Player Matchup

Sol
Sol
GJNinja
Sol
Level 6
God Stats
1W - 2L
1,230 SR
Queue Stats
24W - 38L
1,140 Elo+
Party 1
Nemesis
Nemesis
M4ch1neGunner4
Nemesis
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 10L
1,190 Elo+
Party 1
Neith
Neith
SlickRickC-132
Neith
Level 27
God Stats
59W - 65L
1,499 SR
Queue Stats
329W - 346L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
V12 NomNom
Cthulhu
Level 28
God Stats
3W - 0L
1,714 SR
Queue Stats
125W - 124L
1,385 Elo+
Solo
Bellona
Bellona
轻装老兔20D
Bellona
Level 29
God Stats
10W - 10L
1,501 SR
Queue Stats
82W - 73L
1,430 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,318 Elo+

VS

Team Averages
Level 21
1,446 SR
1,357 Elo+
Geb
Geb
DoomsdayEXE
Geb
Level 27
God Stats
14W - 4L
1,717 SR
Queue Stats
24W - 17L
1,532 Elo+
Solo
Ares
Ares
MarioBrosB4Hose
Ares
Level 12
God Stats
7W - 11L
1,321 SR
Queue Stats
129W - 148L
1,087 Elo+
Solo
The Morrigan
The Morrigan
Peepeeboy777
The Morrigan
Level 26
God Stats
5W - 3L
1,650 SR
Queue Stats
54W - 48L
1,414 Elo+
Solo
Nemesis
Nemesis
SAINt P4U
Nemesis
Level 25
God Stats
2W - 7L
1,367 SR
Queue Stats
95W - 114L
1,369 Elo+
Solo
Izanami
Izanami
kyleAce12
Izanami
Level 16
God Stats
0W - 2L
1,176 SR
Queue Stats
1W - 3L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
7 / 6 / 8
11,400
543
15,917
13,040
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 6 / 5
9,286
442
4,190
12,852
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 4 / 4
11,441
545
11,812
9,516
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
V12 NomNom
Cthulhu
19
4 / 3 / 6
12,633
602
10,171
20,450
18,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 1 / 1
14,074
670
11,716
13,882
14,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 15 / 5
7,575
361
1,497
22,183
17,352
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
0 / 2 / 0
5,714
272
243
2,498
1,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Peepeeboy777
The Morrigan
1
0 / 0 / 0
5,433
259
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
SAINt P4U
Nemesis
16
13 / 7 / 5
11,527
549
18,927
22,594
11,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
kyleAce12
Izanami
16
5 / 5 / 5
10,344
493
11,291
20,864
8,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
28
Kills
19
20
Deaths
29
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
15
5
0.23
W
Sol
7
6
8
1.83
W
2
6
5
0.75
L
0
2
0
0
L
The Morrigan
Peepeeboy777
The Morrigan
0
0
0
0
L
Nemesis
SAINt P4U
Nemesis
13
7
5
2.21
W
7
4
4
2.25
W
Cthulhu
V12 NomNom
Cthulhu
4
3
6
2.33
L
Izanami
kyleAce12
Izanami
5
5
5
1.5
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,806
Damage
31,958
69,740
Taken
68,139
45,870
Mitigated
38,609
19,745
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,497
142
64
713
22,183
17,352
0
7,325
14,858
9,268
0
W
Sol
15,917
7,572
269
3,087
13,040
4,123
4,151
439
12,601
47,870
6,883
W
4,190
2,370
0
102
12,852
5,332
1,225
61
12,762
0
19,292
L
243
80
0
75
2,498
1,947
114
0
2,498
3,940
0
L
The Morrigan
Peepeeboy777
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
SAINt P4U
Nemesis
18,927
7,271
0
3,817
22,594
11,291
0
8,387
14,207
0
37,737
W
11,812
6,427
0
1,366
9,516
3,177
5,051
235
9,160
0
55,002
W
Cthulhu
V12 NomNom
Cthulhu
10,171
658
1,365
8,762
20,450
18,414
531
649
19,801
106,856
17,270
L
Izanami
kyleAce12
Izanami
11,291
5,806
0
2,301
20,864
8,019
0
8,128
12,736
0
70,784
W
11,716
3,850
0
4,794
13,882
14,824
6,023
517
13,149
0
95,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,834
Gold Earned
40,593
588
Minions Killed
192
0
Camps Cleared
0
1,901,605
Distance Traveled
1,063,816
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,575
361
14
1
0
257,048
0
W
Sol
11,400
543
92
4
0
338,179
0
W
Nemesis
9,286
442
30
1
0
474,784
0
L
Ares
5,714
272
6
0
0
71,704
1
L
The Morrigan
5,433
259
0
0
0
0
0
L
Nemesis
11,527
549
43
2
0
390,894
1
W
Neith
11,441
545
99
5
0
325,895
0
W
Cthulhu
12,633
602
157
7
0
367,953
1
L
Izanami
10,344
493
129
6
0
344,170
0
W
Bellona
14,074
670
210
10
0
394,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role