
0
751
3,276
0
47,541
L
1,817
377
0
1,776
4,443
1,293
126
250
4,193
0
48,843
W
Tyr
JuIеs
Tyr
6,846
732
0
5,653
8,058
3,425
0
1,119
6,805
0
43,547
L
Nu Wa
Recruit93
Nu Wa
6,058
979
0
669
4,825
1,250
0
1,959
2,710
43,742
0
L
Sun Wukong
xBroken28
Sun Wukong
9,753
2,481
0
4,487
8,503
4,677
69
1,168
7,299
0
52,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
32,044
426
Minions Killed
419
0
Camps Cleared
0
1,272,550
Distance Traveled
1,075,360
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,885
574
95
8
0
225,709
3
W
Khepri
6,311
526
17
1
0
258,850
7
L
Sylvanus
4,999
417
13
1
0
117,576
1
L
Loki
6,214
518
79
7
0
236,632
5
W
Janus
7,525
627
131
11
0
266,830
6
W
Rama
6,342
529
106
9
0
238,737
3
L
Ullr
6,475
540
116
10
0
231,299
6
W
Tyr
7,249
604
77
6
0
282,424
2
L
Nu Wa
7,082
590
105
9
0
229,487
6
L
Sun Wukong
7,274
606
106
9
0
260,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role