Player Matchup

Nemesis
Nemesis
DOGWITHMUSTACHE
Nemesis
Level 6
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 3L
1,334 Elo+
Party 1
Ares
Ares
Low3ndGr00ve555
Ares
Level 28
God Stats
3W - 3L
1,659 SR
Queue Stats
98W - 104L
1,475 Elo+
Solo
Eset
Eset
Nitroulty
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,611 Elo+
Solo
Neith
Neith
ehca
Neith
Level 6
God Stats
0W - 2L
1,474 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 1
Osiris
Osiris
ezkillszz
Osiris
Level 16
God Stats
7W - 10L
1,487 SR
Queue Stats
26W - 23L
1,442 Elo+
Solo
Team Averages
Level 12
1,567 SR
1,457 Elo+

VS

Team Averages
Level 24
1,505 SR
1,484 Elo+
Nu Wa
Nu Wa
Abion
Nu Wa
Level 27
God Stats
2W - 0L
1,172 SR
Queue Stats
57W - 70L
1,375 Elo+
Solo
Cu Chulainn
Cu Chulainn
BrinaMorningstar
Cu Chulainn
Level 27
God Stats
7W - 6L
1,539 SR
Queue Stats
203W - 182L
1,615 Elo+
Solo
The Morrigan
The Morrigan
K1ndaAv3rage
The Morrigan
Level 26
God Stats
1W - 1L
1,859 SR
Queue Stats
135W - 109L
1,678 Elo+
Solo
Izanami
Izanami
Stryker2175
Izanami
Level 24
God Stats
15W - 10L
1,453 SR
Queue Stats
131W - 159L
1,383 Elo+
Solo
Yemoja
Yemoja
UnfadingGameplay
Yemoja
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 30L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 8 / 1
5,393
317
863
7,345
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 3 / 4
8,391
494
10,006
16,165
11,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
12
3 / 6 / 4
7,382
434
2,638
10,080
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ehca
Neith
13
3 / 4 / 6
7,732
455
7,274
10,387
2,888
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
ezkillszz
Osiris
15
2 / 6 / 1
8,281
487
2,057
13,009
7,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Abion
Nu Wa
15
7 / 3 / 4
9,672
569
9,491
7,806
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
BrinaMorningstar
Cu Chulainn
17
11 / 3 / 5
10,908
642
15,926
12,205
8,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
K1ndaAv3rage
The Morrigan
15
7 / 3 / 6
9,383
552
11,283
7,668
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Stryker2175
Izanami
13
0 / 5 / 1
7,808
459
1,487
7,778
2,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 4
8,221
484
2,873
7,532
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
14
Kills
26
27
Deaths
16
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Abion
Nu Wa
7
3
4
3
W
Cu Chulainn
BrinaMorningstar
Cu Chulainn
11
3
5
4.5
L
1
8
1
0.19
W
The Morrigan
K1ndaAv3rage
The Morrigan
7
3
6
3.33
L
5
3
4
2.33
L
Eset
3
6
4
0.83
W
Izanami
Stryker2175
Izanami
0
5
1
0.1
W
1
2
4
1.5
L
Neith
ehca
Neith
3
4
6
1.5
L
Osiris
ezkillszz
Osiris
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
41,060
56,986
Taken
42,989
27,059
Mitigated
22,244
12,780
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Abion
Nu Wa
9,491
2,401
0
2,088
7,806
2,353
2,816
2,956
4,850
45,293
0
W
Cu Chulainn
BrinaMorningstar
Cu Chulainn
15,926
4,399
0
1,702
12,205
8,652
0
4,919
7,286
5,306
55,039
L
863
223
0
378
7,345
2,169
0
4,548
2,659
0
8,249
W
The Morrigan
K1ndaAv3rage
The Morrigan
11,283
2,654
0
1,249
7,668
3,426
0
794
6,812
48,064
11,029
L
10,006
171
45
5,008
16,165
11,468
0
4,873
11,071
42,549
0
L
Eset
2,638
440
0
1,310
10,080
2,638
0
3,985
5,846
38,602
0
W
Izanami
Stryker2175
Izanami
1,487
470
0
527
7,778
2,110
2,169
2,480
5,298
0
52,609
W
2,873
251
751
1,150
7,532
5,703
1,428
1,671
5,861
24,633
0
L
Neith
ehca
Neith
7,274
2,543
0
2,262
10,387
2,888
112
5,848
4,427
0
39,840
L
Osiris
ezkillszz
Osiris
2,057
700
0
3,777
13,009
7,896
240
1,561
11,298
0
47,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,179
Gold Earned
45,992
298
Minions Killed
431
0
Camps Cleared
0
1,433,326
Distance Traveled
1,545,399
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,672
569
96
6
0
301,198
5
W
Cu Chulainn
10,908
642
112
7
0
346,340
0
L
Nemesis
5,393
317
12
1
0
247,757
0
W
The Morrigan
9,383
552
86
5
0
296,596
0
L
Ares
8,391
494
61
4
0
342,745
3
L
Eset
7,382
434
66
4
0
295,618
5
W
Izanami
7,808
459
108
6
0
297,666
4
W
Yemoja
8,221
484
29
2
0
303,599
1
L
Neith
7,732
455
59
3
0
272,263
1
L
Osiris
8,281
487
100
6
0
274,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role