Player Matchup

Jormungandr
Jormungandr
Dingalungus
Jormungandr
Level 29
God Stats
12W - 15L
1,516 SR
Queue Stats
140W - 163L
1,428 Elo+
Solo
Neith
Neith
EhLemOw
Neith
Level 26
God Stats
16W - 9L
1,627 SR
Queue Stats
95W - 66L
1,565 Elo+
Party 2
Mulan
Mulan
GETMACEDFooL
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,498 Elo+
Party 2
Cerberus
Cerberus
Memory丿
Cerberus
Level 7
God Stats
2W - 0L
1,693 SR
Queue Stats
7W - 7L
1,562 Elo+
Solo
Eset
Eset
SHINE3Y
Eset
Level 8
God Stats
3W - 2L
1,474 SR
Queue Stats
15W - 14L
1,527 Elo+
Solo
Team Averages
Level 14
1,562 SR
1,516 Elo+

VS

Team Averages
Level 31
1,425 SR
1,465 Elo+
Rama
Rama
NoXeR1337
Rama
Level 121
God Stats
1W - 1L
1,404 SR
Queue Stats
14W - 16L
1,512 Elo+
Party 1
Artemis
Artemis
RDslash
Artemis
Level 5
God Stats
1W - 1L
1,291 SR
Queue Stats
12W - 15L
1,714 Elo+
Party 1
Merlin
Merlin
RLAWLIET
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,292 Elo+
Solo
Guan Yu
Guan Yu
VekaTa77
Guan Yu
Level 5
God Stats
0W - 3L
1,316 SR
Queue Stats
14W - 16L
1,512 Elo+
Party 1
Nemesis
Nemesis
ultrareaper77
Nemesis
Level 8
God Stats
3W - 2L
1,613 SR
Queue Stats
62W - 62L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dingalungus
Jormungandr
20
2 / 7 / 17
13,299
950
13,194
20,552
20,326
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
EhLemOw
Neith
20
31 / 7 / 5
19,525
1,395
75,660
31,945
12,763
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 9 / 10
11,847
846
3,629
24,287
22,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Memory丿
Cerberus
20
2 / 7 / 20
13,159
940
10,284
26,681
34,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
SHINE3Y
Eset
20
3 / 2 / 23
14,274
1,020
12,556
8,410
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
12 / 6 / 15
16,016
1,144
40,010
23,784
8,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
RDslash
Artemis
19
0 / 10 / 15
11,842
846
12,090
21,383
7,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
RLAWLIET
Merlin
20
2 / 9 / 19
12,803
915
10,879
23,309
7,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
VekaTa77
Guan Yu
20
2 / 5 / 19
13,660
976
8,181
25,471
34,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
20
16 / 8 / 8
16,227
1,159
32,134
26,145
14,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
108
38
Kills
32
32
Deaths
38
75
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dingalungus
Jormungandr
2
7
17
1.5
W
Neith
EhLemOw
Neith
31
7
5
4.79
W
0
9
10
0.56
W
Cerberus
Memory丿
Cerberus
2
7
20
1.71
L
Rama
12
6
15
3.25
L
Artemis
RDslash
Artemis
0
10
15
0.75
L
Merlin
RLAWLIET
Merlin
2
9
19
1.28
W
Eset
SHINE3Y
Eset
3
2
23
7.25
L
Guan Yu
VekaTa77
Guan Yu
2
5
19
2.3
L
Nemesis
16
8
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,323
Damage
103,294
111,875
Taken
120,092
93,205
Mitigated
72,135
19,005
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dingalungus
Jormungandr
13,194
2,913
122
386
20,552
20,326
0
2,768
17,784
35,223
0
W
Neith
EhLemOw
Neith
75,660
64,976
0
14,757
31,945
12,763
0
2,369
29,576
0
109,835
W
3,629
792
0
30
24,287
22,685
0
1,749
22,538
0
15,861
W
Cerberus
Memory丿
Cerberus
10,284
734
0
2,153
26,681
34,157
0
3,145
23,536
42,242
0
L
Rama
40,010
22,958
0
1,041
23,784
8,338
0
7,746
16,038
0
78,528
L
Artemis
RDslash
Artemis
12,090
9,185
0
730
21,383
7,370
0
5,922
15,461
0
31,574
L
Merlin
RLAWLIET
Merlin
10,879
2,370
0
612
23,309
7,884
0
6,231
17,078
36,691
0
W
Eset
SHINE3Y
Eset
12,556
731
691
866
8,410
3,274
0
848
7,562
28,949
0
L
Guan Yu
VekaTa77
Guan Yu
8,181
1,711
1,660
5,284
25,471
34,053
0
7,518
17,953
0
15,157
L
Nemesis
32,134
22,971
0
7,121
26,145
14,490
0
8,617
17,528
0
44,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,104
Gold Earned
70,548
249
Minions Killed
235
5
Camps Cleared
8
1,190,908
Distance Traveled
1,159,048
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,299
950
50
4
1
190,034
0
W
Neith
19,525
1,395
68
5
1
210,407
0
W
Mulan
11,847
846
28
2
0
239,531
0
W
Cerberus
13,159
940
72
5
2
262,137
0
L
Rama
16,016
1,144
85
6
2
251,753
0
L
Artemis
11,842
846
39
3
1
182,645
0
L
Merlin
12,803
915
66
5
1
215,090
1
W
Eset
14,274
1,020
31
2
1
288,799
1
L
Guan Yu
13,660
976
18
1
0
246,165
0
L
Nemesis
16,227
1,159
27
2
4
263,395
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role