Player Matchup

Cthulhu
Cthulhu
Bebruks
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,432 Elo+
Solo
Cerberus
Cerberus
Dezruhk
Cerberus
Level 80
God Stats
5W - 1L
1,658 SR
Queue Stats
269W - 230L
1,522 Elo+
Solo
Merlin
Merlin
Exolute
Merlin
Level 68
God Stats
4W - 7L
1,286 SR
Queue Stats
91W - 96L
1,466 Elo+
Solo
He Bo
He Bo
WPanzerknackerW
He Bo
Level 107
God Stats
3W - 9L
1,244 SR
Queue Stats
1,034W - 1,054L
1,545 Elo+
Solo
The Morrigan
The Morrigan
xmateqt
The Morrigan
Level 108
God Stats
5W - 5L
1,386 SR
Queue Stats
439W - 421L
1,483 Elo+
Solo
Team Averages
Level 84
1,415 SR
1,489 Elo+

VS

Team Averages
Level 84
1,546 SR
1,437 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bleckabee
Ah Muzen Cab
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 166L
1,448 Elo+
Solo
Ravana
Ravana
GankMaster96
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,572 Elo+
Solo
Ne Zha
Ne Zha
Infected-ITchy
Ne Zha
Level 98
God Stats
0W - 2L
1,573 SR
Queue Stats
95W - 106L
1,436 Elo+
Solo
Ah Puch
Ah Puch
TiesTwist
Ah Puch
Level 156
God Stats
11W - 8L
1,657 SR
Queue Stats
855W - 742L
1,522 Elo+
Solo
Nemesis
Nemesis
abc123tfbd
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bebruks
Cthulhu
19
6 / 4 / 21
11,624
830
19,151
21,024
24,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
Dezruhk
Cerberus
19
6 / 4 / 19
11,215
801
11,636
18,911
19,670
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Exolute
Merlin
19
4 / 3 / 17
11,077
791
13,996
10,927
5,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 6 / 11
11,069
791
8,664
10,835
4,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
xmateqt
The Morrigan
19
5 / 4 / 18
11,223
802
12,610
11,066
5,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bleckabee
Ah Muzen Cab
18
7 / 5 / 8
10,250
732
14,670
14,623
6,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
16
4 / 7 / 9
9,835
703
9,594
16,121
21,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 6 / 10
10,806
772
8,473
20,115
20,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
TiesTwist
Ah Puch
18
4 / 4 / 9
10,412
744
22,122
11,428
4,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
abc123tfbd
Nemesis
14
2 / 6 / 6
9,020
644
5,891
10,863
4,759
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
63
28
Kills
21
21
Deaths
28
86
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bebruks
Cthulhu
6
4
21
4.13
L
Ah Muzen Cab
Bleckabee
Ah Muzen Cab
7
5
8
2.2
W
Cerberus
Dezruhk
Cerberus
6
4
19
3.88
W
Merlin
Exolute
Merlin
4
3
17
4.17
L
Ravana
4
7
9
1.21
L
4
6
10
1.5
L
Ah Puch
TiesTwist
Ah Puch
4
4
9
2.13
W
7
6
11
2.08
L
Nemesis
abc123tfbd
Nemesis
2
6
6
0.83
W
The Morrigan
xmateqt
The Morrigan
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,057
Damage
60,750
72,763
Taken
73,150
59,426
Mitigated
56,903
25,096
Healing
21,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bebruks
Cthulhu
19,151
1,526
3,241
4,013
21,024
24,021
983
7,247
13,777
34,747
0
L
Ah Muzen Cab
Bleckabee
Ah Muzen Cab
14,670
5,358
740
5,220
14,623
6,068
0
11,576
2,660
0
40,600
W
Cerberus
Dezruhk
Cerberus
11,636
439
966
3,480
18,911
19,670
765
7,144
11,767
19,090
0
W
Merlin
Exolute
Merlin
13,996
1,185
3,649
2,976
10,927
5,153
1,110
2,677
8,250
32,325
0
L
Ravana
9,594
1,600
1,571
2,442
16,121
21,350
0
12,552
3,356
0
12,064
L
8,473
2,107
690
3,407
20,115
20,175
634
18,126
1,593
0
18,298
L
Ah Puch
TiesTwist
Ah Puch
22,122
1,401
1,831
2,787
11,428
4,551
522
10,181
997
50,765
0
W
8,664
537
795
1,542
10,835
4,774
666
3,261
7,574
22,512
0
L
Nemesis
abc123tfbd
Nemesis
5,891
1,583
1,250
1,698
10,863
4,759
526
9,388
1,425
0
9,084
W
The Morrigan
xmateqt
The Morrigan
12,610
3,165
2,307
2,127
11,066
5,808
1,198
1,793
9,272
24,074
5,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,208
Gold Earned
50,323
177
Minions Killed
136
0
Camps Cleared
0
1,209,048
Distance Traveled
1,078,297
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,624
830
36
3
0
257,424
0
L
Ah Muzen Cab
10,250
732
40
3
0
234,379
0
W
Cerberus
11,215
801
26
2
0
242,977
0
W
Merlin
11,077
791
49
4
0
232,947
0
L
Ravana
9,835
703
1
0
0
203,815
0
L
Ne Zha
10,806
772
21
2
0
232,184
0
L
Ah Puch
10,412
744
69
5
0
228,148
0
W
He Bo
11,069
791
34
2
0
251,270
1
L
Nemesis
9,020
644
5
0
0
179,771
1
W
The Morrigan
11,223
802
32
2
0
224,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role